- Timestamp:
- Dec 5, 2008, 2:48:29 PM (16 years ago)
- File:
-
- 1 edited
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trunk/source/visualization/OpenGL/src/G4OpenGLWin32Viewer.cc
r897 r898 117 117 } 118 118 119 fWinSize_x = fVP.GetWindowSizeHintX(); 120 fWinSize_y = fVP.GetWindowSizeHintY(); 121 int x_res=GetSystemMetrics(SM_CXSCREEN); 122 int y_res=GetSystemMetrics(SM_CYSCREEN); 123 124 //FIXME : NOT tested ! 119 125 fWindow = ::CreateWindow(className,fName.c_str(), 120 126 WS_OVERLAPPEDWINDOW, 121 127 //WS_CHILD | WS_VISIBLE, 122 0,0, 128 // 0,0, 129 fVP.GetWindowAbsoluteLocationHintX(x_res), 130 fVP.GetWindowAbsoluteLocationHintY(y_res), 123 131 fWinSize_x,fWinSize_y, 124 132 NULL, NULL,
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