| [843] | 1 | #include "machdefs.h" | 
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|  | 2 | #include <math.h> | 
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|  | 3 | #include <complex> | 
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|  | 4 |  | 
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|  | 5 | #include "pexceptions.h" | 
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|  | 6 | #include "fiondblock.h" | 
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|  | 7 | #include "spherehealpix.h" | 
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|  | 8 | #include "strutil.h" | 
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|  | 9 |  | 
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|  | 10 | extern "C" | 
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|  | 11 | { | 
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|  | 12 | #include <stdio.h> | 
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|  | 13 | #include <stdlib.h> | 
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|  | 14 | #include <unistd.h> | 
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|  | 15 | } | 
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|  | 16 |  | 
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|  | 17 |  | 
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|  | 18 | //******************************************************************* | 
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|  | 19 | // Class PIXELS_XY | 
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|  | 20 | // Construction des tableaux necessaires a la traduction des indices RING en | 
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|  | 21 | // indices NESTED (ou l'inverse) | 
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|  | 22 | //******************************************************************* | 
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|  | 23 |  | 
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|  | 24 | PIXELS_XY::PIXELS_XY() | 
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|  | 25 | { | 
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|  | 26 | pix2x_.ReSize(1024); | 
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|  | 27 | pix2x_.Reset(); | 
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|  | 28 | pix2y_.ReSize(1024); | 
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|  | 29 | pix2y_.Reset(); | 
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|  | 30 | x2pix_.ReSize(128); | 
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|  | 31 | x2pix_.Reset(); | 
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|  | 32 | y2pix_.ReSize(128); | 
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|  | 33 | y2pix_.Reset(); | 
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|  | 34 | mk_pix2xy(); | 
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|  | 35 | mk_xy2pix(); | 
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|  | 36 | } | 
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|  | 37 |  | 
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|  | 38 | PIXELS_XY& PIXELS_XY::instance() | 
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|  | 39 | { | 
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|  | 40 | static PIXELS_XY single; | 
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|  | 41 | return (single); | 
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|  | 42 | } | 
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|  | 43 |  | 
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|  | 44 | void PIXELS_XY::mk_pix2xy() | 
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|  | 45 | { | 
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|  | 46 | /* | 
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|  | 47 | ================================================== | 
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|  | 48 | subroutine mk_pix2xy | 
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|  | 49 | ================================================== | 
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|  | 50 | c     constructs the array giving x and y in the face from pixel number | 
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|  | 51 | c     for the nested (quad-cube like) ordering of pixels | 
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|  | 52 | c | 
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|  | 53 | c     the bits corresponding to x and y are interleaved in the pixel number | 
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|  | 54 | c     one breaks up the pixel number by even and odd bits | 
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|  | 55 | ================================================== | 
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|  | 56 | */ | 
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|  | 57 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur | 
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|  | 58 | //  (16/12/98) | 
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|  | 59 |  | 
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|  | 60 | int kpix, jpix, IX, IY, IP, ID; | 
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|  | 61 |  | 
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|  | 62 | for(kpix = 0; kpix < 1024; kpix++) | 
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|  | 63 | { | 
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|  | 64 | jpix = kpix; | 
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|  | 65 | IX = 0; | 
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|  | 66 | IY = 0; | 
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|  | 67 | IP = 1 ;//  ! bit position (in x and y) | 
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|  | 68 | while( jpix!=0 ) | 
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|  | 69 | { // ! go through all the bits | 
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|  | 70 | ID=jpix%2;//  ! bit value (in kpix), goes in ix | 
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|  | 71 | jpix = jpix/2; | 
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|  | 72 | IX = ID*IP+IX; | 
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|  | 73 |  | 
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|  | 74 | ID=jpix%2;//  ! bit value (in kpix), goes in iy | 
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|  | 75 | jpix = jpix/2; | 
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|  | 76 | IY = ID*IP+IY; | 
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|  | 77 |  | 
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|  | 78 | IP = 2*IP;//        ! next bit (in x and y) | 
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|  | 79 | } | 
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|  | 80 | pix2x_(kpix) = IX;//     ! in 0,31 | 
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|  | 81 | pix2y_(kpix) = IY;//     ! in 0,31 | 
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|  | 82 | } | 
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|  | 83 | } | 
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|  | 84 |  | 
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|  | 85 | void PIXELS_XY::mk_xy2pix() | 
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|  | 86 | { | 
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|  | 87 | /* | 
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|  | 88 | ================================================= | 
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|  | 89 | subroutine mk_xy2pix | 
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|  | 90 | ================================================= | 
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|  | 91 | c     sets the array giving the number of the pixel lying in (x,y) | 
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|  | 92 | c     x and y are in {1,128} | 
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|  | 93 | c     the pixel number is in {0,128**2-1} | 
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|  | 94 | c | 
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|  | 95 | c     if  i-1 = sum_p=0  b_p * 2^p | 
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|  | 96 | c     then ix = sum_p=0  b_p * 4^p | 
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|  | 97 | c          iy = 2*ix | 
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|  | 98 | c     ix + iy in {0, 128**2 -1} | 
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|  | 99 | ================================================= | 
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|  | 100 | */ | 
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|  | 101 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur | 
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|  | 102 | //  (16/12/98) | 
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|  | 103 |  | 
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|  | 104 | int K,IP,I,J,ID; | 
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|  | 105 | for(I = 1; I <= 128; I++) | 
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|  | 106 | { | 
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|  | 107 | J  = I-1;//            !pixel numbers | 
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|  | 108 | K  = 0;// | 
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|  | 109 | IP = 1;// | 
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|  | 110 | truc : if( J==0 ) | 
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|  | 111 | { | 
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|  | 112 | x2pix_(I-1) = K; | 
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|  | 113 | y2pix_(I-1) = 2*K; | 
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|  | 114 | } | 
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|  | 115 | else | 
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|  | 116 | { | 
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|  | 117 | ID = (int)fmod(J,2); | 
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|  | 118 | J  = J/2; | 
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|  | 119 | K  = IP*ID+K; | 
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|  | 120 | IP = IP*4; | 
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|  | 121 | goto truc; | 
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|  | 122 | } | 
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|  | 123 | } | 
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|  | 124 | } | 
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|  | 125 |  | 
