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| 2 | #include "lobe.h"
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| 3 | #include "radutil.h"
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| 4 | #include "randfmt.h"      
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| 5 | typedef FMTRandGen RandomGenerator ;
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| 6 | 
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| 7 | 
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| 8 | #include "fftwserver.h" 
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| 9 | #include "matharr.h"    
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| 10 | #include "ctimer.h"    
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| 11 | 
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| 12 | 
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| 13 | /* --Methode-- */
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| 14 | BeamEffect::BeamEffect(Four2DResponse& resp,  bool preservefreq0)
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| 15 |   : fresp_(resp), preservefreq0_(preservefreq0) 
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| 16 | // resp doit avoir sa longueur d'onde de reference en metres
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| 17 | {
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| 18 | }
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| 19 | 
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| 20 | 
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| 21 | 
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| 22 | /* --Methode-- */
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| 23 | void BeamEffect::ApplyLobe3D(TArray< TF >& a, double dx, double dy, double f0, double df)
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| 24 | // dx, dy en radioans, f0, df en MHz
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| 25 | {
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| 26 |   Timer tm("BeamEffect::ApplyLobe3D");
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| 27 |   FFTWServer ffts(true);                     
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| 28 |   ffts.setNormalize(true); 
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| 29 |   
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| 30 |   H21Conversions conv;
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| 31 |   
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| 32 |   TArray< complex<TF> > fourAmp;
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| 33 |   double dkx = DeuxPI/(double)a.SizeX()/dx;
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| 34 |   double dky = DeuxPI/(double)a.SizeY()/dy;
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| 35 |   
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| 36 |   for(sa_size_t kz=0; kz<a.SizeZ(); kz++) {
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| 37 |     TArray< TF > slice( a(Range::all(), Range::all(), kz) );
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| 38 |     ffts.FFTForward(slice, fourAmp);
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| 39 |     conv.setFrequency(f0+kz*df);
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| 40 |     fresp_.setLambda(conv.getLambda());
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| 41 |     //    cout << " DEBUG*" << kz << " lambda=" << conv.getLambda() << " lambda_ratio_=" << fresp_.lambda_ratio_ << endl;
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| 42 |     ApplyLobeK2D(fresp_, fourAmp, dkx, dky);
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| 43 |     ffts.FFTBackward(fourAmp, slice, true);
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| 44 |     if (kz%20==0)  cout << "BeamEffect::ApplyLobe3D() done kz=" << kz << " / a.SizeZ()=" << a.SizeZ() << endl; 
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| 45 |   }
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| 46 |   double mean, sigma;
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| 47 |   TF min, max;
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| 48 |   a.MinMax(min, max);
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| 49 |   MeanSigma(a, mean, sigma);
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| 50 |   cout << " BeamEffect::ApplyLobe3D() - Result Min=" << min << " Max=" << max 
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| 51 |        << " Mean=" << mean << " Sigma=" << sigma << endl; 
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| 52 |   return;
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| 53 | }
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| 54 | 
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| 55 | /* --Methode-- */
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| 56 | void BeamEffect::Correct2RefLobe(Four2DResponse& rep, TArray< TF >& a, double dx, double dy, double f0, double df)
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| 57 | // dx, dy en radioans, f0, df en MHz
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| 58 | {
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| 59 |   Timer tm("BeamEffect::Correct2RefLobe");
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| 60 |   FFTWServer ffts(true);                     
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| 61 |   ffts.setNormalize(true); 
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| 62 |   
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| 63 |   H21Conversions conv;
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| 64 |   
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| 65 |   TArray< complex<TF> > fourAmp;
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| 66 |   double dkx = DeuxPI/(double)a.SizeX()/dx;
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| 67 |   double dky = DeuxPI/(double)a.SizeY()/dy;
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| 68 |   
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| 69 |   for(sa_size_t kz=0; kz<a.SizeZ(); kz++) {
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| 70 |     TArray< TF > slice( a(Range::all(), Range::all(), kz) );
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| 71 |     ffts.FFTForward(slice, fourAmp);
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| 72 |     conv.setFrequency(f0+kz*df);
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| 73 |     fresp_.setLambda(conv.getLambda());
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| 74 |     Four2DRespRatio rratio(rep, fresp_);
