Ignore:
Timestamp:
Sep 30, 2010, 2:47:17 PM (14 years ago)
Author:
garnier
Message:

tag geant4.9.4 beta 1 + modifs locales

File:
1 edited

Legend:

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  • trunk/examples/extended/eventgenerator/exgps/macros/display.mac

    r1230 r1337  
     1# Use this open statement to create an OpenGL view:
     2#/vis/open OGL 600x600-0+0
    13#
    2 /vis/scene/create
    3 /vis/sceneHandler/create VRML2FILE
    4 /vis/viewer/create
     4# Use this open statement to create a .prim file suitable for
     5# viewing in DAWN:
     6#/vis/open DAWNFILE
     7#
     8# Use this open statement to create a .heprep file suitable for
     9# viewing in HepRApp:
     10#/vis/open HepRepFile
     11#
     12# Use this open statement to create a .wrl file suitable for
     13# viewing in a VRML viewer:
     14/vis/open VRML2FILE
     15#
     16# Disable auto refresh and quieten vis messages whilst scene and
     17# trajectories are established:
     18/vis/viewer/set/autoRefresh false
     19/vis/verbose errors
     20#
     21# Draw geometry:
    522/vis/drawVolume
    6 #/vis/viewer/viewpointThetaPhi 30 30
    7 #/vis/viewer/update
    8 /vis/scene/endOfEventAction accumulate
    9 /tracking/storeTrajectory 1
    10 
    1123#
    12 
     24# Specify view angle:
     25#/vis/viewer/set/viewpointThetaPhi 90. 0.
     26#
     27# Specify zoom value:
     28#/vis/viewer/zoom 2.
     29#
     30# Specify style (surface or wireframe):
     31#/vis/viewer/set/style wireframe
     32#
     33# Draw coordinate axes:
     34#/vis/scene/add/axes 0 0 0 1 m
     35#
     36# Draw smooth trajectories at end of event, showing trajectory points
     37# as markers 2 pixels wide:
     38/vis/scene/add/trajectories smooth
     39/vis/modeling/trajectories/create/drawByCharge
     40/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
     41/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
     42# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
     43#
     44# Draw hits at end of event:
     45#/vis/scene/add/hits
     46#
     47# To draw only gammas:
     48#/vis/filtering/trajectories/create/particleFilter
     49#/vis/filtering/trajectories/particleFilter-0/add gamma
     50#
     51# To invert the above, drawing all particles except gammas,
     52# keep the above two lines but also add:
     53#/vis/filtering/trajectories/particleFilter-0/invert true
     54#
     55# Many other options are available with /vis/modeling and /vis/filtering.
     56# For example, to select colour by particle ID:
     57#/vis/modeling/trajectories/create/drawByParticleID
     58#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
     59#
     60# To superimpose all of the events from a given run:
     61#/vis/scene/endOfEventAction accumulate
     62#
     63# Re-establish auto refreshing and verbosity:
     64/vis/viewer/set/autoRefresh true
     65/vis/verbose warnings
     66#
     67# For file-based drivers, use this to create an empty detector view:
     68#/vis/viewer/flush
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