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|  | 126 | //******************************************************************* | 
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|  | 127 | //++ | 
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| [853] | 128 | // Class        SphereHEALPix | 
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| [843] | 129 | // | 
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|  | 130 | // include      SphereHealpix.h strutil.h | 
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|  | 131 | // | 
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|  | 132 | //    Pixelisation Gorski | 
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|  | 133 | // | 
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|  | 134 | // | 
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|  | 135 | //|    ----------------------------------------------------------------------- | 
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|  | 136 | //|     version 0.8.2  Aug97 TAC  Eric Hivon, Kris Gorski | 
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|  | 137 | //|    ----------------------------------------------------------------------- | 
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|  | 138 | // | 
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|  | 139 | //    the sphere is split in 12 diamond-faces containing nside**2 pixels each | 
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|  | 140 | // | 
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|  | 141 | //    the numbering of the pixels (in the nested scheme) is similar to | 
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|  | 142 | //    quad-cube | 
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|  | 143 | //    In each face the first pixel is in the lowest corner of the diamond | 
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|  | 144 | // | 
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|  | 145 | //    the faces are                    (x,y) coordinate on each face | 
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|  | 146 | //|        .   .   .   .   <--- North Pole | 
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|  | 147 | //|       / \ / \ / \ / \                          ^        ^ | 
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|  | 148 | //|      . 0 . 1 . 2 . 3 . <--- z = 2/3             \      / | 
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|  | 149 | //|       \ / \ / \ / \ /                        y   \    /  x | 
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|  | 150 | //|      4 . 5 . 6 . 7 . 4 <--- equator               \  / | 
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|  | 151 | //|       / \ / \ / \ / \                              \/ | 
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|  | 152 | //|      . 8 . 9 .10 .11 . <--- z = -2/3              (0,0) : lowest corner | 
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|  | 153 | //|       \ / \ / \ / \ / | 
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|  | 154 | //|        .   .   .   .   <--- South Pole | 
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|  | 155 | //| | 
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|  | 156 | //    phi:0               2Pi | 
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|  | 157 | // | 
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|  | 158 | //    in the ring scheme pixels are numbered along the parallels | 
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|  | 159 | //    the first parallel is the one closest to the north pole and so on | 
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|  | 160 | //    on each parallel, pixels are numbered starting from the one closest | 
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|  | 161 | //    to phi = 0 | 
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|  | 162 | // | 
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|  | 163 | //    nside MUST be a power of 2 (<= 8192) | 
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|  | 164 | //-- | 
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|  | 165 | //++ | 
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|  | 166 | // | 
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|  | 167 | // Links        Parents | 
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|  | 168 | // | 
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|  | 169 | //    SphericalMap | 
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|  | 170 | //-- | 
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|  | 171 |  | 
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|  | 172 | /* --Methode-- */ | 
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|  | 173 | //++ | 
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|  | 174 | // Titre        Constructors | 
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|  | 175 | //-- | 
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|  | 176 | //++ | 
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|  | 177 |  | 
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|  | 178 | template<class T> | 
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| [853] | 179 | SphereHEALPix<T>::SphereHEALPix() | 
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| [843] | 180 |  | 
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|  | 181 | //-- | 
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|  | 182 | { | 
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|  | 183 | InitNul(); | 
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|  | 184 | pixels_.Reset(); | 
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|  | 185 | } | 
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|  | 186 |  | 
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|  | 187 | //++ | 
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|  | 188 | template<class T> | 
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| [853] | 189 | SphereHEALPix<T>::SphereHEALPix(int_4 m) | 
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| [843] | 190 |  | 
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|  | 191 | //    m is the "nside" of the Gorski algorithm | 
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|  | 192 | // | 
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|  | 193 | //    The total number of pixels will be Npix =  12*nside**2 | 
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|  | 194 | // | 
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|  | 195 | //    nside MUST be a power of 2 (<= 8192) | 
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|  | 196 | //-- | 
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|  | 197 | { | 
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|  | 198 |  | 
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|  | 199 | if(m <= 0 || m > 8192) | 
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|  | 200 | { | 
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| [853] | 201 | cout << "SphereHEALPix : m hors bornes [0,8192], m= " << m << endl; | 
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|  | 202 | throw RangeCheckError("SphereHEALPix<T>::SphereHEALPix() - Out of bound nside (< 8192)!"); | 
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| [843] | 203 | } | 
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|  | 204 | // verifier que m est une puissance de deux | 
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|  | 205 | int x= m; | 
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|  | 206 | while(x%2 == 0) x/=2; | 
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|  | 207 | if(x != 1) | 
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|  | 208 | { | 
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| [853] | 209 | cout<<"SphereHEALPix: m doit etre une puissance de deux, m= "<<m<<endl; | 
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|  | 210 | throw ParmError("SphereHEALPix<T>::SphereHEALPix() - nside != 2^n !"); | 
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| [843] | 211 | } | 
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|  | 212 | InitNul(); | 
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|  | 213 | Pixelize(m); | 
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|  | 214 | SetThetaSlices(); | 
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|  | 215 | } | 
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|  | 216 | //++ | 
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|  | 217 | template<class T> | 
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| [853] | 218 | SphereHEALPix<T>::SphereHEALPix(const SphereHEALPix<T>& s, bool share) | 
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| [843] | 219 | : pixels_(s.pixels_, share), sliceBeginIndex_(s.sliceBeginIndex_, share), | 
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|  | 220 | sliceLenght_(s.sliceLenght_, share) | 
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|  | 221 | //    copy constructor | 
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|  | 222 | //-- | 
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|  | 223 | { | 
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|  | 224 | if(s.mInfo_) mInfo_= new DVList(*s.mInfo_); | 
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|  | 225 |  | 
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|  | 226 | nSide_= s.nSide_; | 
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|  | 227 | nPix_ = s.nPix_; | 
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|  | 228 | omeg_ = s.omeg_; | 
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|  | 229 | } | 
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| [906] | 230 | //++ | 
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|  | 231 | template<class T> | 
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|  | 232 | SphereHEALPix<T>::SphereHEALPix(const SphereHEALPix<T>& s) | 
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|  | 233 | : pixels_(s.pixels_), sliceBeginIndex_(s.sliceBeginIndex_), | 
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|  | 234 | sliceLenght_(s.sliceLenght_) | 
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|  | 235 | //    copy constructor | 
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|  | 236 | //-- | 
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|  | 237 | { | 
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|  | 238 | if(s.mInfo_) mInfo_= new DVList(*s.mInfo_); | 
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| [843] | 239 |  | 
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| [906] | 240 | nSide_= s.nSide_; | 
