source: Sophya/trunk/SophyaLib/Samba/localmap.h@ 634

Last change on this file since 634 was 604, checked in by ansari, 26 years ago

Bugs InitNul et autres - Reza 20/11/99

File size: 8.7 KB
Line 
1// This may look like C code, but it is really -*- C++ -*-
2#ifndef LOCALMAP_SEEN
3#define LOCALMAP_SEEN
4
5#include "pixelmap.h"
6#include "sphericalmap.h"
7#include "ndatablock.h"
8
9#include "anydataobj.h"
10#include "ppersist.h"
11
12//! A local map of a region of the sky, in cartesian coordinates.
13/*! A local map has an origin in (theta0, phi0), mapped to pixel(x0, y0)
14 (x0, y0 might be outside of this local map)
15 default value of (x0, y0) is middle of the map, center of pixel(nx/2, ny/2)
16 A local map is a 2 dimensional array, with i as column index and j
17 as row index. The map is supposed to lie on a plan tangent to the
18 celestial sphere in a point whose coordinates are (x0,y0) on the local
19 map and (theta0, phi0) on the sphere. The range of the map is defined
20 by two values of angles covered respectively by all the pixels in
21 x direction and all the pixels in y direction (SetSize()).
22
23 A "reference plane" is considered : this plane is tangent to the
24 celestial sphere in a point with angles theta=Pi/2 and phi=0. This
25 point is the origine of coordinates is of the reference plane. The
26 x-axis is the tangent parallel to the equatorial line and oriented
27 toward the increasing phi's ; the y-axis is parallel to the meridian
28 line and oriented toward the north pole.
29
30 Internally, a map is first defined within this reference plane and
31 tranported until the point (theta0, phi0) in such a way that both
32 axes are kept parallel to meridian and parallel lines of the sphere.
33 The user can define its own map with axes rotated with respect to
34 reference axes (this rotation is characterized by angle between
35 the local parallel line and the wanted x-axis-- see method
36 SetOrigin(...))
37*/
38//
39// la carte est consideree comme un tableau a deux indices i et j, i etant
40// indice de colonne et j indice de ligne. La carte est supposee resider
41// dans un plan tangent, dont le point de tangence est repere (x0,y0) dans
42// la carte et (theta0, phi0) sur la sphere celeste. L extension de la
43// carte est definie par les valeurs de deux angles couverts respectivement
44// par la totalite des pixels en x de la carte et la totalite des pixels
45// en y. (SetSize()).
46// On considere un "plan de reference" : plan tangent a la sphere celeste
47// aux angles theta=Pi/2 et phi=0. Dans ce plan L origine des coordonnees
48// est le point de tangence. L axe Ox est la tangente parallele a
49// lequateur, dirige vers les phi croissants, l axe Oy est parallele
50// au meridien, dirige vers le pole nord.
51// De maniere interne a la classe une carte est definie dans ce plan de
52// reference et transportee jusqu au point (theta0, phi0) de sorte que les // axes restent paralleles aux meridiens et paralleles. L utilisateur peut
53// definir sa carte selon un repere en rotation par rapport au repere de
54// reference (par l angle entre le parallele et l axe Ox souhaite --
55// methode SetOrigin(...))
56
57
58// ***************** Class LocalMap *****************************
59
60template<class T>
61class LocalMap : public PixelMap<T>
62{
63
64public:
65
66LocalMap();
67LocalMap(int nx, int ny);
68LocalMap(const LocalMap<T>& lm, bool share=false);
69virtual ~LocalMap();
70
71// ---------- Overloading of () to access pixel number k ----
72
73inline T& operator()(int k) {return(PixVal(k));}
74inline T const& operator()(int k) const {return(PixVal(k));}
75inline T& operator()(int ix, int iy) {return PixVal(iy*nSzX_+ix);};
76inline T const& operator()(int ix, int iy) const {return PixVal(iy*nSzX_+ix);};
77
78// ---------- Definition of PixelMap abstract methods -------
79
80/* return/set the number of pixels */
81/*! Return number of pixels */
82virtual int NbPixels() const;
83inline void setNbPixels(int n) {nPix_= n;}
84
85/* return the value of pixel number k */
86/*! Return value of pixel with index k */
87virtual T& PixVal(int k);
88/*! const version of previous method */
89virtual T const& PixVal(int k) const;
90
91/* Return true if teta,phi in map */
92virtual bool ContainsSph(double theta, double phi) const;
93/* return the index of pixel at (theta,phi) */
94/*! Return index of the pixel with spherical coordinates (theta,phi) */
95virtual int PixIndexSph(double theta,double phi) const;
96
97/* return the spherical coordinates of center of pixel number k */
98/*! Return (theta, phi) coordinates of pixel with index k */
99virtual void PixThetaPhi(int k,double& theta,double& phi) const;
100
