| 1 | #include "machdefs.h"
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| 2 | #include <math.h>
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| 3 | #include <complex>
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| 4 | 
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| 5 | #include "pexceptions.h"
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| 6 | #include "fiondblock.h"
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| 7 | #include "spherehealpix.h"
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| 8 | #include "strutil.h"
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| 9 | 
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| 10 | extern "C" 
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| 11 | {
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| 12 | #include <stdio.h>
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| 13 | #include <stdlib.h>
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| 14 | #include <unistd.h>
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| 15 | }
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| 16 |       
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| 17 | 
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| 18 | //*******************************************************************
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| 19 | // Class PIXELS_XY 
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| 20 | // Construction des tableaux necessaires a la traduction des indices RING en 
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| 21 | // indices NESTED (ou l'inverse)
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| 22 | //*******************************************************************
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| 23 | 
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| 24 | PIXELS_XY::PIXELS_XY()
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| 25 | {
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| 26 |   pix2x_.ReSize(1024);
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| 27 |   pix2x_.Reset();
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| 28 |   pix2y_.ReSize(1024);
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| 29 |   pix2y_.Reset();
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| 30 |   x2pix_.ReSize(128);
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| 31 |   x2pix_.Reset();
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| 32 |   y2pix_.ReSize(128);
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| 33 |   y2pix_.Reset();
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| 34 |   mk_pix2xy(); 
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| 35 |   mk_xy2pix(); 
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| 36 | }
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| 37 | 
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| 38 | PIXELS_XY& PIXELS_XY::instance()
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| 39 | {
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| 40 |   static PIXELS_XY single;
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| 41 |   return (single);
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| 42 | }
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| 43 | 
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| 44 | void PIXELS_XY::mk_pix2xy() 
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| 45 | {
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| 46 |   /*
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| 47 |     ==================================================
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| 48 |     subroutine mk_pix2xy
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| 49 |     ==================================================
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| 50 |     c     constructs the array giving x and y in the face from pixel number
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| 51 |     c     for the nested (quad-cube like) ordering of pixels
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| 52 |     c
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| 53 |     c     the bits corresponding to x and y are interleaved in the pixel number
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| 54 |     c     one breaks up the pixel number by even and odd bits
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| 55 |     ==================================================
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| 56 |   */
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| 57 |   // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
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| 58 |   //  (16/12/98)
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| 59 | 
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| 60 |   int kpix, jpix, IX, IY, IP, ID;
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| 61 |   
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| 62 |   for(kpix = 0; kpix < 1024; kpix++) 
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| 63 |     {
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| 64 |       jpix = kpix;
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| 65 |       IX = 0;
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| 66 |       IY = 0;
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| 67 |       IP = 1 ;//  ! bit position (in x and y)
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| 68 |       while( jpix!=0 )
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| 69 |         { // ! go through all the bits
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| 70 |           ID=jpix%2;//  ! bit value (in kpix), goes in ix
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| 71 |           jpix = jpix/2;
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| 72 |           IX = ID*IP+IX;
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| 73 |       
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| 74 |           ID=jpix%2;//  ! bit value (in kpix), goes in iy
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| 75 |           jpix = jpix/2;
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| 76 |           IY = ID*IP+IY;
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| 77 |      
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| 78 |           IP = 2*IP;//        ! next bit (in x and y)
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| 79 |         }
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| 80 |       pix2x_(kpix) = IX;//     ! in 0,31
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| 81 |       pix2y_(kpix) = IY;//     ! in 0,31
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| 82 |     }
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| 83 | }
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| 84 | 
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| 85 | void PIXELS_XY::mk_xy2pix() 
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| 86 | {
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| 87 |   /*
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| 88 |     =================================================
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| 89 |     subroutine mk_xy2pix
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| 90 |     =================================================
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| 91 |     c     sets the array giving the number of the pixel lying in (x,y)
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| 92 |     c     x and y are in {1,128}
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| 93 |     c     the pixel number is in {0,128**2-1}
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| 94 |     c
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| 95 |     c     if  i-1 = sum_p=0  b_p * 2^p
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| 96 |     c     then ix = sum_p=0  b_p * 4^p
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| 97 |     c          iy = 2*ix
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| 98 |     c     ix + iy in {0, 128**2 -1}
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| 99 |     =================================================
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| 100 |   */
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| 101 |   // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
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| 102 |   //  (16/12/98)
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| 103 | 
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| 104 |   int K,IP,I,J,ID;
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| 105 |   for(I = 1; I <= 128; I++) 
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| 106 |     {
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| 107 |       J  = I-1;//            !pixel numbers
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| 108 |       K  = 0;//
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| 109 |       IP = 1;//
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| 110 |       truc : if( J==0 ) 
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| 111 |         {
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| 112 |           x2pix_(I-1) = K;
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| 113 |           y2pix_(I-1) = 2*K;
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| 114 |         }
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| 115 |       else 
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| 116 |         {
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| 117 |           ID = (int)fmod(J,2);
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| 118 |           J  = J/2;
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| 119 |           K  = IP*ID+K;
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| 120 |           IP = IP*4;
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| 121 |           goto truc;
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| 122 |         }
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| 123 |     }     
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| 124 | }
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| 125 | 
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| 126 | //*******************************************************************
