source: Sophya/trunk/SophyaLib/SkyMap/localmap.h@ 2056

Last change on this file since 2056 was 2056, checked in by ansari, 23 years ago

Erreur type de retour ds localmap.cc - Reza 14/6/2002

File size: 11.6 KB
Line 
1// This may look like C code, but it is really -*- C++ -*-
2#ifndef LOCALMAP_SEEN
3#define LOCALMAP_SEEN
4
5#include "pixelmap.h"
6#include "sphericalmap.h"
7#include "ndatablock.h"
8
9#include "anydataobj.h"
10#include "ppersist.h"
11
12
13
14// ***************** Class LocalMap *****************************
15
16
17
18namespace SOPHYA {
19
20
21template <class T>
22class FIO_LocalMap;
23
24template<class T>
25class FITS_LocalMap;
26
27/* Class LocalMap */
28
29
30template<class T>
31class LocalMap : public PixelMap<T>
32{
33
34 // friend declaration for classes which handle persistence and FITS IO
35 friend class FIO_LocalMap<T>;
36 friend class FITS_LocalMap<T>;
37
38public:
39
40LocalMap();
41LocalMap(int_4 nx, int_4 ny, double angleX,double angleY, double theta0,double phi0,int_4 x0,int_4 y0,double angle=0.);
42LocalMap(int_4 nx, int_4 ny, double angleX,double angleY, double theta0,double phi0, double angle=0.);
43LocalMap(const LocalMap<T>& lm, bool share);
44LocalMap(const LocalMap<T>& lm);
45virtual ~LocalMap();
46
47inline virtual bool IsTemp(void) const { return pixels_.IsTemp();}
48
49/*! Setting blockdata to temporary (see ndatablock documentation) */
50inline virtual void SetTemp(bool temp=false) const {pixels_.SetTemp(temp);};
51
52
53// ---------- Overloading of () to access pixel number k ----
54
55inline T& operator()(int_4 k) {return(PixVal(k));}
56inline T const& operator()(int_4 k) const {return(PixVal(k));}
57inline T& operator()(int_4 ix, int_4 iy) {return PixVal(iy*nSzX_+ix);};
58inline T const& operator()(int_4 ix, int_4 iy) const {return PixVal(iy*nSzX_+ix);};
59
60// Acces a un pixel
61inline T& operator()(double theta,double phi) {return(PixValSph(theta,phi));};
62inline T const& operator()(double theta,double phi) const {return(PixValSph(theta,phi));};
63
64// ---------- Definition of PixelMap abstract methods -------
65
66virtual int_4 NbPixels() const; // D.Y. int change en int_4 rationalisation Mac
67
68virtual T& PixVal(int_4 k);
69virtual T const& PixVal(int_4 k) const;
70
71inline void SetThrowExceptionWhenOutofMapFlag(bool fg = false) { exc_outofmap_ = fg; }
72// true --> Genere des exceptions si theta-phi out of range , sinon, index a -1
73inline bool GetThrowExceptionWhenOutofMapFlag() { return exc_outofmap_; }
74
75virtual bool ContainsSph(double theta, double phi) const;
76virtual int_4 PixIndexSph(double theta,double phi) const;
77
78virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const;
79
80virtual T SetPixels(T v);
81
82virtual double PixSolAngle(int_4 k) const;
83
84// ---------- Specific methods ------------------------------
85
86void ReSize(int_4 nx, int_4 ny);
87
88inline virtual char* TypeOfMap() const {return "LOCAL";};
89
90
91/*! Check to see if the local mapping is done */
92 //inline bool LocalMap_isDone() const {return(originFlag_ && extensFlag_);};
93
94void PixThetaPhi(int_4 ip,int_4 it, double& theta,double& phi) const;
95
96
97void ProjectionToSphere(SphericalMap<T>&) const;
98
99/* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere.
100 -> static method, or separate class */
101
102/*! provides a integer characterizing the pixelization refinement (here : number of pixels) */
103inline virtual int_4 SizeIndex() const {return(nPix_);}
104inline int_4 Size_x() const {return nSzX_;}
105inline int_4 Size_y() const {return nSzY_;}
106
107/* Je rajoute ces 2 fonctions inlines pour compatibilite d'interface
108 avec TArray - Reza 30/8/2000 */
109inline int_4 SizeX() const {return nSzX_;}
110inline int_4 SizeY() const {return nSzY_;}
111
112inline void Origin(double& theta,double& phi,int_4& x0,int_4& y0,double& angle) const {theta= thetaDegresC_; phi= phiDegresC_; x0= x0_; y0= y0_;angle= angleDegres_;}
113
114/*! total aperture in theta and phi, in degrees ( from SetSize() ) */
115inline void Aperture(double& anglex,double& angley) const {anglex= angleDegresX_; angley= angleDegresY_;}
116
117
118/* Acces to the DataBlock */
119inline NDataBlock<T>& DataBlock() {return pixels_.DataBlock();}
120inline const NDataBlock<T>& DataBlock() const {return pixels_.DataBlock();}
121
122/* Acces to the matrix */
123//! access to matrix
124/*!
