source: Sophya/trunk/SophyaLib/SkyMap/localmap.h@ 2198

Last change on this file since 2198 was 2198, checked in by lemeur, 23 years ago

toilette d'ete

File size: 11.7 KB
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1// This may look like C code, but it is really -*- C++ -*-
2#ifndef LOCALMAP_SEEN
3#define LOCALMAP_SEEN
4
5#include "pixelmap.h"
6#include "sphericalmap.h"
7#include "ndatablock.h"
8
9#include "anydataobj.h"
10#include "ppersist.h"
11
12
13
14// ***************** Class LocalMap *****************************
15
16
17
18namespace SOPHYA {
19
20
21template <class T>
22class FIO_LocalMap;
23
24template<class T>
25class FITS_LocalMap;
26
27/* Class LocalMap */
28
29
30template<class T>
31class LocalMap : public PixelMap<T>
32{
33
34 // friend declaration for classes which handle persistence and FITS IO
35 friend class FIO_LocalMap<T>;
36 friend class FITS_LocalMap<T>;
37
38public:
39
40LocalMap();
41LocalMap(int_4 nx, int_4 ny);
42LocalMap(int_4 nx, int_4 ny, double angleX,double angleY, double theta0,double phi0,int_4 x0,int_4 y0,double angle=0.);
43LocalMap(int_4 nx, int_4 ny, double angleX,double angleY, double theta0,double phi0, double angle=0.);
44LocalMap(const LocalMap<T>& lm, bool share);
45LocalMap(const LocalMap<T>& lm);
46virtual ~LocalMap();
47
48inline virtual bool IsTemp(void) const { return pixels_.IsTemp();}
49
50/*! Setting blockdata to temporary (see ndatablock documentation) */
51inline virtual void SetTemp(bool temp=false) const {pixels_.SetTemp(temp);};
52
53
54// ---------- Overloading of () to access pixel number k ----
55
56inline T& operator()(int_4 k) {return(PixVal(k));}
57inline T const& operator()(int_4 k) const {return(PixVal(k));}
58inline T& operator()(int_4 ix, int_4 iy) {return PixVal(iy*nSzX_+ix);};
59inline T const& operator()(int_4 ix, int_4 iy) const {return PixVal(iy*nSzX_+ix);};
60
61// Acces a un pixel
62inline T& operator()(double theta,double phi) {return(PixValSph(theta,phi));};
63inline T const& operator()(double theta,double phi) const {return(PixValSph(theta,phi));};
64
65// ---------- Definition of PixelMap abstract methods -------
66
67virtual int_4 NbPixels() const; // D.Y. int change en int_4 rationalisation Mac
68
69virtual T& PixVal(int_4 k);
70virtual T const& PixVal(int_4 k) const;
71
72inline void SetThrowExceptionWhenOutofMapFlag(bool fg = false) { exc_outofmap_ = fg; }
73// true --> Genere des exceptions si theta-phi out of range , sinon, index a -1
74inline bool GetThrowExceptionWhenOutofMapFlag() { return exc_outofmap_; }
75
76virtual bool ContainsSph(double theta, double phi) const;
77virtual int_4 PixIndexSph(double theta,double phi) const;
78
79virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const;
80
81virtual T SetPixels(T v);
82
83virtual double PixSolAngle(int_4 k) const;
84
85// ---------- Specific methods ------------------------------
86
87void ReSize(int_4 nx, int_4 ny);
88
89void SetOrigin(double theta=90.,double phi=0.,double angle=0.);
90void SetOrigin(double theta,double phi,int_4 x0,int_4 y0,double angle=0.);
91void SetSize(double angleX,double angleY);
92
93
94inline virtual char* TypeOfMap() const {return "LOCAL";};
95
96
97/*! Check to see if the local mapping is done */
98inline bool LocalMap_isDone() const {return( originSet_ && angleSized_ && pixelSized_);};
99
100void PixThetaPhi(int_4 ip,int_4 it, double& theta,double& phi) const;
101
102
103void ProjectionToSphere(SphericalMap<T>&) const;
104
105/* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere.
106 -> static method, or separate class */
107
108/*! provides a integer characterizing the pixelization refinement (here : number of pixels) */
109inline virtual int_4 SizeIndex() const {return(nPix_);}
110inline int_4 Size_x() const {return nSzX_;}
111inline int_4 Size_y() const {return nSzY_;}
112
113/* Je rajoute ces 2 fonctions inlines pour compatibilite d'interface
114 avec TArray - Reza 30/8/2000 */
115inline int_4 SizeX() const {return nSzX_;}
116inline int_4 SizeY() const {return nSzY_;}
117
118inline void Origin(double& theta,double& phi,int_4& x0,int_4& y0,double& angle) const {theta= thetaDegresC_; phi= phiDegresC_; x0= x0_; y0= y0_;angle= angleDegres_;}
119
120/*! total aperture in theta and phi, in degrees ( from SetSize() ) */
121inline void Aperture(double& anglex,double& angley) const {anglex= angleDegresX_; angley= angleDegresY_;}
122
123
124/* Acces to the DataBlock */
125inline NDataBlock<T>& DataBlock() {return pixels_.DataBlock();}
126inline const NDataBlock<T>& DataBlock() const {return pixels_.DataBlock();}
127
128/* Acces to the matrix */
129//! access to matrix
130/*!