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|  | 241 | nPix_ = s.nPix_; | 
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|  | 242 | omeg_ = s.omeg_; | 
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|  | 243 | } | 
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|  | 244 |  | 
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| [892] | 245 | template<class T> | 
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|  | 246 | void SphereHEALPix<T>::CloneOrShare(const SphereHEALPix<T>& a) | 
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|  | 247 | { | 
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|  | 248 | pixels_.CloneOrShare(a.pixels_); | 
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|  | 249 | sliceBeginIndex_.CloneOrShare(a.sliceBeginIndex_); | 
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|  | 250 | sliceLenght_.CloneOrShare(a.sliceLenght_); | 
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|  | 251 | } | 
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|  | 252 |  | 
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|  | 253 | template<class T> | 
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|  | 254 | SphereHEALPix<T>& SphereHEALPix<T>::Set(const SphereHEALPix<T>& a) | 
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|  | 255 | { | 
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|  | 256 | if (this != &a) | 
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|  | 257 | { | 
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|  | 258 | nSide_= a.nSide_; | 
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|  | 259 | nPix_ = a.nPix_; | 
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|  | 260 | omeg_ = a.omeg_; | 
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| [908] | 261 | CloneOrShare(a); | 
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| [892] | 262 | if (mInfo_) delete mInfo_; | 
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| [908] | 263 | mInfo_ = NULL; | 
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| [892] | 264 | if (a.mInfo_) mInfo_ = new DVList(*(a.mInfo_)); | 
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|  | 265 | } | 
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|  | 266 | return(*this); | 
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|  | 267 | } | 
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|  | 268 |  | 
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|  | 269 |  | 
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| [843] | 270 | //++ | 
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|  | 271 | // Titre        Destructor | 
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|  | 272 | //-- | 
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|  | 273 | //++ | 
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|  | 274 | template<class T> | 
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| [853] | 275 | SphereHEALPix<T>::~SphereHEALPix() | 
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| [843] | 276 |  | 
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|  | 277 | //-- | 
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|  | 278 | { | 
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|  | 279 | } | 
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|  | 280 |  | 
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|  | 281 | //++ | 
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|  | 282 | // Titre        Public Methods | 
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|  | 283 | //-- | 
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|  | 284 |  | 
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|  | 285 | //++ | 
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|  | 286 | template<class T> | 
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| [853] | 287 | void SphereHEALPix<T>::Resize(int_4 m) | 
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| [843] | 288 |  | 
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|  | 289 | //    m is the "nside" of the Gorski algorithm | 
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|  | 290 | // | 
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|  | 291 | //    The total number of pixels will be Npix =  12*nside**2 | 
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|  | 292 | // | 
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|  | 293 | //    nside MUST be a power of 2 (<= 8192) | 
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|  | 294 | //-- | 
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|  | 295 | { | 
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|  | 296 | if (m<=0 || m> 8192) { | 
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| [853] | 297 | cout << "SphereHEALPix : m hors bornes [0,8192], m= " << m << endl; | 
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| [843] | 298 | exit(1); | 
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|  | 299 | } | 
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|  | 300 | // verifier que m est une puissance de deux | 
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|  | 301 | int x= m; | 
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|  | 302 | while (x%2==0) x/=2; | 
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|  | 303 | if(x != 1) | 
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|  | 304 | { | 
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| [853] | 305 | cout<<"SphereHEALPix: m doit etre une puissance de deux, m= "<<m<<endl; | 
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| [843] | 306 | exit(1); | 
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|  | 307 | } | 
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|  | 308 | InitNul(); | 
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|  | 309 | Pixelize(m); | 
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|  | 310 | SetThetaSlices(); | 
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|  | 311 | } | 
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|  | 312 |  | 
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|  | 313 | template<class T> | 
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| [853] | 314 | void  SphereHEALPix<T>::Pixelize( int_4 m) | 
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| [843] | 315 |  | 
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|  | 316 | //    prépare la pixelisation Gorski (m a la même signification | 
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|  | 317 | //    que pour le constructeur) | 
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|  | 318 | // | 
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|  | 319 | // | 
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|  | 320 | { | 
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|  | 321 | // On memorise les arguments d'appel | 
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|  | 322 | nSide_= m; | 
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|  | 323 |  | 
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|  | 324 | // Nombre total de pixels sur la sphere entiere | 
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|  | 325 | nPix_= 12*nSide_*nSide_; | 
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|  | 326 |  | 
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|  | 327 | // pour le moment les tableaux qui suivent seront ranges dans l'ordre | 
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|  | 328 | // de l'indexation GORSKY "RING" | 
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|  | 329 | // on pourra ulterieurement changer de strategie et tirer profit | 
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|  | 330 | // de la dualite d'indexation GORSKY (RING et NEST) : tout dependra | 
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|  | 331 | // de pourquoi c'est faire | 
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|  | 332 |  | 
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|  | 333 | // Creation et initialisation du vecteur des contenus des pixels | 
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|  | 334 | pixels_.ReSize(nPix_); | 
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|  | 335 | pixels_.Reset(); | 
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|  | 336 |  | 
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|  | 337 | // solid angle per pixel | 
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|  | 338 | omeg_= 4.0*Pi/nPix_; | 
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|  | 339 | } | 
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|  | 340 |  | 
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|  | 341 | template<class T> | 
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| [853] | 342 | void SphereHEALPix<T>::InitNul() | 
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| [843] | 343 | // | 
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|  | 344 | //    initialise à zéro les variables de classe | 
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|  | 345 | { | 
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|  | 346 | nSide_= 0; | 
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|  | 347 | nPix_ = 0; | 
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|  | 348 | omeg_ = 0.; | 
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|  | 349 | //  pixels_.Reset();  -  Il ne faut pas mettre les pixels a zero si share ! | 
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|  | 350 | } | 
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|  | 351 |  | 
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|  | 352 | /* --Methode-- */ | 
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|  | 353 | //++ | 
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|  | 354 | template<class T> | 
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| [853] | 355 | int_4 SphereHEALPix<T>::NbPixels() const | 
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| [843] | 356 |  | 
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|  | 357 | //    Retourne le nombre de pixels du découpage | 
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|  | 358 | //-- | 
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|  | 359 | { | 
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|  | 360 | return(nPix_); | 
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|  | 361 | } | 
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|  | 362 |  | 
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|  | 363 | //++ | 
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|  | 364 | template<class T> | 