101/*! Set all pixels to value v */
102virtual T SetPixels(T v);
103
104/* return the Pixel Solid angle (steradians) */
105/*! Pixel Solid angle (steradians)
106
107 All the pixels have not necessarly the same size in (theta, phi)
108 because of the projection scheme which is not yet fixed.
109*/
110virtual double PixSolAngle(int k) const;
111
112// ---------- Specific methods ------------------------------
113
114/*! Resize storage area for pixels */
115void ReSize(int nx, int ny);
116
117inline virtual char* TypeOfMap() const {return "LOCAL";};
118
119/* Origin (with angle between x axis and phi axis, in degrees) x0,y0 the default: middle of map*/
120/*! set the referential of the map (angles in degrees)
121
122 (default x0=siz_x/2, y0=siz_y/2)
123*/
124virtual void SetOrigin(double theta=90.,double phi=0.,double angle=0.);
125/*! set the referential of the map (angles in degrees) */
126virtual void SetOrigin(double theta,double phi,int x0,int y0,double angle=0.);
127
128/* Pixel size (degres) */
129/*! angle range of tthe map (angles in degrees) */
130virtual void SetSize(double angleX,double angleY);
131
132/* Check to see if the local mapping is done */
133inline bool LocalMap_isDone() const {return(originFlag_ && extensFlag_);};
134
135/*! Projection to a spherical map */
136virtual void Project(SphericalMap<T>& sphere) const;
137
138/* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere.
139 -> static method, or separate class */
140
141/* provides a integer characterizing the pixelization refinement (here : number of pixels) */
142inline virtual int SizeIndex() const {return(nPix_);}
143inline int Size_x() const {return nSzX_;}
144inline int XSize() const {return nSzX_;}
145inline void setSize_x(int n) {nSzX_= n;}
146inline int Size_y() const {return nSzY_;}
147inline int YSize() const {return nSzY_;}
148inline void setSize_y(int n) {nSzY_= n;}
149
150inline void Origin(double& theta,double& phi,int& x0,int& y0,double& angle) const {theta= theta0_; phi= phi0_; x0= x0_; y0= y0_;angle= angle_;}
151
152inline void Aperture(double& anglex,double& angley) const {anglex= angleX_; angley= angleY_;}
153
154/* retourne le pointeur vers/remplit le vecteur des contenus des pixels */
155inline const NDataBlock<T>* getDataBlock() const {return (&pixels_);}
156inline void setDataBlock(T* data, int n) {pixels_.FillFrom(n,data);}
157
158/* Acces to the DataBlock */
159inline NDataBlock<T>& DataBlock() {return pixels_;}
160inline const NDataBlock<T>& DataBlock() const {return pixels_;}
161
162/* impression */
163void print(ostream& os) const;
164
165// ---------- Méthodes internes -----------------------------
166
167private :
168
169void InitNul();
170/*! Return 2 indices corresponding to the pixel number k */
171void Getij(int k,int& i,int& j) const;
172/*! Transform a pair of coordinates (theta, phi) given in
173 reference coordinates into map coordinates
174*/
175void ReferenceToUser(double& theta,double& phi) const;
176/*! Transform a pair of coordinates (theta, phi) given in
177 map coordinates into reference coordinates
178*/
179void UserToReference(double& theta,double& phi) const;
180/*! Given coordinates in pixel units in the REFERENCE PLANE, return
181 (theta, phi) in "absolute" referential theta=pi/2 ,phi=0.
182*/
183void PixProjToAngle(double x,double y,double& theta,double& phi) const;
184/*! Given coordinates (theta, phi) in "absolute" referential
185 theta=pi/2 ,phi=0 return pixel indices (i,j) in the REFERENCE PLANE.
186*/
187void AngleProjToPix(double theta,double phi,double& x,double& y) const;
188
189// ---------- Variables internes ----------------------------
190
191int nSzX_;
192int nSzY_;
193int nPix_;
194bool originFlag_;
195bool extensFlag_;
196int x0_;
197int y0_;
198double theta0_;
199double phi0_;
200double angle_;
201double cos_angle_;
202double sin_angle_;
203double angleX_;
204double angleY_;
205double tgAngleX_;
206double tgAngleY_;
207NDataBlock<T> pixels_;
208};
209
210// ------------- Classe pour la gestion de persistance --
211//! Delegated objects for persitance management
212template <class T>
213class FIO_LocalMap : public PPersist
214{
215
216public:
217
218FIO_LocalMap();
219FIO_LocalMap(string const & filename);
220FIO_LocalMap(const LocalMap<T>& obj);
221FIO_LocalMap(LocalMap<T>* obj);
222virtual ~FIO_LocalMap();
223virtual AnyDataObj* DataObj();
224inline operator LocalMap<T>() { return(*dobj); }
225//inline LocalMap<T> getObj() { return(*dobj); }
226
227protected :
228
229virtual void ReadSelf(PInPersist&);
230virtual void WriteSelf(POutPersist&) const;
231LocalMap<T>* dobj;
232bool ownobj;
233};
234
235#endif
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