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| 127 | //++ 
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| 128 | // Class        SphereHEALPix
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| 129 | //
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| 130 | // include      SphereHealpix.h strutil.h
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| 131 | //
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| 132 | //    Pixelisation Gorski  
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| 133 | //
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| 134 | //
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| 135 | //|    -----------------------------------------------------------------------
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| 136 | //|     version 0.8.2  Aug97 TAC  Eric Hivon, Kris Gorski
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| 137 | //|    -----------------------------------------------------------------------
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| 138 | //
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| 139 | //    the sphere is split in 12 diamond-faces containing nside**2 pixels each
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| 140 | //
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| 141 | //    the numbering of the pixels (in the nested scheme) is similar to
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| 142 | //    quad-cube
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| 143 | //    In each face the first pixel is in the lowest corner of the diamond
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| 144 | //
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| 145 | //    the faces are                    (x,y) coordinate on each face
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| 146 | //|        .   .   .   .   <--- North Pole
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| 147 | //|       / \ / \ / \ / \                          ^        ^     
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| 148 | //|      . 0 . 1 . 2 . 3 . <--- z = 2/3             \      /      
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| 149 | //|       \ / \ / \ / \ /                        y   \    /  x   
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| 150 | //|      4 . 5 . 6 . 7 . 4 <--- equator               \  /                     
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| 151 | //|       / \ / \ / \ / \                              \/        
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| 152 | //|      . 8 . 9 .10 .11 . <--- z = -2/3              (0,0) : lowest corner  
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| 153 | //|       \ / \ / \ / \ /                                  
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| 154 | //|        .   .   .   .   <--- South Pole
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| 155 | //|
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| 156 | //    phi:0               2Pi                                 
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| 157 | //
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| 158 | //    in the ring scheme pixels are numbered along the parallels
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| 159 | //    the first parallel is the one closest to the north pole and so on
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| 160 | //    on each parallel, pixels are numbered starting from the one closest
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| 161 | //    to phi = 0
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| 162 | //
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| 163 | //    nside MUST be a power of 2 (<= 8192)
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| 164 | //--
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| 165 | //++
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| 166 | //
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| 167 | // Links        Parents
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| 168 | //
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| 169 | //    SphericalMap 
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| 170 | //-- 
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| 171 | 
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| 172 | /* --Methode-- */
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| 173 | //++
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| 174 | // Titre        Constructors
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| 175 | //--
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| 176 | //++
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| 177 | 
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| 178 | template<class T>
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| 179 | SphereHEALPix<T>::SphereHEALPix() : pixels_(), sliceBeginIndex_(), 
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| 180 |                                                 sliceLenght_()
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| 181 | 
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| 182 | //--
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| 183 | {
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| 184 |   InitNul();
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| 185 |   //  SetTemp(false);
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| 186 | }
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| 187 | 
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| 188 | //++
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| 189 | template<class T>
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| 190 | SphereHEALPix<T>::SphereHEALPix(int_4 m)
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| 191 | 
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| 192 | //    m is the "nside" of the Gorski algorithm
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| 193 | //
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| 194 | //    The total number of pixels will be Npix =  12*nside**2
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| 195 | //
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| 196 | //    nside MUST be a power of 2 (<= 8192)
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| 197 | //--
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| 198 | {
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| 199 | 
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| 200 |   if(m <= 0 || m > 8192) 
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| 201 |     {
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| 202 |       cout << "SphereHEALPix : m hors bornes [0,8192], m= " << m << endl;
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| 203 |       throw RangeCheckError("SphereHEALPix<T>::SphereHEALPix() - Out of bound nside (< 8192)!");
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| 204 |     }
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| 205 |   // verifier que m est une puissance de deux 
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| 206 |   int x= m;
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| 207 |   while(x%2 == 0) x/=2;
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| 208 |   if(x != 1) 
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| 209 |     {  
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| 210 |       cout<<"SphereHEALPix: m doit etre une puissance de deux, m= "<<m<<endl;
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| 211 |       throw ParmError("SphereHEALPix<T>::SphereHEALPix() - nside != 2^n !");
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| 212 |     }
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| 213 |   InitNul();
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| 214 |   //  SetTemp(false);
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| 215 |   Pixelize(m);
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| 216 |   SetThetaSlices();
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| 217 | }
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| 218 | //++
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| 219 | template<class T>
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| 220 | SphereHEALPix<T>::SphereHEALPix(const SphereHEALPix<T>& s, bool share)
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| 221 |   : pixels_(s.pixels_, share), sliceBeginIndex_(s.sliceBeginIndex_, share), 
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| 222 |                                 sliceLenght_(s.sliceLenght_, share)
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| 223 | //    copy constructor
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| 224 | //--
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| 225 | {
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| 226 |   nSide_= s.nSide_;
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| 227 |   nPix_ = s.nPix_;
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| 228 |   omeg_ = s.omeg_;
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| 229 |   if(s.mInfo_) mInfo_= new DVList(*s.mInfo_);
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| 230 | }
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| 231 | //++
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| 232 | template<class T>
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| 233 | SphereHEALPix<T>::SphereHEALPix(const SphereHEALPix<T>& s)
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| 234 |   : pixels_(s.pixels_), sliceBeginIndex_(s.sliceBeginIndex_), 
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| 235 |                                 sliceLenght_(s.sliceLenght_)
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| 236 | //    copy constructor
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| 237 | //--
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| 238 | {
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| 239 |   nSide_= s.nSide_;
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| 240 |   nPix_ = s.nPix_;
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| 241 |   omeg_ = s.omeg_;
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| 242 |   if(s.mInfo_) mInfo_= new DVList(*s.mInfo_);
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| 243 |   //  CloneOrShare(s);