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| [853] | 365 | uint_4 SphereHEALPix<T>::NbThetaSlices() const | 
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| [843] | 366 |  | 
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|  | 367 | //    Return number of slices in theta direction on the  sphere | 
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|  | 368 | //-- | 
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|  | 369 | { | 
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|  | 370 | uint_4 nbslices = uint_4(4*nSide_-1); | 
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|  | 371 | if (nSide_<=0) | 
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|  | 372 | { | 
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|  | 373 | nbslices = 0; | 
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|  | 374 | throw PException(" sphere not pixelized, NbSlice=0 "); | 
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|  | 375 | } | 
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|  | 376 | return nbslices; | 
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|  | 377 | } | 
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|  | 378 |  | 
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|  | 379 | //++ | 
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|  | 380 | template<class T> | 
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| [853] | 381 | void SphereHEALPix<T>::GetThetaSlice(int_4 index,r_8& theta,TVector<r_8>& phi,TVector<T>& value) const | 
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| [843] | 382 |  | 
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|  | 383 | //    For a theta-slice with index 'index', return : | 
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|  | 384 | // | 
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|  | 385 | //    the corresponding "theta" | 
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|  | 386 | // | 
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|  | 387 | //    a vector containing the phi's of the pixels of the slice | 
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|  | 388 | // | 
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|  | 389 | //    a vector containing the corresponding values of pixels | 
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|  | 390 | // | 
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|  | 391 | //-- | 
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|  | 392 | { | 
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|  | 393 |  | 
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|  | 394 | if (index<0 || index >= NbThetaSlices()) | 
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|  | 395 | { | 
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| [853] | 396 | // THROW(out_of_range("SphereHEALPix::PIxVal Pixel index out of range")); | 
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|  | 397 | cout << " SphereHEALPix::GetThetaSlice : Pixel index out of range" <<endl; | 
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|  | 398 | throw RangeCheckError(" SphereHEALPix::GetThetaSlice : Pixel index out of range"); | 
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| [843] | 399 | } | 
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|  | 400 |  | 
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|  | 401 |  | 
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|  | 402 | int_4 iring= sliceBeginIndex_(index); | 
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|  | 403 | int_4 lring  =  sliceLenght_(index); | 
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|  | 404 |  | 
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|  | 405 | phi.ReSize(lring); | 
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|  | 406 | value.ReSize(lring); | 
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|  | 407 |  | 
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|  | 408 | double TH= 0.; | 
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|  | 409 | double FI= 0.; | 
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|  | 410 | for(int_4 kk = 0; kk < lring;kk++) | 
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|  | 411 | { | 
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|  | 412 | PixThetaPhi(kk+iring,TH,FI); | 
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|  | 413 | phi(kk)= FI; | 
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|  | 414 | value(kk)= PixVal(kk+iring); | 
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|  | 415 | } | 
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|  | 416 | theta= TH; | 
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|  | 417 | } | 
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|  | 418 | //++ | 
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|  | 419 | //++ | 
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|  | 420 |  | 
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|  | 421 | template<class T> | 
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| [853] | 422 | void SphereHEALPix<T>::GetThetaSlice(int_4 sliceIndex,r_8& theta, r_8& phi0, TVector<int_4>& pixelIndices,TVector<T>& value) const | 
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| [843] | 423 |  | 
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|  | 424 | //    For a theta-slice with index 'sliceIndex', return : | 
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|  | 425 | // | 
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|  | 426 | //    the corresponding "theta" | 
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|  | 427 | //    the corresponding "phi" for first pixel of the slice | 
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|  | 428 | // | 
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|  | 429 | //    a vector containing the indices of the pixels of the slice | 
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|  | 430 | //    (equally distributed in phi) | 
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|  | 431 | // | 
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|  | 432 | //    a vector containing the corresponding values of pixels | 
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|  | 433 | // | 
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|  | 434 | //-- | 
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|  | 435 | { | 
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|  | 436 |  | 
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|  | 437 | if (sliceIndex<0 || sliceIndex >= NbThetaSlices()) | 
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|  | 438 | { | 
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| [853] | 439 | // THROW(out_of_range("SphereHEALPix::PIxVal Pixel index out of range")); | 
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|  | 440 | cout << " SphereHEALPix::GetThetaSlice : Pixel index out of range" <<endl; | 
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|  | 441 | throw RangeCheckError(" SphereHEALPix::GetThetaSlice : Pixel index out of range"); | 
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| [843] | 442 | } | 
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|  | 443 | int_4 iring= sliceBeginIndex_(sliceIndex); | 
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|  | 444 | int_4 lring  =  sliceLenght_(sliceIndex); | 
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|  | 445 | pixelIndices.ReSize(lring); | 
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|  | 446 | value.ReSize(lring); | 
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|  | 447 |  | 
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|  | 448 | for(int_4 kk = 0; kk < lring;kk++) | 
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|  | 449 | { | 
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|  | 450 | pixelIndices(kk)= kk+iring; | 
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|  | 451 | value(kk)= PixVal(kk+iring); | 
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|  | 452 | } | 
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|  | 453 | PixThetaPhi(iring, theta, phi0); | 
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|  | 454 | } | 
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|  | 455 | //++ | 
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|  | 456 | template<class T> | 
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| [853] | 457 | void SphereHEALPix<T>::SetThetaSlices() | 
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| [843] | 458 |  | 
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|  | 459 | //-- | 
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|  | 460 | { | 
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|  | 461 | sliceBeginIndex_.ReSize(4*nSide_-1); | 
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|  | 462 | sliceLenght_.ReSize(4*nSide_-1); | 
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| [965] | 463 | int sliceIndex; | 
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|  | 464 | for (sliceIndex=0; sliceIndex<  nSide_-1; sliceIndex++) | 
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| [843] | 465 | { | 
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|  | 466 | sliceBeginIndex_(sliceIndex)  = 2*sliceIndex*(sliceIndex+1); | 
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|  | 467 | sliceLenght_(sliceIndex) = 4*(sliceIndex+1); | 
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|  | 468 | } | 
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| [965] | 469 | for (sliceIndex= nSide_-1; sliceIndex<  3*nSide_; sliceIndex++) | 
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| [843] | 470 | { | 
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|  | 471 | sliceBeginIndex_(sliceIndex)  = 2*nSide_*(2*sliceIndex-nSide_+1); | 
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|  | 472 | sliceLenght_(sliceIndex) = 4*nSide_; | 
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|  | 473 | } | 
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| [965] | 474 | for (sliceIndex= 3*nSide_; sliceIndex< 4*nSide_-1; sliceIndex++) | 
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| [843] | 475 | { | 
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|  | 476 | int_4 nc= 4*nSide_-1-sliceIndex; | 
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|  | 477 | sliceBeginIndex_(sliceIndex)  = nPix_-2*nc*(nc+1); | 
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|  | 478 | sliceLenght_(sliceIndex) = 4*nc; | 
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|  | 479 | } | 
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|  | 480 | } | 
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|  | 481 |  | 