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| 75 |     ApplyLobeK2D(rratio, fourAmp, dkx, dky);
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| 76 |     ffts.FFTBackward(fourAmp, slice, true);
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| 77 |     if (kz%20==0)  cout << "BeamEffect::Correct2RefLobe() done kz=" << kz << " / a.SizeZ()=" << a.SizeZ() << endl; 
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| 78 |   }
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| 79 |   double mean, sigma;
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| 80 |   TF min, max;
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| 81 |   a.MinMax(min, max);
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| 82 |   MeanSigma(a, mean, sigma);
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| 83 |   cout << " BeamEffect::Correct2RefLobe() - Result Min=" << min << " Max=" << max 
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| 84 |        << " Mean=" << mean << " Sigma=" << sigma << endl; 
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| 85 |   return;
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| 86 | }
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| 87 | 
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| 88 | /* --Methode-- */
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| 89 | void BeamEffect::ApplyLobeK2D(Four2DResponse& rep, TArray< complex<TF> >& fourAmp, double dkx, double dky)
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| 90 | {
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| 91 |   complex<TF> cf0=fourAmp(0,0);
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| 92 |   double kxx, kyy;
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| 93 |   for(sa_size_t ky=0; ky<fourAmp.SizeY(); ky++) {
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| 94 |     kyy =  (ky>fourAmp.SizeY()/2) ? -(double)(fourAmp.SizeY()-ky)*dky : (double)ky*dky; 
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| 95 |     for(sa_size_t kx=0; kx<fourAmp.SizeX(); kx++) {
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| 96 |       kxx=(double)kx*dkx;
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| 97 |       fourAmp(kx, ky) *= complex<TF>(rep(kxx, kyy), 0.);        
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| 98 |     }
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| 99 |   }
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| 100 |   if (preservefreq0_)  fourAmp(0, 0)=cf0;
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| 101 |   return;
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| 102 | }
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| 103 | 
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| 104 | /* --Methode-- */
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| 105 | TArray< TF > BeamEffect::ReSample(TArray< TF >& a, double xfac, double yfac, double zfac)
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| 106 | {
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| 107 |   Timer tm("BeamEffect::ReSample");
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| 108 | 
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| 109 |   sa_size_t szx = a.SizeX()*xfac;
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| 110 |   sa_size_t szy = a.SizeY()*yfac;
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| 111 |   sa_size_t szz = a.SizeZ()*zfac;
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| 112 | 
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| 113 |   TArray<TF> rsa(szx, szy, szz);
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| 114 |   for(sa_size_t kz=0; kz<rsa.SizeZ(); kz++) {
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| 115 |     sa_size_t kza=kz/zfac;
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| 116 |     if ((kza<0)||(kza>=a.SizeZ()))  continue;
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| 117 |     for(sa_size_t ky=0; ky<rsa.SizeY(); ky++) {
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| 118 |       sa_size_t kya=ky/yfac;
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| 119 |       if ((kya<0)||(kya>=a.SizeY()))  continue;
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| 120 |       for(sa_size_t kx=0; kx<rsa.SizeX(); kx++) {
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| 121 |         sa_size_t kxa=kx/xfac;
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| 122 |         if ((kxa<0)||(kxa>=a.SizeX()))  continue;
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| 123 |         rsa(kx,ky,kz)=a(kxa,kya,kza);
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| 124 |       }
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| 125 |     }
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| 126 |   }
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| 127 |   return rsa;
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| 128 | }
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| 129 | 
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| 130 | 
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| 131 | /* --Methode-- */
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| 132 | void BeamEffect::AddNoise(TArray< TF >& a, double pixsignoise, bool fgcmsig)
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| 133 | {
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| 134 |   cout << "BeamEffect::AddNoise() PixelSigmaNoise=" << pixsignoise << endl;
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| 135 |   RandomGenerator rg;
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| 136 |   for(sa_size_t kz=0; kz<a.SizeZ(); kz++) 
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| 137 |     for(sa_size_t ky=0; ky<a.SizeY(); ky++) 
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| 138 |       for(sa_size_t kx=0; kx<a.SizeX(); kx++) 
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| 139 |         a(kx,ky,kz) += rg.Gaussian(pixsignoise);
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| 140 |   if (fgcmsig) {
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| 141 |     double mean, sigma;
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| 142 |     MeanSigma(a, mean, sigma);
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| 143 |     cout << "BeamEffect::AddNoise()-done,  Mean=" << mean << " Sigma=" << sigma << endl;
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| 144 |   }
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| 145 |   return;
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| 146 | }
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