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| 244 | }
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| 245 | 
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| 246 | template<class T>
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| 247 | void SphereHEALPix<T>::CloneOrShare(const SphereHEALPix<T>& a)
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| 248 | {
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| 249 |   nSide_= a.nSide_;
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| 250 |   nPix_ = a.nPix_;
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| 251 |   omeg_ = a.omeg_;
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| 252 |   pixels_.CloneOrShare(a.pixels_);
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| 253 |   sliceBeginIndex_.CloneOrShare(a.sliceBeginIndex_);
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| 254 |   sliceLenght_.CloneOrShare(a.sliceLenght_);
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| 255 | 
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| 256 |   // pas forcement a conserver, pas forcement a cet endroit (GLM)
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| 257 |   //  if (a.IsTemp() ) SetTemp(true);
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| 258 | }
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| 259 | 
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| 260 | ////////////////////////// methodes de copie/share
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| 261 | template<class T>
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| 262 | SphereHEALPix<T>& SphereHEALPix<T>::Set(const SphereHEALPix<T>& a)
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| 263 | {
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| 264 |   if (this != &a) 
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| 265 |     { 
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| 266 |       
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| 267 |       if (a.NbPixels() < 1) 
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| 268 |         throw RangeCheckError("SphereHEALPix<T>::Set(a ) - Array a not allocated ! ");
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| 269 |       if (NbPixels() < 1) CloneOrShare(a);
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| 270 |       else CopyElt(a);
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| 271 |       
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| 272 |       
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| 273 |       if (mInfo_) delete mInfo_;
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| 274 |       mInfo_ = NULL;
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| 275 |       if (a.mInfo_) mInfo_ = new DVList(*(a.mInfo_));
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| 276 |     }
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| 277 |   return(*this);
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| 278 | }
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| 279 | 
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| 280 | template<class T>
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| 281 | SphereHEALPix<T>& SphereHEALPix<T>::CopyElt(const SphereHEALPix<T>& a)
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| 282 | {
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| 283 |   if (NbPixels() < 1) 
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| 284 |     throw RangeCheckError("SphereHEALPix<T>::CopyElt(const SphereHEALPix<T>& )  - Not Allocated Array ! ");
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| 285 |   if (NbPixels() != a.NbPixels()) 
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| 286 |     throw(SzMismatchError("SphereHEALPix<T>::CopyElt(const SphereHEALPix<T>&) SizeMismatch")) ;
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| 287 |   nSide_= a.nSide_;
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| 288 |   nPix_ = a.nPix_;
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| 289 |   omeg_ = a.omeg_;
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| 290 |   int k;
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| 291 |   for (k=0; k< nPix_; k++) pixels_(k) = a.pixels_(k);
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| 292 |   for (k=0; k< a.sliceBeginIndex_.Size(); k++) sliceBeginIndex_(k) = a.sliceBeginIndex_(k);
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| 293 |   for (k=0; k< a.sliceLenght_.Size(); k++) sliceLenght_(k) = a.sliceLenght_(k);
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| 294 |   return(*this);
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| 295 | }
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| 296 | //++
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| 297 | // Titre        Destructor
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| 298 | //--
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| 299 | //++
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| 300 | template<class T>
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| 301 | SphereHEALPix<T>::~SphereHEALPix()
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| 302 | 
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| 303 | //--
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| 304 | {
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| 305 | }
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| 306 | 
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| 307 | //++
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| 308 | // Titre        Public Methods
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| 309 | //--
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| 310 | 
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| 311 | //++
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| 312 | template<class T>
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| 313 | void SphereHEALPix<T>::Resize(int_4 m)
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| 314 | 
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| 315 | //    m is the "nside" of the Gorski algorithm
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| 316 | //
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| 317 | //    The total number of pixels will be Npix =  12*nside**2
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| 318 | //
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| 319 | //    nside MUST be a power of 2 (<= 8192)
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| 320 | //--
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| 321 | {
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| 322 |   if (m<=0 || m> 8192) {
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| 323 |     cout << "SphereHEALPix : m hors bornes [0,8192], m= " << m << endl;
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| 324 |     exit(1);
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| 325 |   }
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| 326 |   // verifier que m est une puissance de deux 
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| 327 |   int x= m;
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| 328 |   while (x%2==0) x/=2;
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| 329 |   if(x != 1) 
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| 330 |     {  
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| 331 |       cout<<"SphereHEALPix: m doit etre une puissance de deux, m= "<<m<<endl;
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| 332 |       exit(1);
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| 333 |     }
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| 334 |   InitNul();
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| 335 |   Pixelize(m);
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| 336 |   SetThetaSlices();
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| 337 | }
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| 338 | 
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| 339 | template<class T>
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| 340 | void  SphereHEALPix<T>::Pixelize( int_4 m) 
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| 341 | 
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| 342 | //    prépare la pixelisation Gorski (m a la même signification 
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| 343 | //    que pour le constructeur)
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| 344 | //
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| 345 | //    
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| 346 | {
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| 347 |   // On memorise les arguments d'appel
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| 348 |   nSide_= m;  
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| 349 | 
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| 350 |   // Nombre total de pixels sur la sphere entiere
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| 351 |   nPix_= 12*nSide_*nSide_;
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| 352 | 
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| 353 |   // pour le moment les tableaux qui suivent seront ranges dans l'ordre 
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| 354 |   // de l'indexation GORSKY "RING"
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| 355 |   // on pourra ulterieurement changer de strategie et tirer profit
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| 356 |   // de la dualite d'indexation GORSKY (RING et NEST) : tout dependra 
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| 357 |   // de pourquoi c'est faire
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| 358 | 
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| 359 |   // Creation et initialisation du vecteur des contenus des pixels 
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| 360 |   pixels_.ReSize(nPix_);
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| 361 |   pixels_.Reset();
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| 362 | 
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| 363 |   // solid angle per pixel   
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| 364 |   omeg_= 4.0*Pi/nPix_;
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| 365 | }
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| 366 | 
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| 367 | template<class T>