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|  | 482 | /* --Methode-- */ | 
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|  | 483 | //++ | 
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|  | 484 | template<class T> | 
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| [853] | 485 | T& SphereHEALPix<T>::PixVal(int_4 k) | 
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| [843] | 486 |  | 
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|  | 487 | //    Return value of  pixel with "RING" index k | 
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|  | 488 | //-- | 
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|  | 489 | { | 
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|  | 490 | if((k < 0) || (k >= nPix_)) | 
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|  | 491 | { | 
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| [853] | 492 | throw RangeCheckError("SphereHEALPix::PIxVal Pixel index out of range"); | 
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| [843] | 493 | } | 
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|  | 494 | return pixels_(k); | 
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|  | 495 | } | 
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|  | 496 |  | 
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|  | 497 | /* --Methode-- */ | 
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|  | 498 | //++ | 
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|  | 499 | template<class T> | 
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| [853] | 500 | T const& SphereHEALPix<T>::PixVal(int_4 k) const | 
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| [843] | 501 |  | 
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|  | 502 | //    Return value of  pixel with "RING" index k | 
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|  | 503 | //-- | 
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|  | 504 | { | 
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|  | 505 | if((k < 0) || (k >= nPix_)) | 
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|  | 506 | { | 
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| [853] | 507 | throw RangeCheckError("SphereHEALPix::PIxVal Pixel index out of range"); | 
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| [843] | 508 | } | 
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|  | 509 | return *(pixels_.Data()+k); | 
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|  | 510 | } | 
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|  | 511 |  | 
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|  | 512 | //++ | 
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|  | 513 | template<class T> | 
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| [853] | 514 | T& SphereHEALPix<T>::PixValNest(int_4 k) | 
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| [843] | 515 |  | 
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|  | 516 | //    Return value of  pixel with "NESTED" index k | 
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|  | 517 | //-- | 
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|  | 518 | { | 
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|  | 519 | if((k < 0) || (k >= nPix_)) | 
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|  | 520 | { | 
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| [853] | 521 | throw RangeCheckError("SphereHEALPix::PIxValNest Pixel index out of range"); | 
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| [843] | 522 | } | 
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|  | 523 | return pixels_(nest2ring(nSide_,k)); | 
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|  | 524 | } | 
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|  | 525 | //++ | 
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|  | 526 |  | 
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|  | 527 | template<class T> | 
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| [853] | 528 | T const& SphereHEALPix<T>::PixValNest(int_4 k) const | 
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| [843] | 529 |  | 
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|  | 530 | //    Return value of  pixel with "NESTED" index k | 
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|  | 531 | //-- | 
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|  | 532 | { | 
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|  | 533 | if((k < 0) || (k >= nPix_)) | 
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|  | 534 | { | 
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| [853] | 535 | throw RangeCheckError("SphereHEALPix::PIxValNest Pixel index out of range"); | 
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| [843] | 536 | } | 
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|  | 537 | int_4 pix= nest2ring(nSide_,k); | 
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|  | 538 | return *(pixels_.Data()+pix); | 
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|  | 539 | } | 
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|  | 540 |  | 
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|  | 541 | /* --Methode-- */ | 
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|  | 542 | //++ | 
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|  | 543 | template<class T> | 
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| [853] | 544 | bool SphereHEALPix<T>::ContainsSph(double /*theta*/, double /*phi*/) const | 
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| [843] | 545 | //-- | 
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|  | 546 | { | 
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|  | 547 | return(true); | 
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|  | 548 | } | 
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|  | 549 |  | 
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|  | 550 | /* --Methode-- */ | 
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|  | 551 | //++ | 
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|  | 552 | template<class T> | 
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| [853] | 553 | int_4 SphereHEALPix<T>::PixIndexSph(double theta,double phi) const | 
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| [843] | 554 |  | 
|---|
|  | 555 | //    Return "RING" index of the pixel corresponding to | 
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|  | 556 | //    direction (theta, phi). | 
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|  | 557 | //-- | 
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|  | 558 | { | 
|---|
|  | 559 | return ang2pix_ring(nSide_,theta,phi); | 
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|  | 560 | } | 
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|  | 561 |  | 
|---|
|  | 562 | //++ | 
|---|
|  | 563 | template<class T> | 
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| [853] | 564 | int_4 SphereHEALPix<T>::PixIndexSphNest(double theta,double  phi) const | 
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| [843] | 565 |  | 
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|  | 566 | //    Return "NESTED" index of the pixel corresponding to | 
|---|
|  | 567 | //    direction (theta, phi). | 
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|  | 568 | //-- | 
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|  | 569 | { | 
|---|
|  | 570 | return ang2pix_nest(nSide_,theta,phi); | 
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|  | 571 | } | 
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|  | 572 |  | 
|---|
|  | 573 |  | 
|---|
|  | 574 | /* --Methode-- */ | 
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|  | 575 | //++ | 
|---|
|  | 576 | template<class T> | 
|---|
| [853] | 577 | void SphereHEALPix<T>::PixThetaPhi(int_4 k,double& theta,double& phi) const | 
|---|
| [843] | 578 |  | 
|---|
|  | 579 | //   Return (theta,phi) coordinates of middle of  pixel with "RING" index k | 
|---|
|  | 580 | //-- | 
|---|
|  | 581 | { | 
|---|
|  | 582 | pix2ang_ring(nSide_,k,theta,phi); | 
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|  | 583 | } | 
|---|
|  | 584 |  | 
|---|
|  | 585 | template <class T> | 
|---|
| [853] | 586 | T SphereHEALPix<T>::SetPixels(T v) | 
|---|
| [843] | 587 | { | 
|---|
|  | 588 | pixels_.Reset(v); | 
|---|
|  | 589 | return(v); | 
|---|
|  | 590 | } | 
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|  | 591 |  | 
|---|
|  | 592 | //++ | 
|---|
|  | 593 | template<class T> | 
|---|
| [853] | 594 | double SphereHEALPix<T>::PixSolAngle(int_4 /*dummy*/) const | 
|---|
| [843] | 595 | //    Pixel Solid angle  (steradians) | 
|---|
|  | 596 | //    All the pixels have the same solid angle. The dummy argument is | 
|---|
|  | 597 | //    for compatibility with eventual pixelizations which would not | 
|---|
|  | 598 | //    fulfil this requirement. | 
|---|
|  | 599 | //-- | 
|---|
|  | 600 | { | 
|---|
|  | 601 | return omeg_; | 
|---|
|  | 602 | } | 
|---|
|  | 603 |  | 
|---|
|  | 604 | //++ | 
|---|
|  | 605 | template<class T> | 
|---|
| [853] | 606 | void SphereHEALPix<T>::PixThetaPhiNest(int_4 k,double& theta,double& phi) const | 
|---|
| [843] | 607 |  | 
|---|
|  | 608 | //   Return (theta,phi) coordinates of middle of  pixel with "NESTED" index k | 
|---|
|  | 609 | //-- | 
|---|
|  | 610 | { | 
|---|
|  | 611 | pix2ang_nest(nSide_,k,theta,phi); | 
|---|
|  | 612 | } | 
|---|
|  | 613 |  | 
|---|
|  | 614 | //++ | 
|---|
|  | 615 | template<class T> | 
|---|
| [853] | 616 | int_4 SphereHEALPix<T>::NestToRing(int_4 k) const | 
|---|
| [843] | 617 |  | 
|---|
|  | 618 | //    translation from NESTED index  into RING index | 
|---|
|  | 619 | // | 
|---|
|  | 620 | //-- | 
|---|
|  | 621 | { | 
|---|
|  | 622 | return  nest2ring(nSide_,k); | 
|---|
|  | 623 | } | 
|---|
|  | 624 |  | 
|---|
|  | 625 | //++ | 
|---|
|  | 626 | template<class T> | 
|---|
| [853] | 627 | int_4 SphereHEALPix<T>::RingToNest(int_4 k) const | 
|---|
| [843] | 628 | // | 
|---|
|  | 629 | //    translation from  RING index  into NESTED index | 
|---|
|  | 630 | // | 
|---|
|  | 631 | //-- | 
|---|
|  | 632 | { | 
|---|
|  | 633 | return  ring2nest(nSide_,k); | 
|---|
|  | 634 | } | 
|---|
|  | 635 |  | 
|---|
|  | 636 |  | 
|---|
|  | 637 | template<class T> | 
|---|
| [853] | 638 | int_4 SphereHEALPix<T>::nest2ring(int_4 nside, int_4 ipnest) const | 
|---|
| [843] | 639 | { | 
|---|
|  | 640 | /* | 
|---|
|  | 641 | ==================================================== | 
|---|
|  | 642 | subroutine nest2ring(nside, ipnest, ipring) | 
|---|
|  | 643 | ==================================================== | 
|---|
|  | 644 | c     conversion from NESTED to RING pixel number | 