131 \warning : a pixel is defined by the pair of a phi-like index
132 (x-axis) and a theta-like index (y-axis). The phi-like index denotes
133 the column number in the matrix ; the theta-like index denotes the
134 row number.
135*/
136inline TMatrix<T>& Matrix() {return pixels_;}
137inline const TMatrix<T>& Matrix() const {return pixels_;}
138
139/* impression */
140void print(ostream& os) const;
141
142// Operations diverses = , +=, ...
143
144
145virtual LocalMap<T>& Set(const LocalMap<T>& a);
146inline LocalMap<T>& operator = (const LocalMap<T>& a) {return Set(a);}
147
148// A += -= *= /= x (ajoute, soustrait, ... x a tous les elements)
149
150 //! Fill LocalMap with all elements equal to \b x
151virtual LocalMap<T>& SetT(T a);
152inline LocalMap<T>& operator = (T a) {return SetT(a);}
153
154//! Add \b x to all elements
155virtual LocalMap<T>& Add(T a);
156inline LocalMap<T>& operator += (T x) { return Add(x); }
157//! Substract \b x to all elements
158virtual LocalMap<T>& Sub(T a,bool fginv=false);
159inline LocalMap<T>& operator -= (T x) { return Sub(x); }
160//! Multiply all elements by \b x
161virtual LocalMap<T>& Mul(T a);
162inline LocalMap<T>& operator *= (T x) { return Mul(x); }
163//! Divide all elements by \b x
164virtual LocalMap<T>& Div(T a);
165inline LocalMap<T>& operator /= (T x) { return Div(x); }
166
167// A += -= (ajoute, soustrait element par element les deux spheres )
168 //! Operator LocalMap += LocalMap
169 virtual LocalMap<T>& AddElt(const LocalMap<T>& a);
170 inline LocalMap<T>& operator += (const LocalMap<T>& a) { return AddElt(a); }
171
172
173
174 virtual LocalMap<T>& SubElt(const LocalMap<T>& a);
175 //! Operator LocalMap -= LocalMap
176 inline LocalMap<T>& operator -= (const LocalMap<T>& a) { return SubElt(a); }
177// Multiplication, division element par element les deux LocalMap
178 virtual LocalMap<T>& MulElt(const LocalMap<T>& a);
179 inline LocalMap<T>& operator *= (const LocalMap<T>& a) { return MulElt(a); }
180 virtual LocalMap<T>& DivElt(const LocalMap<T>& a);
181 inline LocalMap<T>& operator /= (const LocalMap<T>& a) { return DivElt(a); }
182
183
184void CloneOrShare(const LocalMap<T>& a);
185void Share(const LocalMap<T>& a);
186LocalMap<T>& CopyElt(const LocalMap<T>& a);
187
188
189// ---------- Méthodes internes -----------------------------
190
191private :
192
193void InitNul();
194void SetCoorC(double theta0, double phi0);
195TMatrix<double> CalculMatricePassage();
196void Getij(int_4 k,int_4& i,int_4& j) const;
197 void PixToSphereC(int_4 ip, int_4 it, double& XP, double& YP, double& ZP) const;
198
199void recopierVariablesSimples(const LocalMap<T>& lm);
200
201void initializationError() const;
202
203// ---------- Variables internes ----------------------------
204
205
206 // variables suffisantes pour reconstruire l'objet
207
208 bool pixelSized_;
209 bool angleSized_;
210 bool originSet_;
211
212 int_4 nSzX_;
213 int_4 nSzY_;
214 double angleDegresX_;
215 double angleDegresY_;
216 double thetaDegresC_;
217 double phiDegresC_;
218 int_4 x0_;
219 int_4 y0_;
220 double angleDegres_;
221
222
223 // NDataBlock<T> pixels_;
224 TMatrix<T> pixels_;
225
226
227 // variables derivees (redondantes, precalculees pour ameliorer
228 // les performances)
229
230 int_4 nPix_;
231
232
233 double thetaC_;
234 double phiC_;
235 double csthC_;
236 double snthC_;
237 double csphC_;
238 double snphC_;
239 double XC_;
240 double YC_;
241 double ZC_;
242
243
244 double angle_;
245 double cosAngle_;
246 double sinAngle_;
247 double deltaPhi_;
248 double deltaTheta_;
249
250 bool exc_outofmap_;
251
252
253};
254
255////////////////////////////////////////////////////////////////
256// Surcharge d'operateurs A (+,-,*,/) (T) x
257/*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,T)
258 \brief Operator LocalMap = LocalMap + constant */
259template <class T> inline LocalMap<T> operator + (const LocalMap<T>& a, T b)
260 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
261 result.Add(b); return result;}
262/*! \ingroup SkyMap \fn operator+(T,const LocalMap<T>&)