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| 368 | void SphereHEALPix<T>::InitNul()
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| 369 | //
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| 370 | //    initialise à zéro les variables de classe 
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| 371 | {
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| 372 |   nSide_= 0;
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| 373 |   nPix_ = 0;
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| 374 |   omeg_ = 0.;
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| 375 | //  pixels_.Reset();  -  Il ne faut pas mettre les pixels a zero si share !
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| 376 | }
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| 377 | 
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| 378 | /* --Methode-- */
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| 379 | //++
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| 380 | template<class T>
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| 381 | int_4 SphereHEALPix<T>::NbPixels() const
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| 382 | 
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| 383 | //    Retourne le nombre de pixels du découpage
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| 384 | //--
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| 385 | {  
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| 386 |   return(nPix_);
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| 387 | }
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| 388 | 
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| 389 | //++
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| 390 | template<class T>
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| 391 | uint_4 SphereHEALPix<T>::NbThetaSlices() const 
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| 392 | 
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| 393 | //    Return number of slices in theta direction on the  sphere
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| 394 | //--
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| 395 | {
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| 396 |   uint_4 nbslices = uint_4(4*nSide_-1);
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| 397 |   if (nSide_<=0) 
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| 398 |     {
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| 399 |       nbslices = 0;
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| 400 |       throw PException(" sphere not pixelized, NbSlice=0 ");
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| 401 |     }
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| 402 |   return nbslices;
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| 403 | }
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| 404 | 
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| 405 | //++
 | 
|---|
| 406 | template<class T>
 | 
|---|
| 407 | void SphereHEALPix<T>::GetThetaSlice(int_4 index,r_8& theta,TVector<r_8>& phi,TVector<T>& value) const 
 | 
|---|
| 408 | 
 | 
|---|
| 409 | //    For a theta-slice with index 'index', return : 
 | 
|---|
| 410 | //
 | 
|---|
| 411 | //    the corresponding "theta" 
 | 
|---|
| 412 | //
 | 
|---|
| 413 | //    a vector containing the phi's of the pixels of the slice
 | 
|---|
| 414 | //
 | 
|---|
| 415 | //    a vector containing the corresponding values of pixels 
 | 
|---|
| 416 | //
 | 
|---|
| 417 | //--
 | 
|---|
| 418 | {
 | 
|---|
| 419 | 
 | 
|---|
| 420 |   if (index<0 || index >= NbThetaSlices()) 
 | 
|---|
| 421 |     {
 | 
|---|
| 422 |       // THROW(out_of_range("SphereHEALPix::PIxVal Pixel index out of range")); 
 | 
|---|
| 423 |       cout << " SphereHEALPix::GetThetaSlice : Pixel index out of range" <<endl;
 | 
|---|
| 424 |       throw RangeCheckError(" SphereHEALPix::GetThetaSlice : Pixel index out of range");
 | 
|---|
| 425 |     }
 | 
|---|
| 426 | 
 | 
|---|
| 427 | 
 | 
|---|
| 428 |   int_4 iring= sliceBeginIndex_(index);
 | 
|---|
| 429 |   int_4 lring  =  sliceLenght_(index);
 | 
|---|
| 430 | 
 | 
|---|
| 431 |    phi.ReSize(lring);
 | 
|---|
| 432 |    value.ReSize(lring);
 | 
|---|
| 433 | 
 | 
|---|
| 434 |   double TH= 0.;
 | 
|---|
| 435 |   double FI= 0.;
 | 
|---|
| 436 |   for(int_4 kk = 0; kk < lring;kk++) 
 | 
|---|
| 437 |     {
 | 
|---|
| 438 |       PixThetaPhi(kk+iring,TH,FI);
 | 
|---|
| 439 |       phi(kk)= FI;
 | 
|---|
| 440 |       value(kk)= PixVal(kk+iring);
 | 
|---|
| 441 |     }
 | 
|---|
| 442 |   theta= TH;
 | 
|---|
| 443 | }
 | 
|---|
| 444 | //++
 | 
|---|
| 445 | //++
 | 
|---|
| 446 | 
 | 
|---|
| 447 | template<class T>
 | 
|---|
| 448 | void SphereHEALPix<T>::GetThetaSlice(int_4 sliceIndex,r_8& theta, r_8& phi0, TVector<int_4>& pixelIndices,TVector<T>& value) const 
 | 
|---|
| 449 | 
 | 
|---|
| 450 | //    For a theta-slice with index 'sliceIndex', return : 
 | 
|---|
| 451 | //
 | 
|---|
| 452 | //    the corresponding "theta" 
 | 
|---|
| 453 | //    the corresponding "phi" for first pixel of the slice 
 | 
|---|
| 454 | //
 | 
|---|
| 455 | //    a vector containing the indices of the pixels of the slice
 | 
|---|
| 456 | //    (equally distributed in phi)
 | 
|---|
| 457 | //
 | 
|---|
| 458 | //    a vector containing the corresponding values of pixels 
 | 
|---|
| 459 | //
 | 
|---|
| 460 | //--
 | 
|---|
| 461 | {
 | 
|---|
| 462 | 
 | 
|---|
| 463 |   if (sliceIndex<0 || sliceIndex >= NbThetaSlices()) 
 | 
|---|
| 464 |     {
 | 
|---|
| 465 |       // THROW(out_of_range("SphereHEALPix::PIxVal Pixel index out of range")); 
 | 
|---|
| 466 |       cout << " SphereHEALPix::GetThetaSlice : Pixel index out of range" <<endl;
 | 
|---|
| 467 |       throw RangeCheckError(" SphereHEALPix::GetThetaSlice : Pixel index out of range");
 | 
|---|
| 468 |     }
 | 
|---|
| 469 |   int_4 iring= sliceBeginIndex_(sliceIndex);
 | 
|---|
| 470 |   int_4 lring  =  sliceLenght_(sliceIndex);
 | 
|---|
| 471 |   pixelIndices.ReSize(lring);
 | 
|---|
| 472 |   value.ReSize(lring);
 | 
|---|
| 473 | 
 | 
|---|
| 474 |   for(int_4 kk = 0; kk < lring;kk++) 
 | 
|---|
| 475 |     {
 | 
|---|
| 476 |       pixelIndices(kk)= kk+iring;
 | 
|---|
| 477 |       value(kk)= PixVal(kk+iring);
 | 
|---|
| 478 |     }
 | 
|---|
| 479 |   PixThetaPhi(iring, theta, phi0);
 | 
|---|
| 480 | }
 | 
|---|
| 481 | //++
 | 
|---|
| 482 | template<class T>
 | 
|---|
| 483 | void SphereHEALPix<T>::SetThetaSlices()  
 | 
|---|
| 484 | 
 | 
|---|
| 485 | //--
 | 
|---|
| 486 | {
 | 
|---|
| 487 |   sliceBeginIndex_.ReSize(4*nSide_-1);
 | 
|---|
| 488 |   sliceLenght_.ReSize(4*nSide_-1);
 | 
|---|
| 489 |   int sliceIndex;
 | 
|---|
| 490 |   for (sliceIndex=0; sliceIndex<  nSide_-1; sliceIndex++)
 | 
|---|
| 491 |     {
 | 
|---|
| 492 |       sliceBeginIndex_(sliceIndex)  = 2*sliceIndex*(sliceIndex+1);
 | 
|---|
| 493 |       sliceLenght_(sliceIndex) = 4*(sliceIndex+1);
 | 
|---|
| 494 |     }
 | 
|---|
| 495 |   for (sliceIndex= nSide_-1; sliceIndex<  3*nSide_; sliceIndex++)
 | 
|---|
| 496 |     {
 | 
|---|
| 497 |       sliceBeginIndex_(sliceIndex)  = 2*nSide_*(2*sliceIndex-nSide_+1);
 | 
|---|
| 498 |       sliceLenght_(sliceIndex) = 4*nSide_;
 | 
|---|
| 499 |     }
 | 
|---|
| 500 |   for (sliceIndex= 3*nSide_; sliceIndex< 4*nSide_-1; sliceIndex++)
 | 
|---|
| 501 |     {
 | 
|---|
| 502 |       int_4 nc= 4*nSide_-1-sliceIndex;
 | 
|---|
| 503 |       sliceBeginIndex_(sliceIndex)  = nPix_-2*nc*(nc+1); 
 | 
|---|
| 504 |       sliceLenght_(sliceIndex) = 4*nc;
 | 
|---|
| 505 |     }
 | 
|---|
| 506 | }
 | 
|---|
| 507 | 
 | 
|---|
| 508 | /* --Methode-- */
 | 
|---|
| 509 | //++
 | 
|---|
| 510 | template<class T>
 | 
|---|
| 511 | T& SphereHEALPix<T>::PixVal(int_4 k)
 | 
|---|
| 512 | 
 | 
|---|
| 513 | //    Return value of  pixel with "RING" index k 
 | 
|---|
| 514 | //--
 | 
|---|
| 515 | {
 | 
|---|
| 516 |   if((k < 0) || (k >= nPix_)) 
 | 
|---|
| 517 |     {
 | 
|---|
| 518 |       throw RangeCheckError("SphereHEALPix::PIxVal Pixel index out of range");
 | 
|---|
| 519 |     }
 | 
|---|
| 520 |   return pixels_(k);
 | 
|---|
| 521 | }
 | 
|---|
| 522 | 
 | 
|---|
| 523 | /* --Methode-- */
 | 
|---|
| 524 | //++
 | 
|---|
| 525 | template<class T>
 | 
|---|
| 526 | T const& SphereHEALPix<T>::PixVal(int_4 k) const
 | 
|---|
| 527 | 
 | 
|---|
| 528 | //    Return value of  pixel with "RING" index k 
 | 
|---|
| 529 | //--
 | 
|---|
| 530 | {
 | 
|---|
| 531 |   if((k < 0) || (k >= nPix_)) 
 | 
|---|
| 532 |     {
 | 
|---|
| 533 |       throw RangeCheckError("SphereHEALPix::PIxVal Pixel index out of range");
 | 
|---|
| 534 |     }
 | 
|---|
| 535 |   return *(pixels_.Data()+k);
 | 
|---|
| 536 | }
 | 
|---|
| 537 | 
 | 
|---|
| 538 | //++
 | 
|---|
| 539 | template<class T>
 | 
|---|
| 540 | T& SphereHEALPix<T>::PixValNest(int_4 k)
 | 
|---|
| 541 | 
 | 
|---|
| 542 | //    Return value of  pixel with "NESTED" index k 
 | 
|---|
| 543 | //--
 | 
|---|
| 544 | {
 | 
|---|
| 545 |   if((k < 0) || (k >= nPix_)) 
 | 
|---|
| 546 |     { 
 | 
|---|
| 547 |       throw RangeCheckError("SphereHEALPix::PIxValNest Pixel index out of range");
 | 
|---|
| 548 |     }
 | 
|---|
| 549 |   return pixels_(nest2ring(nSide_,k));
 | 
|---|
| 550 | }
 | 
|---|
| 551 | //++
 | 
|---|
| 552 | 
 | 
|---|
| 553 | template<class T>
 | 
|---|
| 554 | T const& SphereHEALPix<T>::PixValNest(int_4 k) const
 | 
|---|
| 555 | 
 | 
|---|
| 556 | //    Return value of  pixel with "NESTED" index k 
 | 
|---|
| 557 | //--
 | 
|---|
| 558 | {
 | 
|---|
| 559 |   if((k < 0) || (k >= nPix_)) 
 | 
|---|
| 560 |     { 
 | 
|---|
| 561 |       throw RangeCheckError("SphereHEALPix::PIxValNest Pixel index out of range");
 | 
|---|
| 562 |   }
 | 
|---|
| 563 |   int_4 pix= nest2ring(nSide_,k);
 | 
|---|
| 564 |   return *(pixels_.Data()+pix);
 | 
|---|
| 565 | }
 | 
|---|
| 566 | 
 | 
|---|
| 567 | /* --Methode-- */
 | 
|---|
| 568 | //++
 | 
|---|
| 569 | template<class T>
 | 
|---|
| 570 | bool SphereHEALPix<T>::ContainsSph(double /*theta*/, double /*phi*/) const
 | 
|---|
| 571 | //--
 | 
|---|
| 572 | {
 | 
|---|
| 573 | return(true);
 | 
|---|
| 574 | }
 | 
|---|
| 575 | 
 | 
|---|
| 576 | /* --Methode-- */
 | 
|---|
| 577 | //++
 | 
|---|
| 578 | template<class T>
 | 
|---|
| 579 | int_4 SphereHEALPix<T>::PixIndexSph(double theta,double phi) const
 | 
|---|
| 580 | 
 | 
|---|
| 581 | //    Return "RING" index of the pixel corresponding to 
 | 
|---|
| 582 | //    direction (theta, phi).
