source: Sophya/trunk/SophyaLib/SkyMap/localmap.h@ 2013

Last change on this file since 2013 was 2013, checked in by lemeur, 23 years ago

amelioration de la projection de localmap

File size: 11.1 KB
Line 
1// This may look like C code, but it is really -*- C++ -*-
2#ifndef LOCALMAP_SEEN
3#define LOCALMAP_SEEN
4
5#include "pixelmap.h"
6#include "sphericalmap.h"
7#include "ndatablock.h"
8
9#include "anydataobj.h"
10#include "ppersist.h"
11
12
13
14// ***************** Class LocalMap *****************************
15
16
17
18namespace SOPHYA {
19
20
21template <class T>
22class FIO_LocalMap;
23
24template<class T>
25class FITS_LocalMap;
26
27/* Class LocalMap */
28
29
30template<class T>
31class LocalMap : public PixelMap<T>
32{
33
34 // friend declaration for classes which handle persistence and FITS IO
35 friend class FIO_LocalMap<T>;
36 friend class FITS_LocalMap<T>;
37
38public:
39
40LocalMap();
41LocalMap(int_4 nx, int_4 ny, double angleX,double angleY, double theta0,double phi0,int_4 x0,int_4 y0,double angle=0.);
42LocalMap(int_4 nx, int_4 ny, double angleX,double angleY, double theta0,double phi0, double angle=0.);
43LocalMap(const LocalMap<T>& lm, bool share);
44LocalMap(const LocalMap<T>& lm);
45virtual ~LocalMap();
46
47inline virtual bool IsTemp(void) const { return pixels_.IsTemp();}
48
49/*! Setting blockdata to temporary (see ndatablock documentation) */
50inline virtual void SetTemp(bool temp=false) const {pixels_.SetTemp(temp);};
51
52
53// ---------- Overloading of () to access pixel number k ----
54
55inline T& operator()(int_4 k) {return(PixVal(k));}
56inline T const& operator()(int_4 k) const {return(PixVal(k));}
57inline T& operator()(int_4 ix, int_4 iy) {return PixVal(iy*nSzX_+ix);};
58inline T const& operator()(int_4 ix, int_4 iy) const {return PixVal(iy*nSzX_+ix);};
59
60// ---------- Definition of PixelMap abstract methods -------
61
62virtual int_4 NbPixels() const; // D.Y. int change en int_4 rationalisation Mac
63
64virtual T& PixVal(int_4 k);
65virtual T const& PixVal(int_4 k) const;
66
67virtual bool ContainsSph(double theta, double phi) const;
68virtual int_4 PixIndexSph(double theta,double phi) const;
69
70virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const;
71
72virtual T SetPixels(T v);
73
74virtual double PixSolAngle(int_4 k) const;
75
76// ---------- Specific methods ------------------------------
77
78void ReSize(int_4 nx, int_4 ny);
79
80inline virtual char* TypeOfMap() const {return "LOCAL";};
81
82
83/*! Check to see if the local mapping is done */
84 //inline bool LocalMap_isDone() const {return(originFlag_ && extensFlag_);};
85
86void PixThetaPhi(int_4 ip,int_4 it, double& theta,double& phi) const;
87
88
89void ProjectionToSphere(SphericalMap<T>&) const;
90
91/* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere.
92 -> static method, or separate class */
93
94/*! provides a integer characterizing the pixelization refinement (here : number of pixels) */
95inline virtual int_4 SizeIndex() const {return(nPix_);}
96inline int_4 Size_x() const {return nSzX_;}
97inline int_4 Size_y() const {return nSzY_;}
98
99/* Je rajoute ces 2 fonctions inlines pour compatibilite d'interface
100 avec TArray - Reza 30/8/2000 */
101inline int_4 SizeX() const {return nSzX_;}
102inline int_4 SizeY() const {return nSzY_;}
103
104inline void Origin(double& theta,double& phi,int_4& x0,int_4& y0,double& angle) const {theta= thetaDegresC_; phi= phiDegresC_; x0= x0_; y0= y0_;angle= angleDegres_;}
105
106/*! total aperture in theta and phi, in degrees ( from SetSize() ) */
107inline void Aperture(double& anglex,double& angley) const {anglex= angleDegresX_; angley= angleDegresY_;}
108
109
110/* Acces to the DataBlock */
111inline NDataBlock<T>& DataBlock() {return pixels_.DataBlock();}
112inline const NDataBlock<T>& DataBlock() const {return pixels_.DataBlock();}
113
114/* Acces to the matrix */
115//! access to matrix
116/*!