|---|
|  | 645 | ==================================================== | 
|---|
|  | 646 | */ | 
|---|
|  | 647 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur | 
|---|
|  | 648 | //  (16/12/98) | 
|---|
|  | 649 |  | 
|---|
|  | 650 | const PIXELS_XY& PXY= PIXELS_XY::instance(); | 
|---|
|  | 651 |  | 
|---|
|  | 652 | int npix, npface, face_num, ncap, n_before; | 
|---|
|  | 653 | int ipf, ip_low, ip_trunc, ip_med, ip_hi; | 
|---|
|  | 654 | int ix, iy, jrt, jr, nr, jpt, jp, kshift, nl4; | 
|---|
|  | 655 | int ns_max=8192; | 
|---|
|  | 656 | int jrll[12]={2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4}; | 
|---|
|  | 657 | int jpll[12]={1, 3, 5, 7, 0, 2, 4, 6, 1, 3, 5, 7}; | 
|---|
|  | 658 |  | 
|---|
|  | 659 | if(  nside<1 ||  nside>ns_max ) { | 
|---|
|  | 660 | cout << "nside out of range" << endl; | 
|---|
|  | 661 | exit(0); | 
|---|
|  | 662 | } | 
|---|
|  | 663 | npix = 12 *  nside* nside; | 
|---|
|  | 664 | if( ipnest<0 || ipnest>npix-1 ) { | 
|---|
|  | 665 | cout << "ipnest out of range" << endl; | 
|---|
|  | 666 | exit(0); | 
|---|
|  | 667 | } | 
|---|
|  | 668 |  | 
|---|
|  | 669 | ncap  = 2* nside*( nside-1);// ! number of points in the North Polar cap | 
|---|
|  | 670 | nl4   = 4* nside; | 
|---|
|  | 671 |  | 
|---|
|  | 672 | //c     finds the face, and the number in the face | 
|---|
|  | 673 | npface =  nside* nside; | 
|---|
|  | 674 | //cccccc      ip = ipnest - 1         ! in {0,npix-1} | 
|---|
|  | 675 |  | 
|---|
|  | 676 | face_num = ipnest/npface;//  ! face number in {0,11} | 
|---|
|  | 677 | ipf =ipnest%npface;//  ! pixel number in the face {0,npface-1} | 
|---|
|  | 678 | //c     finds the x,y on the face (starting from the lowest corner) | 
|---|
|  | 679 | //c     from the pixel number | 
|---|
|  | 680 | ip_low=ipf%1024;                //   ! content of the last 10 bits | 
|---|
|  | 681 | ip_trunc =   ipf/1024;         //    ! truncation of the last 10 bits | 
|---|
|  | 682 | ip_med=ip_trunc%1024;         //     ! content of the next 10 bits | 
|---|
|  | 683 | ip_hi  =     ip_trunc/1024;//   ! content of the high weight 10 bits | 
|---|
|  | 684 |  | 
|---|
|  | 685 | ix = 1024*PXY.pix2x_(ip_hi)+32*PXY.pix2x_(ip_med)+PXY.pix2x_(ip_low); | 
|---|
|  | 686 | iy = 1024*PXY.pix2y_(ip_hi)+32*PXY.pix2y_(ip_med)+PXY.pix2y_(ip_low); | 
|---|
|  | 687 |  | 
|---|
|  | 688 | //c     transforms this in (horizontal, vertical) coordinates | 
|---|
|  | 689 | jrt = ix + iy;//  ! 'vertical' in {0,2*(nside-1)} | 
|---|
|  | 690 | jpt = ix - iy;//  ! 'horizontal' in {-nside+1,nside-1} | 
|---|
|  | 691 |  | 
|---|
|  | 692 | //c     computes the z coordinate on the sphere | 
|---|
|  | 693 | //      jr =  jrll[face_num+1]*nside - jrt - 1;//   ! ring number in {1,4*nside-1} | 
|---|
|  | 694 | jr =  jrll[face_num]*nside - jrt - 1; | 
|---|
|  | 695 | nr = nside;//                  ! equatorial region (the most frequent) | 
|---|
|  | 696 | n_before = ncap + nl4 * (jr - nside); | 
|---|
|  | 697 | kshift=(jr - nside)%2; | 
|---|
|  | 698 | if( jr<nside ) {//then     ! north pole region | 
|---|
|  | 699 | nr = jr; | 
|---|
|  | 700 | n_before = 2 * nr * (nr - 1); | 
|---|
|  | 701 | kshift = 0; | 
|---|
|  | 702 | } | 
|---|
|  | 703 | else if( jr>3*nside ) {//then ! south pole region | 
|---|
|  | 704 | nr = nl4 - jr; | 
|---|
|  | 705 | n_before = npix - 2 * (nr + 1) * nr; | 
|---|
|  | 706 | kshift = 0; | 
|---|
|  | 707 | } | 
|---|
|  | 708 |  | 
|---|
|  | 709 | //c     computes the phi coordinate on the sphere, in [0,2Pi] | 
|---|
|  | 710 | jp = (jpll[face_num]*nr + jpt + 1 + kshift)/2;//  ! 'phi' number in the ring in {1,4*nr} | 
|---|
|  | 711 |  | 
|---|
|  | 712 | if( jp>nl4 ) jp = jp - nl4; | 
|---|
|  | 713 | if( jp<1 )   jp = jp + nl4; | 
|---|
|  | 714 |  | 
|---|
|  | 715 | int aux=n_before + jp - 1; | 
|---|
|  | 716 | return (n_before + jp - 1);// ! in {0, npix-1} | 
|---|
|  | 717 | } | 
|---|
|  | 718 |  | 
|---|
|  | 719 | template<class T> | 
|---|
| [853] | 720 | int_4 SphereHEALPix<T>::ring2nest(int_4 nside, int_4 ipring) const | 
|---|
| [843] | 721 | { | 
|---|
|  | 722 | /* | 
|---|
|  | 723 | ================================================== | 
|---|
|  | 724 | subroutine ring2nest(nside, ipring, ipnest) | 
|---|
|  | 725 | ================================================== | 
|---|
|  | 726 | c     conversion from RING to NESTED pixel number | 
|---|
|  | 727 | ================================================== | 
|---|
|  | 728 | */ | 
|---|
|  | 729 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur | 
|---|
|  | 730 | //  (16/12/98) | 
|---|
|  | 731 |  | 
|---|
|  | 732 | const PIXELS_XY& PXY= PIXELS_XY::instance(); | 
|---|
|  | 733 |  | 
|---|
|  | 734 | double fihip, hip; | 
|---|
|  | 735 | int npix, nl2, nl4, ncap, ip, iphi, ipt, ipring1; | 
|---|
|  | 736 | int     kshift, face_num, nr; | 
|---|
|  | 737 | int irn, ire, irm, irs, irt, ifm , ifp; | 
|---|
|  | 738 | int ix, iy, ix_low, ix_hi, iy_low, iy_hi, ipf; | 
|---|
|  | 739 | int ns_max(8192); | 
|---|
|  | 740 |  | 
|---|
|  | 741 | // coordinate of the lowest corner of each face | 
|---|
|  | 742 | int jrll[12]={2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4};// ! in unit of nside | 
|---|
|  | 743 | int jpll[12]={1, 3, 5, 7, 0, 2, 4, 6, 1, 3, 5, 7};//! in unit of nside/2 | 
|---|
|  | 744 |  | 
|---|
|  | 745 | if( nside<1 || nside>ns_max ) { | 
|---|
|  | 746 | cout << "nside out of range" << endl; | 
|---|
|  | 747 | exit(0); | 
|---|
|  | 748 | } | 
|---|
|  | 749 | npix = 12 * nside*nside; | 
|---|
|  | 750 | if( ipring<0 || ipring>npix-1 ) { | 
|---|
|  | 751 | cout << "ipring out of range" << endl; | 
|---|
|  | 752 | exit(0); | 
|---|
|  | 753 | } | 
|---|
|  | 754 |  | 
|---|
|  | 755 | nl2 = 2*nside; | 
|---|
|  | 756 | nl4 = 4*nside; | 
|---|
|  | 757 | npix = 12*nside*nside;//      ! total number of points | 
|---|
|  | 758 | ncap = 2*nside*(nside-1);// ! points in each polar cap, =0 for nside =1 | 
|---|
|  | 759 | ipring1 = ipring + 1; | 
|---|
|  | 760 |  | 
|---|
|  | 761 | //c     finds the ring number, the position of the ring and the face number | 
|---|
|  | 762 | if( ipring1<=ncap ) {//then | 
|---|
|  | 763 |  | 
|---|
|  | 764 | hip   = ipring1/2.; | 
|---|
|  | 765 | fihip = floor ( hip ); | 
|---|
|  | 766 | irn   = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;// ! counted from North pole | 
|---|
|  | 767 | iphi  = ipring1 - 2*irn*(irn - 1); | 
|---|
|  | 768 |  | 
|---|
|  | 769 | kshift = 0; | 
|---|
|  | 770 | nr = irn   ;//               ! 1/4 of the number of points on the current ring | 
|---|
|  | 771 | face_num = (iphi-1) / irn;// ! in {0,3} | 
|---|
|  | 772 | } | 
|---|
|  | 773 | else if( ipring1<=nl2*(5*nside+1) ) {//then | 
|---|
|  | 774 |  | 
|---|
|  | 775 | ip    = ipring1 - ncap - 1; | 
|---|
|  | 776 | irn   = (int)floor( ip / nl4 ) + nside;//               ! counted from North pole | 
|---|
|  | 777 | iphi  = (int)fmod(ip,nl4) + 1; | 
|---|
|  | 778 |  | 
|---|
|  | 779 | kshift  = (int)fmod(irn+nside,2);//  ! 1 if irn+nside is odd, 0 otherwise | 
|---|
|  | 780 | nr = nside; | 
|---|
|  | 781 | ire =  irn - nside + 1;// ! in {1, 2*nside +1} | 
|---|
|  | 782 | irm =  nl2 + 2 - ire; | 
|---|
|  | 783 | ifm = (iphi - ire/2 + nside -1) / nside;// ! face boundary | 
|---|
|  | 784 | ifp = (iphi - irm/2 + nside -1) / nside; | 
|---|
|  | 785 | if( ifp==ifm ) {//then          ! faces 4 to 7 | 
|---|
|  | 786 | face_num = (int)fmod(ifp,4) + 4; | 
|---|
|  | 787 | } | 
|---|
|  | 788 | else if( ifp + 1==ifm ) {//then ! (half-)faces 0 to 3 | 
|---|
|  | 789 | face_num = ifp; | 
|---|
|  | 790 | } | 
|---|
|  | 791 | else if( ifp - 1==ifm ) {//then ! (half-)faces 8 to 11 | 
|---|
|  | 792 | face_num = ifp + 7; | 
|---|
|  | 793 | } | 
|---|
|  | 794 | } | 
|---|
|  | 795 | else { | 
|---|
|  | 796 |  | 
|---|
|  | 797 | ip    = npix - ipring1 + 1; | 
|---|
|  | 798 | hip   = ip/2.; | 
|---|
|  | 799 | fihip = floor ( hip ); | 
|---|
|  | 800 | irs   = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;//  ! counted from South pole | 
|---|
|  | 801 | iphi  = 4*irs + 1 - (ip - 2*irs*(irs-1)); | 
|---|
|  | 802 |  | 
|---|
|  | 803 | kshift = 0; | 
|---|
|  | 804 | nr = irs; | 
|---|
|  | 805 | irn   = nl4 - irs; | 
|---|
|  | 806 | face_num = (iphi-1) / irs + 8;// ! in {8,11} | 
|---|
|  | 807 | } | 
|---|
|  | 808 |  | 
|---|
|  | 809 | //c     finds the (x,y) on the face | 
|---|
|  | 810 | irt =   irn  - jrll[face_num]*nside + 1;//       ! in {-nside+1,0} | 
|---|
|  | 811 | ipt = 2*iphi - jpll[face_num]*nr - kshift - 1;// ! in {-nside+1,nside-1} | 
|---|
|  | 812 |  | 
|---|
|  | 813 |  | 
|---|
|  | 814 | if( ipt>=nl2 ) ipt = ipt - 8*nside;// ! for the face #4 | 
|---|
|  | 815 |  | 
|---|
|  | 816 | ix =  (ipt - irt ) / 2; | 
|---|
|  | 817 | iy = -(ipt + irt ) / 2; | 
|---|
|  | 818 |  | 
|---|
|  | 819 | ix_low = (int)fmod(ix,128); | 
|---|
|  | 820 | ix_hi  = ix/128; | 
|---|
|  | 821 | iy_low = (int)fmod(iy,128); | 
|---|
|  | 822 | iy_hi  = iy/128; | 
|---|
|  | 823 | ipf=(PXY.x2pix_(ix_hi)+PXY.y2pix_(iy_hi))*(128*128)+(PXY.x2pix_(ix_low)+PXY.y2pix_(iy_low)); | 
|---|
|  | 824 |  | 
|---|
|  | 825 | return (ipf + face_num* nside *nside);//   ! in {0, 12*nside**2 - 1} | 
|---|
|  | 826 | } | 
|---|
|  | 827 |  | 
|---|
|  | 828 | template<class T> | 
|---|
| [853] | 829 | int_4 SphereHEALPix<T>::ang2pix_ring(int_4 nside, double theta, double phi) const | 
|---|
| [843] | 830 | { | 
|---|
|  | 831 | /* | 
|---|
|  | 832 | ================================================== | 
|---|
|  | 833 | c     gives the pixel number ipix (RING) | 
|---|
|  | 834 | c     corresponding to angles theta and phi | 
|---|
|  | 835 | c================================================== | 
|---|
|  | 836 | */ | 
|---|
|  | 837 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur | 
|---|
|  | 838 | //  (16/12/98) | 
|---|
|  | 839 |  | 
|---|
|  | 840 | int nl2, nl4, ncap, npix, jp, jm, ipix1; | 
|---|
|  | 841 | double  z, za, tt, tp, tmp; | 
|---|
|  | 842 | int ir, ip, kshift; | 
|---|
|  | 843 |  | 
|---|
|  | 844 | double piover2(Pi/2.); | 
|---|
|  | 845 | double twopi(2.*Pi); | 
|---|
|  | 846 | double z0(2./3.); | 
|---|
|  | 847 | int ns_max(8192); | 
|---|
|  | 848 |  | 
|---|
|  | 849 | if( nside<1 || nside>ns_max ) { | 
|---|
|  | 850 | cout << "nside out of range" << endl; | 
|---|
|  | 851 | exit(0); | 
|---|
|  | 852 | } | 
|---|
|  | 853 |  | 
|---|
|  | 854 | if( theta<0. || theta>Pi) { | 
|---|
|  | 855 | cout << "theta out of range" << endl; | 
|---|
|  | 856 | exit(0); | 
|---|
|  | 857 | } | 
|---|
|  | 858 |  | 
|---|
|  | 859 | z = cos(theta); | 
|---|
|  | 860 | za = fabs(z); | 
|---|
|  | 861 | if( phi >= twopi)  phi = phi - twopi; | 
|---|
