Ignore:
Timestamp:
Jun 4, 2010, 5:28:11 PM (14 years ago)
Author:
garnier
Message:

fixes et cvs update

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/source/visualization/OpenGL/src/G4OpenGLViewer.cc

    r1274 r1307  
    177177  glViewport(0, 0, fWinSize_x,fWinSize_y);
    178178
     179#ifdef G4DEBUG_VIS_OGL
     180  printf("G4OpenGLViewer::ResizeGLView END %d %d &:%d\n",fWinSize_x,fWinSize_y,this);
     181#endif
    179182 
    180183}
     
    186189    return;
    187190  }
     191#ifdef G4DEBUG_VIS_OGL
     192  printf("G4OpenGLViewer::SetView\n");
     193#endif
    188194  // Calculates view representation based on extent of object being
    189195  // viewed and (initial) viewpoint.  (Note: it can change later due
     
    330336  background = fVP.GetBackgroundColour ();
    331337
     338#ifdef G4DEBUG_VIS_OGL
     339  printf("G4OpenGLViewer::SetView END\n");
     340#endif
    332341}
    333342
Note: See TracChangeset for help on using the changeset viewer.