Ignore:
Timestamp:
Jun 25, 2007, 6:20:59 PM (17 years ago)
Author:
garnier
Message:

r669@mac-90108: laurentgarnier | 2007-06-25 18:22:42 +0200
mise a jour

File:
1 edited

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  • trunk/geant4/visualization/OpenGL/include/G4OpenGLStoredQt.hh

    r531 r533  
    2525//
    2626//
    27 // $Id: G4OpenGLStoredWin32.hh,v 1.7 2006/06/29 21:18:04 gunter Exp $
     27// $Id: G4OpenGLStoredQt.hh,v 1.7 2007/06/25 21:18:04 $
    2828// GEANT4 tag $Name: geant4-08-01-patch-01 $
    2929//
    3030//
    31 // OpenGLStoredWin32 graphics system factory.
     31// OpenGLStoredQt graphics system factory.
    3232
    33 #if defined (G4VIS_BUILD_OPENGLWIN32_DRIVER) || defined (G4VIS_USE_OPENGLWIN32)
     33#if defined (G4VIS_BUILD_OPENGLQT_DRIVER) || defined (G4VIS_USE_OPENGLQT)
    3434
    35 #ifndef G4OPENGLSTOREDWIN32_HH
    36 #define G4OPENGLSTOREDWIN32_HH
     35#ifndef G4OPENGLSTOREDQT_HH
     36#define G4OPENGLSTOREDQT_HH
    3737
    3838#include "G4VGraphicsSystem.hh"
    3939
    40 class G4OpenGLStoredWin32: public G4VGraphicsSystem {
     40class G4OpenGLStoredQt: public G4VGraphicsSystem {
    4141public:
    42   G4OpenGLStoredWin32 ();
     42  G4OpenGLStoredQt ();
    4343  G4VSceneHandler* CreateSceneHandler (const G4String& name = "");
    4444  G4VViewer*  CreateViewer  (G4VSceneHandler&, const G4String& name = "");
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