|  | 862 | if (phi < 0.)     phi = phi + twopi; | 
|---|
|  | 863 | tt = phi / piover2;//  ! in [0,4) | 
|---|
|  | 864 |  | 
|---|
|  | 865 | nl2 = 2*nside; | 
|---|
|  | 866 | nl4 = 4*nside; | 
|---|
|  | 867 | ncap  = nl2*(nside-1);// ! number of pixels in the north polar cap | 
|---|
|  | 868 | npix  = 12*nside*nside; | 
|---|
|  | 869 |  | 
|---|
|  | 870 | if( za <= z0 ) { | 
|---|
|  | 871 |  | 
|---|
|  | 872 | jp = (int)floor(nside*(0.5 + tt - z*0.75));// ! index of  ascending edge line | 
|---|
|  | 873 | jm = (int)floor(nside*(0.5 + tt + z*0.75));// ! index of descending edge line | 
|---|
|  | 874 |  | 
|---|
|  | 875 | ir = nside + 1 + jp - jm;// ! in {1,2n+1} (ring number counted from z=2/3) | 
|---|
|  | 876 | kshift = 0; | 
|---|
|  | 877 | if (fmod(ir,2)==0.) kshift = 1;// ! kshift=1 if ir even, 0 otherwise | 
|---|
|  | 878 |  | 
|---|
|  | 879 | ip = (int)floor( ( jp+jm - nside + kshift + 1 ) / 2 ) + 1;// ! in {1,4n} | 
|---|
|  | 880 | if( ip>nl4 ) ip = ip - nl4; | 
|---|
|  | 881 |  | 
|---|
|  | 882 | ipix1 = ncap + nl4*(ir-1) + ip ; | 
|---|
|  | 883 | } | 
|---|
|  | 884 | else { | 
|---|
|  | 885 |  | 
|---|
|  | 886 | tp = tt - floor(tt);//      !MOD(tt,1.d0) | 
|---|
|  | 887 | tmp = sqrt( 3.*(1. - za) ); | 
|---|
|  | 888 |  | 
|---|
|  | 889 | jp = (int)floor( nside * tp * tmp );// ! increasing edge line index | 
|---|
|  | 890 | jm = (int)floor( nside * (1. - tp) * tmp );// ! decreasing edge line index | 
|---|
|  | 891 |  | 
|---|
|  | 892 | ir = jp + jm + 1;//        ! ring number counted from the closest pole | 
|---|
|  | 893 | ip = (int)floor( tt * ir ) + 1;// ! in {1,4*ir} | 
|---|
|  | 894 | if( ip>4*ir ) ip = ip - 4*ir; | 
|---|
|  | 895 |  | 
|---|
|  | 896 | ipix1 = 2*ir*(ir-1) + ip; | 
|---|
|  | 897 | if( z<=0. ) { | 
|---|
|  | 898 | ipix1 = npix - 2*ir*(ir+1) + ip; | 
|---|
|  | 899 | } | 
|---|
|  | 900 | } | 
|---|
|  | 901 | return (ipix1 - 1);// ! in {0, npix-1} | 
|---|
|  | 902 | } | 
|---|
|  | 903 |  | 
|---|
|  | 904 | template<class T> | 
|---|
| [853] | 905 | int_4 SphereHEALPix<T>::ang2pix_nest(int_4 nside, double theta, double phi) const | 
|---|
| [843] | 906 | { | 
|---|
|  | 907 | /* | 
|---|
|  | 908 | ================================================== | 
|---|
|  | 909 | subroutine ang2pix_nest(nside, theta, phi, ipix) | 
|---|
|  | 910 | ================================================== | 
|---|
|  | 911 | c     gives the pixel number ipix (NESTED) | 
|---|
|  | 912 | c     corresponding to angles theta and phi | 
|---|
|  | 913 | c | 
|---|
|  | 914 | c     the computation is made to the highest resolution available (nside=8192) | 
|---|
|  | 915 | c     and then degraded to that required (by integer division) | 
|---|
|  | 916 | c     this doesn't cost more, and it makes sure | 
|---|
|  | 917 | c     that the treatement of round-off will be consistent | 
|---|
|  | 918 | c     for every resolution | 
|---|
|  | 919 | ================================================== | 
|---|
|  | 920 | */ | 
|---|
|  | 921 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur | 
|---|
|  | 922 | //  (16/12/98) | 
|---|
|  | 923 |  | 
|---|
|  | 924 | const PIXELS_XY& PXY= PIXELS_XY::instance(); | 
|---|
|  | 925 |  | 
|---|
|  | 926 | double    z, za, z0, tt, tp, tmp; | 
|---|
|  | 927 | int face_num,jp,jm; | 
|---|
|  | 928 | int ifp, ifm; | 
|---|
|  | 929 | int  ix, iy, ix_low, ix_hi, iy_low, iy_hi, ipf, ntt; | 
|---|
|  | 930 | double piover2(Pi/2.), twopi(2.*Pi); | 
|---|
|  | 931 | int ns_max(8192); | 
|---|
|  | 932 |  | 
|---|
|  | 933 | if( nside<1 || nside>ns_max ) { | 
|---|
|  | 934 | cout << "nside out of range" << endl; | 
|---|
|  | 935 | exit(0); | 
|---|
|  | 936 | } | 
|---|
|  | 937 | if( theta<0 || theta>Pi ) { | 
|---|
|  | 938 | cout << "theta out of range" << endl; | 
|---|
|  | 939 | exit(0); | 
|---|
|  | 940 | } | 
|---|
|  | 941 | z  = cos(theta); | 
|---|
|  | 942 | za = fabs(z); | 
|---|
|  | 943 | z0 = 2./3.; | 
|---|
|  | 944 | if( phi>=twopi ) phi = phi - twopi; | 
|---|
|  | 945 | if( phi<0. )    phi = phi + twopi; | 
|---|
|  | 946 | tt = phi / piover2;// ! in [0,4[ | 
|---|
|  | 947 | if( za<=z0 ) { // then ! equatorial region | 
|---|
|  | 948 |  | 
|---|
|  | 949 | //(the index of edge lines increase when the longitude=phi goes up) | 
|---|
|  | 950 | jp = (int)floor(ns_max*(0.5 + tt - z*0.75));// !  ascending edge line index | 
|---|
|  | 951 | jm = (int)floor(ns_max*(0.5 + tt + z*0.75));// ! descending edge line index | 
|---|
|  | 952 |  | 
|---|
|  | 953 | //c        finds the face | 
|---|
|  | 954 | ifp = jp / ns_max;//  ! in {0,4} | 
|---|
|  | 955 | ifm = jm / ns_max; | 
|---|
|  | 956 | if( ifp==ifm ) face_num = (int)fmod(ifp,4) + 4; //then  ! faces 4 to 7 | 
|---|
|  | 957 | else if( ifp<ifm ) face_num = (int)fmod(ifp,4); // (half-)faces 0 to 3 | 
|---|
|  | 958 | else face_num = (int)fmod(ifm,4) + 8;//! (half-)faces 8 to 11 | 
|---|
|  | 959 |  | 
|---|
|  | 960 | ix = (int)fmod(jm, ns_max); | 
|---|
|  | 961 | iy = ns_max - (int)fmod(jp, ns_max) - 1; | 
|---|
|  | 962 | } | 
|---|
|  | 963 | else { //! polar region, za > 2/3 | 
|---|
|  | 964 |  | 
|---|
|  | 965 | ntt = (int)floor(tt); | 
|---|
|  | 966 | if( ntt>=4 ) ntt = 3; | 
|---|
|  | 967 | tp = tt - ntt; | 
|---|
|  | 968 | tmp = sqrt( 3.*(1. - za) );//  ! in ]0,1] | 
|---|
|  | 969 |  | 
|---|
|  | 970 | //(the index of edge lines increase when distance from the closest pole goes up) | 
|---|
|  | 971 | jp = (int)floor(ns_max*tp*tmp); // ! line going toward the pole as phi increases | 
|---|
|  | 972 | jm = (int)floor(ns_max*(1.-tp)*tmp); // ! that one goes away of the closest pole | 
|---|
|  | 973 | jp = (int)min(ns_max-1, jp);// ! for points too close to the boundary | 
|---|
|  | 974 | jm = (int)min(ns_max-1, jm); | 
|---|
|  | 975 |  | 
|---|
|  | 976 | // finds the face and pixel's (x,y) | 
|---|
|  | 977 | if( z>=0 ) { | 
|---|
|  | 978 | face_num = ntt;//  ! in {0,3} | 
|---|
|  | 979 | ix = ns_max - jm - 1; | 
|---|
|  | 980 | iy = ns_max - jp - 1; | 
|---|
|  | 981 | } | 
|---|
|  | 982 | else { | 
|---|
|  | 983 | face_num = ntt + 8;// ! in {8,11} | 
|---|
|  | 984 | ix =  jp; | 
|---|
|  | 985 | iy =  jm; | 
|---|
|  | 986 | } | 
|---|
|  | 987 | } | 
|---|
|  | 988 |  | 
|---|
|  | 989 | ix_low = (int)fmod(ix,128); | 
|---|
|  | 990 | ix_hi  =     ix/128; | 
|---|
|  | 991 | iy_low = (int)fmod(iy,128); | 
|---|
|  | 992 | iy_hi  =     iy/128; | 
|---|
|  | 993 | ipf= (PXY.x2pix_(ix_hi)+PXY.y2pix_(iy_hi))*(128*128)+(PXY.x2pix_(ix_low)+PXY.y2pix_(iy_low)); | 
|---|
|  | 994 | //  ipf = ipf / pow(ns_max/nside,2.);//  ! in {0, nside**2 - 1} | 
|---|
|  | 995 | //  return ( ipf + face_num*pow(nside,2));//    ! in {0, 12*nside**2 - 1} | 
|---|
|  | 996 | // $CHECK$  Reza 25/10/99 , pow remplace par * | 
|---|
|  | 997 | ipf = ipf / ((ns_max/nside)*(ns_max/nside)); | 
|---|
|  | 998 | return (ipf + face_num*nside*nside); | 
|---|
|  | 999 | } | 
|---|
|  | 1000 |  | 
|---|
|  | 1001 | template<class T> | 
|---|
| [853] | 1002 | void SphereHEALPix<T>::pix2ang_ring(int_4 nside,int_4 ipix,double& theta,double& phi) const { | 
|---|
| [843] | 1003 | /* | 
|---|
|  | 1004 | =================================================== | 
|---|
|  | 1005 | c     gives theta and phi corresponding to pixel ipix (RING) | 
|---|
|  | 1006 | c     for a parameter nside | 
|---|
|  | 1007 | =================================================== | 
|---|
|  | 1008 | */ | 
|---|
|  | 1009 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur | 
|---|
|  | 1010 | //  (16/12/98) | 
|---|
|  | 1011 |  | 
|---|
|  | 1012 | int nl2, nl4, npix, ncap, iring, iphi, ip, ipix1; | 
|---|
|  | 1013 | double  fact1, fact2, fodd, hip, fihip; | 
|---|
|  | 1014 |  | 
|---|
|  | 1015 | int ns_max(8192); | 
|---|
|  | 1016 |  | 
|---|
|  | 1017 | if( nside<1 || nside>ns_max ) { | 
|---|
|  | 1018 | cout << "nside out of range" << endl; | 
|---|
|  | 1019 | exit(0); | 
|---|
|  | 1020 | } | 
|---|
|  | 1021 | npix = 12*nside*nside;      // ! total number of points | 
|---|
|  | 1022 | if( ipix<0 || ipix>npix-1 ) { | 
|---|
|  | 1023 | cout << "ipix out of range" << endl; | 
|---|
|  | 1024 | exit(0); | 
|---|
|  | 1025 | } | 
|---|
|  | 1026 |  | 
|---|
|  | 1027 | ipix1 = ipix + 1; // in {1, npix} | 
|---|
|  | 1028 | nl2 = 2*nside; | 
|---|
|  | 1029 | nl4 = 4*nside; | 
|---|
|  | 1030 | ncap = 2*nside*(nside-1);// ! points in each polar cap, =0 for nside =1 | 
|---|
|  | 1031 | fact1 = 1.5*nside; | 
|---|
|  | 1032 | fact2 = 3.0*nside*nside; | 
|---|
|  | 1033 |  | 
|---|
|  | 1034 | if( ipix1 <= ncap ) {  //! North Polar cap ------------- | 
|---|
|  | 1035 |  | 
|---|
|  | 1036 | hip   = ipix1/2.; | 
|---|
|  | 1037 | fihip = floor(hip); | 
|---|
|  | 1038 | iring = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;// ! counted from North pole | 
|---|
|  | 1039 | iphi  = ipix1 - 2*iring*(iring - 1); | 
|---|
|  | 1040 |  | 
|---|
|  | 1041 | theta = acos( 1. - iring*iring / fact2 ); | 
|---|
|  | 1042 | phi   = ((double)iphi - 0.5) * Pi/(2.*iring); | 
|---|
|  | 1043 | //    cout << theta << " " << phi << endl; | 
|---|
|  | 1044 | } | 
|---|
|  | 1045 | else if( ipix1 <= nl2*(5*nside+1) ) {//then ! Equatorial region ------ | 
|---|
|  | 1046 |  | 
|---|
|  | 1047 | ip    = ipix1 - ncap - 1; | 
|---|
|  | 1048 | iring = (int)floor( ip / nl4 ) + nside;// ! counted from North pole | 
|---|
|  | 1049 | iphi  = ip%nl4 + 1; | 
|---|
|  | 1050 |  | 
|---|
|  | 1051 | fodd  = 0.5 * (1 + (iring+nside)%2 );//  ! 1 if iring+nside is odd, 1/2 otherwise | 
|---|
|  | 1052 | theta = acos( (nl2 - iring) / fact1 ); | 
|---|
|  | 1053 | phi   = ((double)iphi - fodd) * Pi /(2.*nside); | 
|---|
|  | 1054 | } | 
|---|
|  | 1055 | else {//! South Polar cap ----------------------------------- | 
|---|
|  | 1056 |  | 
|---|
|  | 1057 | ip    = npix - ipix1 + 1; | 
|---|
|  | 1058 | hip   = ip/2.; | 
|---|
|  | 1059 | fihip = floor(hip); | 
|---|
|  | 1060 | iring = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;//     ! counted from South pole | 
|---|
|  | 1061 | iphi  = (int)(4.*iring + 1 - (ip - 2.*iring*(iring-1))); | 
|---|
|  | 1062 |  | 
|---|
|  | 1063 | theta = acos( -1. + iring*iring / fact2 ); | 
|---|
|  | 1064 | phi   = ((double)iphi - 0.5) * Pi/(2.*iring); | 
|---|
|  | 1065 | //    cout << theta << " " << phi << endl; | 
|---|
|  | 1066 | } | 
|---|
|  | 1067 | } | 
|---|
|  | 1068 |  | 
|---|
|  | 1069 | template<class T> | 
|---|
| [853] | 1070 | void SphereHEALPix<T>::pix2ang_nest(int_4 nside,int_4 ipix,double& theta,double& phi) const { | 
|---|
| [843] | 1071 | /* | 
|---|
|  | 1072 | ================================================== | 
|---|
|  | 1073 | subroutine pix2ang_nest(nside, ipix, theta, phi) | 
|---|
|  | 1074 | ================================================== | 
