Ignore:
Timestamp:
Nov 2, 2009, 3:50:24 PM (15 years ago)
Author:
garnier
Message:

en cours de debug

File:
1 edited

Legend:

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  • trunk/source/visualization/OpenGL/src/G4OpenGLViewer.cc

    r1133 r1137  
    2525//
    2626//
    27 // $Id: G4OpenGLViewer.cc,v 1.58 2009/10/15 15:33:30 lgarnier Exp $
     27// $Id: G4OpenGLViewer.cc,v 1.59 2009/10/20 12:47:45 lgarnier Exp $
    2828// GEANT4 tag $Name:  $
    2929//
     
    113113  glDisable (GL_POLYGON_SMOOTH);
    114114
     115#ifdef G4DEBUG_VIS_OGL
     116  printf("G4OpenGLViewer::InitializeGLView %d %d \n",fVP.GetWindowSizeHintX(),fVP.GetWindowSizeHintY());
     117#endif
    115118  fWinSize_x = fVP.GetWindowSizeHintX();
    116119  fWinSize_y = fVP.GetWindowSizeHintY();
     
    772775void G4OpenGLViewer::rotateScene(G4double dx, G4double dy,G4double deltaRotation)
    773776{
     777  if (!fSceneHandler.GetScene()) {
     778    return;
     779  }
    774780
    775781  G4Vector3D vp;
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