Ignore:
Timestamp:
Dec 22, 2010, 11:33:38 AM (13 years ago)
Author:
garnier
Message:

before tag

File:
1 edited

Legend:

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  • trunk/source/visualization/OpenGL/src/G4OpenGLStoredViewer.cc

    r1340 r1346  
    155155    }
    156156
    157     if (fG4OpenGLStoredSceneHandler.fTopPODL)
     157    if (fG4OpenGLStoredSceneHandler.fTopPODL) {
    158158      glCallList (fG4OpenGLStoredSceneHandler.fTopPODL);
    159 
     159#ifdef G4DEBUG_VIS_OGL
     160      printf("fTopPODL :%d\n",fG4OpenGLStoredSceneHandler.fTopPODL);
     161#endif
     162    }
     163#ifdef G4DEBUG_VIS_OGL
     164    printf("TOList :");
     165#endif
    160166    for (size_t i = 0; i < fG4OpenGLStoredSceneHandler.fTOList.size(); ++i) {
    161167#ifdef G4DEBUG_VIS_OGL
     
    180186           bsf * c.GetBlue() + (1. - bsf) * bg.GetBlue());
    181187        glCallList (to.fDisplayListId);
     188#ifdef G4DEBUG_VIS_OGL
     189        printf("%d ",to.fDisplayListId);
     190#endif
    182191        glPopMatrix();
    183192      }
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