117 \warning : a pixel is defined by the pair of a phi-like index
118 (x-axis) and a theta-like index (y-axis). The phi-like index denotes
119 the column number in the matrix ; the theta-like index denotes the
120 row number.
121*/
122inline TMatrix<T>& Matrix() {return pixels_;}
123inline const TMatrix<T>& Matrix() const {return pixels_;}
124
125/* impression */
126void print(ostream& os) const;
127
128// Operations diverses = , +=, ...
129
130
131virtual LocalMap<T>& Set(const LocalMap<T>& a);
132inline LocalMap<T>& operator = (const LocalMap<T>& a) {return Set(a);}
133
134// A += -= *= /= x (ajoute, soustrait, ... x a tous les elements)
135
136 //! Fill LocalMap with all elements equal to \b x
137virtual LocalMap<T>& SetT(T a);
138inline LocalMap<T>& operator = (T a) {return SetT(a);}
139
140//! Add \b x to all elements
141virtual LocalMap<T>& Add(T a);
142inline LocalMap<T>& operator += (T x) { return Add(x); }
143//! Substract \b x to all elements
144virtual LocalMap<T>& Sub(T a,bool fginv=false);
145inline LocalMap<T>& operator -= (T x) { return Sub(x); }
146//! Multiply all elements by \b x
147virtual LocalMap<T>& Mul(T a);
148inline LocalMap<T>& operator *= (T x) { return Mul(x); }
149//! Divide all elements by \b x
150virtual LocalMap<T>& Div(T a);
151inline LocalMap<T>& operator /= (T x) { return Div(x); }
152
153// A += -= (ajoute, soustrait element par element les deux spheres )
154 //! Operator LocalMap += LocalMap
155 virtual LocalMap<T>& AddElt(const LocalMap<T>& a);
156 inline LocalMap<T>& operator += (const LocalMap<T>& a) { return AddElt(a); }
157
158
159
160 virtual LocalMap<T>& SubElt(const LocalMap<T>& a);
161 //! Operator LocalMap -= LocalMap
162 inline LocalMap<T>& operator -= (const LocalMap<T>& a) { return SubElt(a); }
163// Multiplication, division element par element les deux LocalMap
164 virtual LocalMap<T>& MulElt(const LocalMap<T>& a);
165 inline LocalMap<T>& operator *= (const LocalMap<T>& a) { return MulElt(a); }
166 virtual LocalMap<T>& DivElt(const LocalMap<T>& a);
167 inline LocalMap<T>& operator /= (const LocalMap<T>& a) { return DivElt(a); }
168
169
170void CloneOrShare(const LocalMap<T>& a);
171void Share(const LocalMap<T>& a);
172LocalMap<T>& CopyElt(const LocalMap<T>& a);
173
174
175// ---------- Méthodes internes -----------------------------
176
177private :
178
179void InitNul();
180void SetOrigin(double theta=90.,double phi=0.,double angle=0.);
181void SetOrigin(double theta,double phi,int_4 x0,int_4 y0,double angle=0.);
182void SetSize(double angleX,double angleY);
183void SetCoorC(double theta0, double phi0);
184TMatrix<double> CalculMatricePassage();
185void Getij(int_4 k,int_4& i,int_4& j) const;
186 void PixToSphereC(int_4 ip, int_4 it, double& XP, double& YP, double& ZP) const;
187
188void recopierVariablesSimples(const LocalMap<T>& lm);
189
190
191// ---------- Variables internes ----------------------------
192
193
194 // variables suffisantes pour reconstruire l'objet
195
196 int_4 nSzX_;
197 int_4 nSzY_;
198 double angleDegresX_;
199 double angleDegresY_;
200 double thetaDegresC_;
201 double phiDegresC_;
202 int_4 x0_;
203 int_4 y0_;
204 double angleDegres_;
205
206 // NDataBlock<T> pixels_;
207 TMatrix<T> pixels_;
208
209
210 // variables derivees (redondantes, precalculees pour ameliorer
211 // les performances)
212
213 int_4 nPix_;
214
215
216 double thetaC_;
217 double phiC_;
218 double csthC_;
219 double snthC_;
220 double csphC_;
221 double snphC_;
222 double XC_;
223 double YC_;
224 double ZC_;
225
226
227 double angle_;
228 double cosAngle_;
229 double sinAngle_;
230 double deltaPhi_;
231 double deltaTheta_;
232
233
234
235};
236
237////////////////////////////////////////////////////////////////
238// Surcharge d'operateurs A (+,-,*,/) (T) x
239/*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,T)
240 \brief Operator LocalMap = LocalMap + constant */
241template <class T> inline LocalMap<T> operator + (const LocalMap<T>& a, T b)
242 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
243 result.Add(b); return result;}