125 \warning : a pixel is defined by the pair of a phi-like index
126 (x-axis) and a theta-like index (y-axis). The phi-like index denotes
127 the column number in the matrix ; the theta-like index denotes the
128 row number.
129*/
130inline TMatrix<T>& Matrix() {return pixels_;}
131inline const TMatrix<T>& Matrix() const {return pixels_;}
132
133/* impression */
134void print(ostream& os) const;
135
136// Operations diverses = , +=, ...
137
138
139virtual LocalMap<T>& Set(const LocalMap<T>& a);
140inline LocalMap<T>& operator = (const LocalMap<T>& a) {return Set(a);}
141
142// A += -= *= /= x (ajoute, soustrait, ... x a tous les elements)
143
144 //! Fill LocalMap with all elements equal to \b x
145virtual LocalMap<T>& SetT(T a);
146inline LocalMap<T>& operator = (T a) {return SetT(a);}
147
148//! Add \b x to all elements
149virtual LocalMap<T>& Add(T a);
150inline LocalMap<T>& operator += (T x) { return Add(x); }
151//! Substract \b x to all elements
152virtual LocalMap<T>& Sub(T a,bool fginv=false);
153inline LocalMap<T>& operator -= (T x) { return Sub(x); }
154//! Multiply all elements by \b x
155virtual LocalMap<T>& Mul(T a);
156inline LocalMap<T>& operator *= (T x) { return Mul(x); }
157//! Divide all elements by \b x
158virtual LocalMap<T>& Div(T a);
159inline LocalMap<T>& operator /= (T x) { return Div(x); }
160
161// A += -= (ajoute, soustrait element par element les deux spheres )
162 //! Operator LocalMap += LocalMap
163 virtual LocalMap<T>& AddElt(const LocalMap<T>& a);
164 inline LocalMap<T>& operator += (const LocalMap<T>& a) { return AddElt(a); }
165
166
167
168 virtual LocalMap<T>& SubElt(const LocalMap<T>& a);
169 //! Operator LocalMap -= LocalMap
170 inline LocalMap<T>& operator -= (const LocalMap<T>& a) { return SubElt(a); }
171// Multiplication, division element par element les deux LocalMap
172 virtual LocalMap<T>& MulElt(const LocalMap<T>& a);
173 inline LocalMap<T>& operator *= (const LocalMap<T>& a) { return MulElt(a); }
174 virtual LocalMap<T>& DivElt(const LocalMap<T>& a);
175 inline LocalMap<T>& operator /= (const LocalMap<T>& a) { return DivElt(a); }
176
177
178void CloneOrShare(const LocalMap<T>& a);
179void Share(const LocalMap<T>& a);
180LocalMap<T>& CopyElt(const LocalMap<T>& a);
181
182
183// ---------- Méthodes internes -----------------------------
184
185private :
186
187void InitNul();
188void SetOrigin(double theta=90.,double phi=0.,double angle=0.);
189void SetOrigin(double theta,double phi,int_4 x0,int_4 y0,double angle=0.);
190void SetSize(double angleX,double angleY);
191void SetCoorC(double theta0, double phi0);
192TMatrix<double> CalculMatricePassage();
193void Getij(int_4 k,int_4& i,int_4& j) const;
194 void PixToSphereC(int_4 ip, int_4 it, double& XP, double& YP, double& ZP) const;
195
196void recopierVariablesSimples(const LocalMap<T>& lm);
197
198
199// ---------- Variables internes ----------------------------
200
201
202 // variables suffisantes pour reconstruire l'objet
203
204 int_4 nSzX_;
205 int_4 nSzY_;
206 double angleDegresX_;
207 double angleDegresY_;
208 double thetaDegresC_;
209 double phiDegresC_;
210 int_4 x0_;
211 int_4 y0_;
212 double angleDegres_;
213
214 // NDataBlock<T> pixels_;
215 TMatrix<T> pixels_;
216
217
218 // variables derivees (redondantes, precalculees pour ameliorer
219 // les performances)
220
221 int_4 nPix_;
222
223
224 double thetaC_;
225 double phiC_;
226 double csthC_;
227 double snthC_;
228 double csphC_;
229 double snphC_;
230 double XC_;
231 double YC_;
232 double ZC_;
233
234
235 double angle_;
236 double cosAngle_;
237 double sinAngle_;
238 double deltaPhi_;
239 double deltaTheta_;
240
241 bool exc_outofmap_;
242
243
244};
245
246////////////////////////////////////////////////////////////////
247// Surcharge d'operateurs A (+,-,*,/) (T) x
248/*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,T)
249 \brief Operator LocalMap = LocalMap + constant */
250template <class T> inline LocalMap<T> operator + (const LocalMap<T>& a, T b)
251 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
252 result.Add(b); return result;}