 | 
|---|
| 583 | //--
 | 
|---|
| 584 | {
 | 
|---|
| 585 |   return ang2pix_ring(nSide_,theta,phi);
 | 
|---|
| 586 | }
 | 
|---|
| 587 | 
 | 
|---|
| 588 | //++
 | 
|---|
| 589 | template<class T>
 | 
|---|
| 590 | int_4 SphereHEALPix<T>::PixIndexSphNest(double theta,double  phi) const
 | 
|---|
| 591 | 
 | 
|---|
| 592 | //    Return "NESTED" index of the pixel corresponding to 
 | 
|---|
| 593 | //    direction (theta, phi).
 | 
|---|
| 594 | //--
 | 
|---|
| 595 | {
 | 
|---|
| 596 |   return ang2pix_nest(nSide_,theta,phi);
 | 
|---|
| 597 | }
 | 
|---|
| 598 | 
 | 
|---|
| 599 | 
 | 
|---|
| 600 | /* --Methode-- */
 | 
|---|
| 601 | //++
 | 
|---|
| 602 | template<class T>
 | 
|---|
| 603 | void SphereHEALPix<T>::PixThetaPhi(int_4 k,double& theta,double& phi) const
 | 
|---|
| 604 | 
 | 
|---|
| 605 | //   Return (theta,phi) coordinates of middle of  pixel with "RING" index k
 | 
|---|
| 606 | //--
 | 
|---|
| 607 | {
 | 
|---|
| 608 |   pix2ang_ring(nSide_,k,theta,phi);
 | 
|---|
| 609 | }
 | 
|---|
| 610 | 
 | 
|---|
| 611 | template <class T>
 | 
|---|
| 612 | T SphereHEALPix<T>::SetPixels(T v)
 | 
|---|
| 613 | {
 | 
|---|
| 614 | pixels_.Reset(v);
 | 
|---|
| 615 | return(v);
 | 
|---|
| 616 | }
 | 
|---|
| 617 | 
 | 
|---|
| 618 | //++
 | 
|---|
| 619 | template<class T>
 | 
|---|
| 620 | double SphereHEALPix<T>::PixSolAngle(int_4 /*dummy*/) const
 | 
|---|
| 621 | //    Pixel Solid angle  (steradians)
 | 
|---|
| 622 | //    All the pixels have the same solid angle. The dummy argument is
 | 
|---|
| 623 | //    for compatibility with eventual pixelizations which would not 
 | 
|---|
| 624 | //    fulfil this requirement.
 | 
|---|
| 625 | //--
 | 
|---|
| 626 | {
 | 
|---|
| 627 |   return omeg_;
 | 
|---|
| 628 | }
 | 
|---|
| 629 | 
 | 
|---|
| 630 | //++
 | 
|---|
| 631 | template<class T>
 | 
|---|
| 632 | void SphereHEALPix<T>::PixThetaPhiNest(int_4 k,double& theta,double& phi) const
 | 
|---|
| 633 | 
 | 
|---|
| 634 | //   Return (theta,phi) coordinates of middle of  pixel with "NESTED" index k
 | 
|---|
| 635 | //--
 | 
|---|
| 636 | {   
 | 
|---|
| 637 |   pix2ang_nest(nSide_,k,theta,phi);
 | 
|---|
| 638 | }
 | 
|---|
| 639 | 
 | 
|---|
| 640 | //++
 | 
|---|
| 641 | template<class T>
 | 
|---|
| 642 | int_4 SphereHEALPix<T>::NestToRing(int_4 k) const
 | 
|---|
| 643 | 
 | 
|---|
| 644 | //    translation from NESTED index  into RING index 
 | 
|---|
| 645 | //
 | 
|---|
| 646 | //--
 | 
|---|
| 647 | {
 | 
|---|
| 648 |   return  nest2ring(nSide_,k);
 | 
|---|
| 649 | }
 | 
|---|
| 650 | 
 | 
|---|
| 651 | //++
 | 
|---|
| 652 | template<class T>
 | 
|---|
| 653 | int_4 SphereHEALPix<T>::RingToNest(int_4 k) const
 | 
|---|
| 654 | //
 | 
|---|
| 655 | //    translation from  RING index  into NESTED index 
 | 
|---|
| 656 | //
 | 
|---|
| 657 | //--
 | 
|---|
| 658 | {
 | 
|---|
| 659 |   return  ring2nest(nSide_,k);
 | 
|---|
| 660 | }
 | 
|---|
| 661 | 
 | 
|---|
| 662 | 
 | 
|---|
| 663 | template<class T>
 | 
|---|
| 664 | int_4 SphereHEALPix<T>::nest2ring(int_4 nside, int_4 ipnest) const 
 | 
|---|
| 665 | {
 | 
|---|
| 666 |   /*
 | 
|---|
| 667 |     ====================================================
 | 
|---|
| 668 |     subroutine nest2ring(nside, ipnest, ipring)
 | 
|---|
| 669 |     ====================================================
 | 
|---|
| 670 |     c     conversion from NESTED to RING pixel number
 | 
|---|
| 671 |     ====================================================
 | 
|---|
| 672 |   */
 | 
|---|
| 673 |   // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
 | 
|---|
| 674 |   //  (16/12/98)
 | 
|---|
| 675 |   
 | 
|---|
| 676 |   const PIXELS_XY& PXY= PIXELS_XY::instance();
 | 
|---|
| 677 | 
 | 
|---|
| 678 |   int npix, npface, face_num, ncap, n_before;
 | 
|---|
| 679 |   int ipf, ip_low, ip_trunc, ip_med, ip_hi;
 | 
|---|
| 680 |   int ix, iy, jrt, jr, nr, jpt, jp, kshift, nl4;
 | 
|---|
| 681 |   int ns_max=8192;
 | 
|---|
| 682 |   int jrll[12]={2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4};
 | 
|---|
| 683 |   int jpll[12]={1, 3, 5, 7, 0, 2, 4, 6, 1, 3, 5, 7};
 | 
|---|
| 684 |   
 | 
|---|
| 685 |   if(  nside<1 ||  nside>ns_max ) {
 | 
|---|
| 686 |     cout << "nside out of range" << endl;
 | 
|---|
| 687 |     exit(0);
 | 
|---|
| 688 |   }
 | 
|---|
| 689 |   npix = 12 *  nside* nside;
 | 
|---|
| 690 |   if( ipnest<0 || ipnest>npix-1 ) {
 | 
|---|
| 691 |     cout << "ipnest out of range" << endl;
 | 
|---|
| 692 |     exit(0);
 | 
|---|
| 693 |   }
 | 
|---|
| 694 | 
 | 
|---|