244/*! \ingroup SkyMap \fn operator+(T,const LocalMap<T>&)
245 \brief Operator LocalMap = constant + LocalMap */
246template <class T> inline LocalMap<T> operator + (T b,const LocalMap<T>& a)
247 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
248 result.Add(b); return result;}
249
250
251/*! \ingroup SkyMap\fn operator-(const LocalMap<T>&,T)
252 \brief Operator LocalMap = LocalMap - constant */
253template <class T> inline LocalMap<T> operator - (const LocalMap<T>& a, T b)
254 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
255 result.Sub(b); return result;}
256
257/*! \ingroup \fn operator-(T,const LocalMap<T>&)
258 \brief Operator LocalMap = constant - LocalMap */
259template <class T> inline LocalMap<T> operator - (T b,const LocalMap<T>& a)
260 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
261 result.Sub(b,true); return result;}
262
263/*! \ingroup SkyMap \fn operator*(const LocalMap<T>&,T)
264 \brief Operator LocalMap = LocalMap * constant */
265template <class T> inline LocalMap<T> operator * (const LocalMap<T>& a, T b)
266 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
267 result.Mul(b); return result;}
268
269/*! \ingroup SkyMap \fn operator*(T,const LocalMap<T>&)
270 \brief Operator LocalMap = constant * LocalMap */
271template <class T> inline LocalMap<T> operator * (T b,const LocalMap<T>& a)
272 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
273 result.Mul(b); return result;}
274
275/*! \ingroup SkyMap \fn operator/(const LocalMap<T>&,T)
276 \brief Operator LocalMap = LocalMap / constant */
277template <class T> inline LocalMap<T> operator / (const LocalMap<T>& a, T b)
278 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
279 result.Div(b); return result;}
280
281/*! \ingroup SkyMap \fn operator/(T,const LocalMap<T>&)
282 \brief Operator LocalMap = constant / LocalMap */
283template <class T> inline LocalMap<T> operator / (T b, const LocalMap<T>& a)
284 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
285 result.Div(b, true); return result;}
286
287////////////////////////////////////////////////////////////////
288// Surcharge d'operateurs C = A (+,-) B
289
290/*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,const LocalMap<T>&)
291 \brief Operator LocalMap = LocalMap + LocalMap */
292template <class T>
293inline LocalMap<T> operator + (const LocalMap<T>& a,const LocalMap<T>& b)
294 { LocalMap<T> result; result.SetTemp(true);
295 if (b.IsTemp()) { result.Share(b); result.AddElt(a); }
296 else { result.CloneOrShare(a); result.AddElt(b); }
297 return result; }
298
299/*! \ingroup SkyMap \fn operator-(const LocalMap<T>&,const LocalMap<T>&)
300 \brief Operator LocalMap = LocalMap - LocalMap */
301template <class T>
302inline LocalMap<T> operator - (const LocalMap<T>& a,const LocalMap<T>& b)
303 { LocalMap<T> result; result.SetTemp(true);
304 if (b.IsTemp()) { result.Share(b); result.SubElt(a); }
305 else { result.CloneOrShare(a); result.SubElt(b); }
306 return result; }
307
308////////////////////////////////////////////////////////////////
309// Surcharge d'operateurs C = A (*,/) B
310
311/*! \ingroup SkyMap \fn operator*(const LocalMap<T>&,const LocalMap<T>&)
312 \brief Operator LocalMap = LocalMap * LocalMap (pixel by pixel multiply)*/
313template <class T>
314inline LocalMap<T> operator * (const LocalMap<T>& a,const LocalMap<T>& b)
315 { LocalMap<T> result; result.SetTemp(true);
316 if (b.IsTemp()) { result.Share(b); result.MulElt(a); }
317 else { result.CloneOrShare(a); result.MulElt(b); }
318 return result; }
319
320/*! \ingroup SkyMap \fn operator/(const LocalMap<T>&,const LocalMap<T>&)
321 \brief Operator LocalMap = LocalMap / LocalMap (pixel by pixel divide)*/
322template <class T>
323inline LocalMap<T> operator / (const LocalMap<T>& a,const LocalMap<T>& b)
324 { LocalMap<T> result; result.SetTemp(true);
325 if (b.IsTemp()) { result.Share(b); result.DivElt(a); }
326 else { result.CloneOrShare(a); result.DivElt(b); }
327 return result; }
328
329
330
331} // Fin du namespace
332
333#endif
Note: See TracBrowser for help on using the repository browser.