253/*! \ingroup SkyMap \fn operator+(T,const LocalMap<T>&)
254 \brief Operator LocalMap = constant + LocalMap */
255template <class T> inline LocalMap<T> operator + (T b,const LocalMap<T>& a)
256 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
257 result.Add(b); return result;}
258
259
260/*! \ingroup SkyMap\fn operator-(const LocalMap<T>&,T)
261 \brief Operator LocalMap = LocalMap - constant */
262template <class T> inline LocalMap<T> operator - (const LocalMap<T>& a, T b)
263 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
264 result.Sub(b); return result;}
265
266/*! \ingroup \fn operator-(T,const LocalMap<T>&)
267 \brief Operator LocalMap = constant - LocalMap */
268template <class T> inline LocalMap<T> operator - (T b,const LocalMap<T>& a)
269 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
270 result.Sub(b,true); return result;}
271
272/*! \ingroup SkyMap \fn operator*(const LocalMap<T>&,T)
273 \brief Operator LocalMap = LocalMap * constant */
274template <class T> inline LocalMap<T> operator * (const LocalMap<T>& a, T b)
275 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
276 result.Mul(b); return result;}
277
278/*! \ingroup SkyMap \fn operator*(T,const LocalMap<T>&)
279 \brief Operator LocalMap = constant * LocalMap */
280template <class T> inline LocalMap<T> operator * (T b,const LocalMap<T>& a)
281 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
282 result.Mul(b); return result;}
283
284/*! \ingroup SkyMap \fn operator/(const LocalMap<T>&,T)
285 \brief Operator LocalMap = LocalMap / constant */
286template <class T> inline LocalMap<T> operator / (const LocalMap<T>& a, T b)
287 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
288 result.Div(b); return result;}
289
290/*! \ingroup SkyMap \fn operator/(T,const LocalMap<T>&)
291 \brief Operator LocalMap = constant / LocalMap */
292template <class T> inline LocalMap<T> operator / (T b, const LocalMap<T>& a)
293 {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
294 result.Div(b, true); return result;}
295
296////////////////////////////////////////////////////////////////
297// Surcharge d'operateurs C = A (+,-) B
298
299/*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,const LocalMap<T>&)
300 \brief Operator LocalMap = LocalMap + LocalMap */
301template <class T>
302inline LocalMap<T> operator + (const LocalMap<T>& a,const LocalMap<T>& b)
303 { LocalMap<T> result; result.SetTemp(true);
304 if (b.IsTemp()) { result.Share(b); result.AddElt(a); }
305 else { result.CloneOrShare(a); result.AddElt(b); }
306 return result; }
307
308/*! \ingroup SkyMap \fn operator-(const LocalMap<T>&,const LocalMap<T>&)
309 \brief Operator LocalMap = LocalMap - LocalMap */
310template <class T>
311inline LocalMap<T> operator - (const LocalMap<T>& a,const LocalMap<T>& b)
312 { LocalMap<T> result; result.SetTemp(true);
313 if (b.IsTemp()) { result.Share(b); result.SubElt(a); }
314 else { result.CloneOrShare(a); result.SubElt(b); }
315 return result; }
316
317////////////////////////////////////////////////////////////////
318// Surcharge d'operateurs C = A (*,/) B
319
320/*! \ingroup SkyMap \fn operator*(const LocalMap<T>&,const LocalMap<T>&)
321 \brief Operator LocalMap = LocalMap * LocalMap (pixel by pixel multiply)*/
322template <class T>
323inline LocalMap<T> operator * (const LocalMap<T>& a,const LocalMap<T>& b)
324 { LocalMap<T> result; result.SetTemp(true);
325 if (b.IsTemp()) { result.Share(b); result.MulElt(a); }
326 else { result.CloneOrShare(a); result.MulElt(b); }
327 return result; }
328
329/*! \ingroup SkyMap \fn operator/(const LocalMap<T>&,const LocalMap<T>&)
330 \brief Operator LocalMap = LocalMap / LocalMap (pixel by pixel divide)*/
331template <class T>
332inline LocalMap<T> operator / (const LocalMap<T>& a,const LocalMap<T>& b)
333 { LocalMap<T> result; result.SetTemp(true);
334 if (b.IsTemp()) { result.Share(b); result.DivElt(a); }
335 else { result.CloneOrShare(a); result.DivElt(b); }
336 return result; }
337
338
339
340} // Fin du namespace
341
342#endif
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