| 695 |   ncap  = 2* nside*( nside-1);// ! number of points in the North Polar cap
 | 
|---|
| 696 |   nl4   = 4* nside;
 | 
|---|
| 697 |   
 | 
|---|
| 698 |   //c     finds the face, and the number in the face
 | 
|---|
| 699 |   npface =  nside* nside;
 | 
|---|
| 700 |   //cccccc      ip = ipnest - 1         ! in {0,npix-1}
 | 
|---|
| 701 |   
 | 
|---|
| 702 |   face_num = ipnest/npface;//  ! face number in {0,11}
 | 
|---|
| 703 |   ipf =ipnest%npface;//  ! pixel number in the face {0,npface-1}
 | 
|---|
| 704 |   //c     finds the x,y on the face (starting from the lowest corner)
 | 
|---|
| 705 |   //c     from the pixel number
 | 
|---|
| 706 |   ip_low=ipf%1024;                //   ! content of the last 10 bits
 | 
|---|
| 707 |   ip_trunc =   ipf/1024;         //    ! truncation of the last 10 bits
 | 
|---|
| 708 |   ip_med=ip_trunc%1024;         //     ! content of the next 10 bits
 | 
|---|
| 709 |   ip_hi  =     ip_trunc/1024;//   ! content of the high weight 10 bits
 | 
|---|
| 710 |   
 | 
|---|
| 711 |   ix = 1024*PXY.pix2x_(ip_hi)+32*PXY.pix2x_(ip_med)+PXY.pix2x_(ip_low);
 | 
|---|
| 712 |   iy = 1024*PXY.pix2y_(ip_hi)+32*PXY.pix2y_(ip_med)+PXY.pix2y_(ip_low);
 | 
|---|
| 713 |   
 | 
|---|
| 714 |   //c     transforms this in (horizontal, vertical) coordinates
 | 
|---|
| 715 |   jrt = ix + iy;//  ! 'vertical' in {0,2*(nside-1)}
 | 
|---|
| 716 |   jpt = ix - iy;//  ! 'horizontal' in {-nside+1,nside-1}
 | 
|---|
| 717 |   
 | 
|---|
| 718 |   //c     computes the z coordinate on the sphere
 | 
|---|
| 719 |   //      jr =  jrll[face_num+1]*nside - jrt - 1;//   ! ring number in {1,4*nside-1}
 | 
|---|
| 720 |   jr =  jrll[face_num]*nside - jrt - 1;
 | 
|---|
| 721 |   nr = nside;//                  ! equatorial region (the most frequent)
 | 
|---|
| 722 |   n_before = ncap + nl4 * (jr - nside);
 | 
|---|
| 723 |   kshift=(jr - nside)%2;
 | 
|---|
| 724 |   if( jr<nside ) {//then     ! north pole region
 | 
|---|
| 725 |     nr = jr;
 | 
|---|
| 726 |     n_before = 2 * nr * (nr - 1);
 | 
|---|
| 727 |     kshift = 0;
 | 
|---|
| 728 |   }
 | 
|---|
| 729 |   else if( jr>3*nside ) {//then ! south pole region
 | 
|---|
| 730 |     nr = nl4 - jr;
 | 
|---|
| 731 |     n_before = npix - 2 * (nr + 1) * nr;
 | 
|---|
| 732 |     kshift = 0;
 | 
|---|
| 733 |   }
 | 
|---|
| 734 |   
 | 
|---|
| 735 |   //c     computes the phi coordinate on the sphere, in [0,2Pi]
 | 
|---|
| 736 |   jp = (jpll[face_num]*nr + jpt + 1 + kshift)/2;//  ! 'phi' number in the ring in {1,4*nr}
 | 
|---|
| 737 |   
 | 
|---|
| 738 |   if( jp>nl4 ) jp = jp - nl4;
 | 
|---|
| 739 |   if( jp<1 )   jp = jp + nl4;
 | 
|---|
| 740 |   
 | 
|---|
| 741 |   int aux=n_before + jp - 1;
 | 
|---|
| 742 |   return (n_before + jp - 1);// ! in {0, npix-1}
 | 
|---|
| 743 | }
 | 
|---|
| 744 | 
 | 
|---|
| 745 | template<class T>
 | 
|---|
| 746 | int_4 SphereHEALPix<T>::ring2nest(int_4 nside, int_4 ipring) const 
 | 
|---|
| 747 | {
 | 
|---|
| 748 |   /*
 | 
|---|
| 749 |     ==================================================
 | 
|---|
| 750 |     subroutine ring2nest(nside, ipring, ipnest)
 | 
|---|
| 751 |     ==================================================
 | 
|---|
| 752 |     c     conversion from RING to NESTED pixel number
 | 
|---|
| 753 |     ==================================================
 | 
|---|
| 754 |   */
 | 
|---|
| 755 |   // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
 | 
|---|
| 756 |   //  (16/12/98)
 | 
|---|
| 757 | 
 | 
|---|
| 758 |   const PIXELS_XY& PXY= PIXELS_XY::instance();
 | 
|---|
| 759 | 
 | 
|---|
| 760 |   double fihip, hip;
 | 
|---|
| 761 |   int npix, nl2, nl4, ncap, ip, iphi, ipt, ipring1;
 | 
|---|
| 762 |   int     kshift, face_num, nr;
 | 
|---|
| 763 |   int irn, ire, irm, irs, irt, ifm , ifp;
 | 
|---|
| 764 |   int ix, iy, ix_low, ix_hi, iy_low, iy_hi, ipf;
 | 
|---|
| 765 |   int ns_max(8192);
 | 
|---|
| 766 |   
 | 
|---|
| 767 |   // coordinate of the lowest corner of each face
 | 
|---|
| 768 |   int jrll[12]={2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4};// ! in unit of nside
 | 
|---|
| 769 |   int jpll[12]={1, 3, 5, 7, 0, 2, 4, 6, 1, 3, 5, 7};//! in unit of nside/2
 | 
|---|
| 770 |   
 | 
|---|
| 771 |   if( nside<1 || nside>ns_max ) {
 | 
|---|
| 772 |     cout << "nside out of range" << endl;
 | 
|---|
| 773 |     exit(0);
 | 
|---|
| 774 |   }
 | 
|---|
| 775 |   npix = 12 * nside*nside;
 | 
|---|
| 776 |   if( ipring<0 || ipring>npix-1 ) {
 | 
|---|
| 777 |     cout << "ipring out of range" << endl;
 | 
|---|
| 778 |     exit(0);
 | 
|---|
| 779 |   }
 | 
|---|