|---|
|  | 1075 | c     gives theta and phi corresponding to pixel ipix (NESTED) | 
|---|
|  | 1076 | c     for a parameter nside | 
|---|
|  | 1077 | ================================================== | 
|---|
|  | 1078 | */ | 
|---|
|  | 1079 | // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur | 
|---|
|  | 1080 | //  (16/12/98) | 
|---|
|  | 1081 |  | 
|---|
|  | 1082 | const PIXELS_XY& PXY= PIXELS_XY::instance(); | 
|---|
|  | 1083 |  | 
|---|
|  | 1084 | int npix, npface, face_num; | 
|---|
|  | 1085 | int ipf, ip_low, ip_trunc, ip_med, ip_hi; | 
|---|
|  | 1086 | int ix, iy, jrt, jr, nr, jpt, jp, kshift, nl4; | 
|---|
|  | 1087 | double z, fn, fact1, fact2; | 
|---|
|  | 1088 | double piover2(Pi/2.); | 
|---|
|  | 1089 | int ns_max(8192); | 
|---|
|  | 1090 |  | 
|---|
|  | 1091 | // ! coordinate of the lowest corner of each face | 
|---|
|  | 1092 | int jrll[12]={2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4};//! in unit of nside | 
|---|
|  | 1093 | int jpll[12]={1, 3, 5, 7, 0, 2, 4, 6, 1, 3, 5, 7};// ! in unit of nside/2 | 
|---|
|  | 1094 |  | 
|---|
|  | 1095 | if( nside<1 || nside>ns_max ) { | 
|---|
|  | 1096 | cout << "nside out of range" << endl; | 
|---|
|  | 1097 | exit(0); | 
|---|
|  | 1098 | } | 
|---|
|  | 1099 | npix = 12 * nside*nside; | 
|---|
|  | 1100 | if( ipix<0 || ipix>npix-1 ) { | 
|---|
|  | 1101 | cout << "ipix out of range" << endl; | 
|---|
|  | 1102 | exit(0); | 
|---|
|  | 1103 | } | 
|---|
|  | 1104 |  | 
|---|
|  | 1105 | fn = 1.*nside; | 
|---|
|  | 1106 | fact1 = 1./(3.*fn*fn); | 
|---|
|  | 1107 | fact2 = 2./(3.*fn); | 
|---|
|  | 1108 | nl4   = 4*nside; | 
|---|
|  | 1109 |  | 
|---|
|  | 1110 | //c     finds the face, and the number in the face | 
|---|
|  | 1111 | npface = nside*nside; | 
|---|
|  | 1112 |  | 
|---|
|  | 1113 | face_num = ipix/npface;//  ! face number in {0,11} | 
|---|
|  | 1114 | ipf = (int)fmod(ipix,npface);//  ! pixel number in the face {0,npface-1} | 
|---|
|  | 1115 |  | 
|---|
|  | 1116 | //c     finds the x,y on the face (starting from the lowest corner) | 
|---|
|  | 1117 | //c     from the pixel number | 
|---|
|  | 1118 | ip_low = (int)fmod(ipf,1024);//       ! content of the last 10 bits | 
|---|
|  | 1119 | ip_trunc =   ipf/1024 ;//       ! truncation of the last 10 bits | 
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|  | 1120 | ip_med = (int)fmod(ip_trunc,1024);//  ! content of the next 10 bits | 
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|  | 1121 | ip_hi  =     ip_trunc/1024   ;//! content of the high weight 10 bits | 
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|  | 1122 |  | 
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|  | 1123 | ix = 1024*PXY.pix2x_(ip_hi)+32*PXY.pix2x_(ip_med)+PXY.pix2x_(ip_low); | 
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|  | 1124 | iy = 1024*PXY.pix2y_(ip_hi)+32*PXY.pix2y_(ip_med)+PXY.pix2y_(ip_low); | 
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|  | 1125 |  | 
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|  | 1126 | //c     transforms this in (horizontal, vertical) coordinates | 
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|  | 1127 | jrt = ix + iy;//  ! 'vertical' in {0,2*(nside-1)} | 
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|  | 1128 | jpt = ix - iy;//  ! 'horizontal' in {-nside+1,nside-1} | 
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|  | 1129 |  | 
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|  | 1130 | //c     computes the z coordinate on the sphere | 
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|  | 1131 | //      jr =  jrll[face_num+1]*nside - jrt - 1;//   ! ring number in {1,4*nside-1} | 
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|  | 1132 | jr =  jrll[face_num]*nside - jrt - 1; | 
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|  | 1133 | nr = nside;//                  ! equatorial region (the most frequent) | 
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|  | 1134 | z  = (2*nside-jr)*fact2; | 
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|  | 1135 | kshift = (int)fmod(jr - nside, 2); | 
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|  | 1136 | if( jr<nside ) { //then     ! north pole region | 
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|  | 1137 | nr = jr; | 
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|  | 1138 | z = 1. - nr*nr*fact1; | 
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|  | 1139 | kshift = 0; | 
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|  | 1140 | } | 
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|  | 1141 | else { | 
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|  | 1142 | if( jr>3*nside ) {// then ! south pole region | 
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|  | 1143 | nr = nl4 - jr; | 
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|  | 1144 | z = - 1. + nr*nr*fact1; | 
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|  | 1145 | kshift = 0; | 
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|  | 1146 | } | 
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|  | 1147 | } | 
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|  | 1148 | theta = acos(z); | 
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|  | 1149 |  | 
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|  | 1150 | //c     computes the phi coordinate on the sphere, in [0,2Pi] | 
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|  | 1151 | //      jp = (jpll[face_num+1]*nr + jpt + 1 + kshift)/2;//  ! 'phi' number in the ring in {1,4*nr} | 
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|  | 1152 | jp = (jpll[face_num]*nr + jpt + 1 + kshift)/2; | 
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|  | 1153 | if( jp>nl4 ) jp = jp - nl4; | 
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|  | 1154 | if( jp<1 )   jp = jp + nl4; | 
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|  | 1155 | phi = (jp - (kshift+1)*0.5) * (piover2 / nr); | 
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|  | 1156 | } | 
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|  | 1157 |  | 
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|  | 1158 |  | 
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|  | 1159 |  | 
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|  | 1160 | template <class T> | 
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| [853] | 1161 | void SphereHEALPix<T>::print(ostream& os) const | 
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| [843] | 1162 | { | 
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|  | 1163 | if(mInfo_) os << "  DVList Info= " << *mInfo_ << endl; | 
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|  | 1164 | // | 
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|  | 1165 | os << " nSide_ = " << nSide_  << endl; | 
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|  | 1166 | os << " nPix_   = " << nPix_   << endl; | 
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|  | 1167 | os << " omeg_ = " << omeg_   << endl; | 
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|  | 1168 |  | 
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|  | 1169 | os << " content of pixels : "; | 
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|  | 1170 | for(int i=0; i < nPix_; i++) | 
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|  | 1171 | { | 
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|  | 1172 | if(i%5 == 0) os << endl; | 
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|  | 1173 | os <<  pixels_(i) <<", "; | 
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|  | 1174 | } | 
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|  | 1175 | os << endl; | 
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|  | 1176 |  | 
|---|
|  | 1177 | os << endl; | 
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|  | 1178 | //const PIXELS_XY& PXY= PIXELS_XY::instance(); | 
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|  | 1179 |  | 
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|  | 1180 | //os << endl;  os << " contenu des tableaux conversions "<<endl; | 
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|  | 1181 | //for(int i=0; i < 5; i++) | 
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|  | 1182 | //  { | 
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|  | 1183 | //   os<<PXY.pix2x_(i)<<", "<<PXY.pix2y_(i)<<", "<<PXY.x2pix_(i)<<", "<<PXY.y2pix_(i)<<endl; | 
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|  | 1184 | // } | 
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|  | 1185 | os << endl; | 
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|  | 1186 |  | 
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|  | 1187 | } | 
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|  | 1188 |  | 
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|  | 1189 |  | 
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|  | 1190 |  | 
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|  | 1191 | //******************************************************************* | 
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|  | 1192 |  | 
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|  | 1193 | #ifdef __CXX_PRAGMA_TEMPLATES__ | 
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| [853] | 1194 | #pragma define_template SphereHEALPix<uint_2> | 
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|  | 1195 | #pragma define_template SphereHEALPix<r_8> | 
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|  | 1196 | #pragma define_template SphereHEALPix<r_4> | 
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|  | 1197 | #pragma define_template SphereHEALPix< complex<r_4> > | 
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|  | 1198 | #pragma define_template SphereHEALPix< complex<r_8> > | 
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| [843] | 1199 | #endif | 
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|  | 1200 | #if defined(ANSI_TEMPLATES) || defined(GNU_TEMPLATES) | 
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| [853] | 1201 | template class SphereHEALPix<uint_2>; | 
|---|
|  | 1202 | template class SphereHEALPix<r_8>; | 
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|  | 1203 | template class SphereHEALPix<r_4>; | 
|---|
|  | 1204 | template class SphereHEALPix< complex<r_4> >; | 
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|  | 1205 | template class SphereHEALPix< complex<r_8> >; | 
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| [843] | 1206 | #endif | 
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|  | 1207 |  | 
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