263 \brief Operator LocalMap = constant + LocalMap */
264template <class T> inline LocalMap<T> operator + (T b,const LocalMap<T>& a)
265 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
266 result.Add(b); return result;}
267
268
269/*! \ingroup SkyMap\fn operator-(const LocalMap<T>&,T)
270 \brief Operator LocalMap = LocalMap - constant */
271template <class T> inline LocalMap<T> operator - (const LocalMap<T>& a, T b)
272 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
273 result.Sub(b); return result;}
274
275/*! \ingroup \fn operator-(T,const LocalMap<T>&)
276 \brief Operator LocalMap = constant - LocalMap */
277template <class T> inline LocalMap<T> operator - (T b,const LocalMap<T>& a)
278 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
279 result.Sub(b,true); return result;}
280
281/*! \ingroup SkyMap \fn operator*(const LocalMap<T>&,T)
282 \brief Operator LocalMap = LocalMap * constant */
283template <class T> inline LocalMap<T> operator * (const LocalMap<T>& a, T b)
284 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
285 result.Mul(b); return result;}
286
287/*! \ingroup SkyMap \fn operator*(T,const LocalMap<T>&)
288 \brief Operator LocalMap = constant * LocalMap */
289template <class T> inline LocalMap<T> operator * (T b,const LocalMap<T>& a)
290 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
291 result.Mul(b); return result;}
292
293/*! \ingroup SkyMap \fn operator/(const LocalMap<T>&,T)
294 \brief Operator LocalMap = LocalMap / constant */
295template <class T> inline LocalMap<T> operator / (const LocalMap<T>& a, T b)
296 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
297 result.Div(b); return result;}
298
299/*! \ingroup SkyMap \fn operator/(T,const LocalMap<T>&)
300 \brief Operator LocalMap = constant / LocalMap */
301template <class T> inline LocalMap<T> operator / (T b, const LocalMap<T>& a)
302 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
303 result.Div(b, true); return result;}
304
305////////////////////////////////////////////////////////////////
306// Surcharge d'operateurs C = A (+,-) B
307
308/*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,const LocalMap<T>&)
309 \brief Operator LocalMap = LocalMap + LocalMap */
310template <class T>
311inline LocalMap<T> operator + (const LocalMap<T>& a,const LocalMap<T>& b)
312 { LocalMap<T> result; result.SetTemp(true);
313 if (b.IsTemp()) { result.Share(b); result.AddElt(a); }
314 else { result.CloneOrShare(a); result.AddElt(b); }
315 return result; }
316
317/*! \ingroup SkyMap \fn operator-(const LocalMap<T>&,const LocalMap<T>&)
318 \brief Operator LocalMap = LocalMap - LocalMap */
319template <class T>
320inline LocalMap<T> operator - (const LocalMap<T>& a,const LocalMap<T>& b)
321 { LocalMap<T> result; result.SetTemp(true);
322 if (b.IsTemp()) { result.Share(b); result.SubElt(a); }
323 else { result.CloneOrShare(a); result.SubElt(b); }
324 return result; }
325
326////////////////////////////////////////////////////////////////
327// Surcharge d'operateurs C = A (*,/) B
328
329/*! \ingroup SkyMap \fn operator*(const LocalMap<T>&,const LocalMap<T>&)
330 \brief Operator LocalMap = LocalMap * LocalMap (pixel by pixel multiply)*/
331template <class T>
332inline LocalMap<T> operator * (const LocalMap<T>& a,const LocalMap<T>& b)
333 { LocalMap<T> result; result.SetTemp(true);
334 if (b.IsTemp()) { result.Share(b); result.MulElt(a); }
335 else { result.CloneOrShare(a); result.MulElt(b); }
336 return result; }
337
338/*! \ingroup SkyMap \fn operator/(const LocalMap<T>&,const LocalMap<T>&)
339 \brief Operator LocalMap = LocalMap / LocalMap (pixel by pixel divide)*/
340template <class T>
341inline LocalMap<T> operator / (const LocalMap<T>& a,const LocalMap<T>& b)
342 { LocalMap<T> result; result.SetTemp(true);
343 if (b.IsTemp()) { result.Share(b); result.DivElt(a); }
344 else { result.CloneOrShare(a); result.DivElt(b); }
345 return result; }
346
347
348
349} // Fin du namespace
350
351#endif
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