| 780 |   
 | 
|---|
| 781 |   nl2 = 2*nside;
 | 
|---|
| 782 |   nl4 = 4*nside;
 | 
|---|
| 783 |   npix = 12*nside*nside;//      ! total number of points
 | 
|---|
| 784 |   ncap = 2*nside*(nside-1);// ! points in each polar cap, =0 for nside =1
 | 
|---|
| 785 |   ipring1 = ipring + 1;
 | 
|---|
| 786 |   
 | 
|---|
| 787 |   //c     finds the ring number, the position of the ring and the face number
 | 
|---|
| 788 |   if( ipring1<=ncap ) {//then
 | 
|---|
| 789 |     
 | 
|---|
| 790 |     hip   = ipring1/2.;
 | 
|---|
| 791 |     fihip = floor ( hip );
 | 
|---|
| 792 |     irn   = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;// ! counted from North pole
 | 
|---|
| 793 |     iphi  = ipring1 - 2*irn*(irn - 1);
 | 
|---|
| 794 |     
 | 
|---|
| 795 |     kshift = 0;
 | 
|---|
| 796 |     nr = irn   ;//               ! 1/4 of the number of points on the current ring
 | 
|---|
| 797 |     face_num = (iphi-1) / irn;// ! in {0,3}
 | 
|---|
| 798 |   }
 | 
|---|
| 799 |   else if( ipring1<=nl2*(5*nside+1) ) {//then
 | 
|---|
| 800 |     
 | 
|---|
| 801 |     ip    = ipring1 - ncap - 1;
 | 
|---|
| 802 |     irn   = (int)floor( ip / nl4 ) + nside;//               ! counted from North pole
 | 
|---|
| 803 |     iphi  = (int)fmod(ip,nl4) + 1;
 | 
|---|
| 804 |     
 | 
|---|
| 805 |     kshift  = (int)fmod(irn+nside,2);//  ! 1 if irn+nside is odd, 0 otherwise
 | 
|---|
| 806 |     nr = nside;
 | 
|---|
| 807 |     ire =  irn - nside + 1;// ! in {1, 2*nside +1}
 | 
|---|
| 808 |     irm =  nl2 + 2 - ire;
 | 
|---|
| 809 |     ifm = (iphi - ire/2 + nside -1) / nside;// ! face boundary
 | 
|---|
| 810 |     ifp = (iphi - irm/2 + nside -1) / nside;
 | 
|---|
| 811 |     if( ifp==ifm ) {//then          ! faces 4 to 7
 | 
|---|
| 812 |       face_num = (int)fmod(ifp,4) + 4;
 | 
|---|
| 813 |     }
 | 
|---|
| 814 |     else if( ifp + 1==ifm ) {//then ! (half-)faces 0 to 3
 | 
|---|
| 815 |       face_num = ifp;
 | 
|---|
| 816 |     }
 | 
|---|
| 817 |     else if( ifp - 1==ifm ) {//then ! (half-)faces 8 to 11
 | 
|---|
| 818 |       face_num = ifp + 7;
 | 
|---|
| 819 |     }
 | 
|---|
| 820 |   }
 | 
|---|
| 821 |   else {
 | 
|---|
| 822 |     
 | 
|---|
| 823 |     ip    = npix - ipring1 + 1;
 | 
|---|
| 824 |     hip   = ip/2.;
 | 
|---|
| 825 |     fihip = floor ( hip );
 | 
|---|
| 826 |     irs   = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;//  ! counted from South pole
 | 
|---|
| 827 |     iphi  = 4*irs + 1 - (ip - 2*irs*(irs-1));
 | 
|---|
| 828 |     
 | 
|---|
| 829 |     kshift = 0;
 | 
|---|
| 830 |     nr = irs;
 | 
|---|
| 831 |     irn   = nl4 - irs;
 | 
|---|
| 832 |     face_num = (iphi-1) / irs + 8;// ! in {8,11}
 | 
|---|
| 833 |   }
 | 
|---|
| 834 |   
 | 
|---|
| 835 |   //c     finds the (x,y) on the face
 | 
|---|
| 836 |   irt =   irn  - jrll[face_num]*nside + 1;//       ! in {-nside+1,0}
 | 
|---|
| 837 |   ipt = 2*iphi - jpll[face_num]*nr - kshift - 1;// ! in {-nside+1,nside-1}
 | 
|---|
| 838 | 
 | 
|---|
| 839 | 
 | 
|---|
| 840 |   if( ipt>=nl2 ) ipt = ipt - 8*nside;// ! for the face #4
 | 
|---|
| 841 |   
 | 
|---|
| 842 |   ix =  (ipt - irt ) / 2;
 | 
|---|
| 843 |   iy = -(ipt + irt ) / 2;
 | 
|---|
| 844 |   
 | 
|---|
| 845 |   ix_low = (int)fmod(ix,128);
 | 
|---|
| 846 |   ix_hi  = ix/128;
 | 
|---|
| 847 |   iy_low = (int)fmod(iy,128);
 | 
|---|
| 848 |   iy_hi  = iy/128;
 | 
|---|
| 849 |   ipf=(PXY.x2pix_(ix_hi)+PXY.y2pix_(iy_hi))*(128*128)+(PXY.x2pix_(ix_low)+PXY.y2pix_(iy_low));
 | 
|---|
| 850 | 
 | 
|---|
| 851 |   return (ipf + face_num* nside *nside);//   ! in {0, 12*nside**2 - 1}
 | 
|---|
| 852 | }
 | 
|---|
| 853 | 
 | 
|---|
| 854 | template<class T>
 | 
|---|
| 855 | int_4 SphereHEALPix<T>::ang2pix_ring(int_4 nside, double theta, double phi) const 
 | 
|---|
| 856 | {
 | 
|---|
| 857 |   /*
 | 
|---|
| 858 |     ==================================================
 | 
|---|
| 859 |     c     gives the pixel number ipix (RING) 
 | 
|---|
| 860 |     c     corresponding to angles theta and phi
 | 
|---|
| 861 |     c==================================================
 | 
|---|
| 862 |   */
 | 
|---|
| 863 |   // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
 | 
|---|
| 864 |   //  (16/12/98)
 | 
|---|
| 865 | 
 | 
|---|
| 866 |   int nl2, nl4, ncap, npix, jp, jm, ipix1;
 | 
|---|
| 867 |   double  z, za, tt, tp, tmp;
 | 
|---|
| 868 |   int ir, ip, kshift;
 | 
|---|
| 869 | 
 | 
|---|
| 870 |   double piover2(Pi/2.);
 | 
|---|
| 871 |   double twopi(2.*Pi);
 | 
|---|
| 872 |   double z0(2./3.);
 | 
|---|
| 873 |   int ns_max(8192);
 | 
|---|
| 874 | 
 | 
|---|
| 875 |   if( nside<1 || nside>ns_max ) {
 | 
|---|
| 876 |     cout << "nside out of range" << endl;
 | 
|---|
| 877 |     exit(0);
 | 
|---|
| 878 |   }
 | 
|---|
| 879 | 
 | 
|---|
| 880 |   if( theta<0. || theta>Pi) {
 | 
|---|
| 881 |     cout << "theta out of range" << endl;
 | 
|---|
| 882 |     exit(0);
 | 
|---|
| 883 |   }
 | 
|---|
| 884 | 
 | 
|---|
| 885 |   z = cos(theta);
 | 
|---|
| 886 |   za = fabs(z);
 | 
|---|
| 887 |   if( phi >= twopi)  phi = phi - twopi;
 | 
|---|
| 888 |   if (phi < 0.)     phi = phi + twopi;
 | 
|---|
| 889 |   tt = phi / piover2;//  ! in [0,4)
 | 
|---|
| 890 | 
 | 
|---|
| 891 |   nl2 = 2*nside;
 | 
|---|
| 892 |   nl4 = 4*nside;
 | 
|---|
| 893 |   ncap  = nl2*(nside-1);// ! number of pixels in the north polar cap
 | 
|---|
| 894 |   npix  = 12*nside*nside;
 | 
|---|
| 895 | 
 | 
|---|
| 896 |   if( za <= z0 ) {
 | 
|---|
| 897 |     
 | 
|---|
| 898 |     jp = (int)floor(nside*(0.5 + tt - z*0.75));// ! index of  ascending edge line 
 | 
|---|
| 899 |     jm = (int)floor(nside*(0.5 + tt + z*0.75));// ! index of descending edge line
 | 
|---|
| 900 | 
 | 
|---|
| 901 |     ir = nside + 1 + jp - jm;// ! in {1,2n+1} (ring number counted from z=2/3)
 | 
|---|
| 902 |     kshift = 0;
 | 
|---|
| 903 |     if (fmod(ir,2)==0.) kshift = 1;// ! kshift=1 if ir even, 0 otherwise
 | 
|---|
| 904 |     
 | 
|---|
| 905 |     ip = (int)floor( ( jp+jm - nside + kshift + 1 ) / 2 ) + 1;// ! in {1,4n}
 | 
|---|
| 906 |     if( ip>nl4 ) ip = ip - nl4;
 | 
|---|
| 907 |     
 | 
|---|
| 908 |     ipix1 = ncap + nl4*(ir-1) + ip ;
 | 
|---|
| 909 |   }
 | 
|---|
| 910 |   else {
 | 
|---|
| 911 | 
 | 
|---|
| 912 |     tp = tt - floor(tt);//      !MOD(tt,1.d0)
 | 
|---|
| 913 |     tmp = sqrt( 3.*(1. - za) );
 | 
|---|
| 914 | 
 | 
|---|
| 915 |     jp = (int)floor( nside * tp * tmp );// ! increasing edge line index
 | 
|---|
| 916 |     jm = (int)floor( nside * (1. - tp) * tmp );// ! decreasing edge line index
 | 
|---|
| 917 | 
 | 
|---|
| 918 |     ir = jp + jm + 1;//        ! ring number counted from the closest pole
 | 
|---|
| 919 |     ip = (int)floor( tt * ir ) + 1;// ! in {1,4*ir}
 | 
|---|
| 920 |     if( ip>4*ir ) ip = ip - 4*ir;
 | 
|---|
| 921 |       
 | 
|---|
| 922 |     ipix1 = 2*ir*(ir-1) + ip;
 | 
|---|
| 923 |       if( z<=0. ) {
 | 
|---|
| 924 |         ipix1 = npix - 2*ir*(ir+1) + ip;
 | 
|---|
| 925 |       }
 | 
|---|
| 926 |   }
 | 
|---|
| 927 |     return (ipix1 - 1);// ! in {0, npix-1}
 | 
|---|
| 928 | }
 | 
|---|
| 929 | 
 | 
|---|
| 930 | template<class T>
 | 
|---|
| 931 | int_4 SphereHEALPix<T>::ang2pix_nest(int_4 nside, double theta, double phi) const 
 | 
|---|
| 932 | {
 | 
|---|
| 933 |   /*
 | 
|---|
| 934 |     ==================================================
 | 
|---|
| 935 |     subroutine ang2pix_nest(nside, theta, phi, ipix)
 | 
|---|
| 936 |     ==================================================
 | 
|---|
| 937 |     c     gives the pixel number ipix (NESTED) 
 | 
|---|
| 938 |     c     corresponding to angles theta and phi
 | 
|---|
| 939 |     c
 | 
|---|
| 940 |     c     the computation is made to the highest resolution available (nside=8192)
 | 
|---|
| 941 |     c     and then degraded to that required (by integer division)
 | 
|---|
| 942 |     c     this doesn't cost more, and it makes sure 
 | 
|---|
| 943 |     c     that the treatement of round-off will be consistent 
 | 
|---|
| 944 |     c     for every resolution
 | 
|---|
| 945 |     ==================================================
 | 
|---|
| 946 |   */
 | 
|---|
| 947 |   // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
 | 
|---|
| 948 |   //  (16/12/98)
 | 
|---|
| 949 |   
 | 
|---|
| 950 |   const PIXELS_XY& PXY= PIXELS_XY::instance();
 | 
|---|
| 951 | 
 | 
|---|
| 952 |   double    z, za, z0, tt, tp, tmp;
 | 
|---|
| 953 |   int face_num,jp,jm;
 | 
|---|
| 954 |   int ifp, ifm;
 | 
|---|
| 955 |   int  ix, iy, ix_low, ix_hi, iy_low, iy_hi, ipf, ntt;
 | 
|---|
| 956 |   double piover2(Pi/2.), twopi(2.*Pi);
 | 
|---|
| 957 |   int ns_max(8192);
 | 
|---|
| 958 |   
 | 
|---|
| 959 |   if( nside<1 || nside>ns_max ) {
 | 
|---|
| 960 |     cout << "nside out of range" << endl;
 | 
|---|
| 961 |     exit(0);
 | 
|---|
| 962 |   }
 | 
|---|
| 963 |   if( theta<0 || theta>Pi ) {
 | 
|---|
| 964 |     cout << "theta out of range" << endl;
 | 
|---|
| 965 |     exit(0);
 | 
|---|
| 966 |   }
 | 
|---|
| 967 |   z  = cos(theta);
 | 
|---|
| 968 |   za = fabs(z);
 | 
|---|
| 969 |   z0 = 2./3.;
 | 
|---|
| 970 |   if( phi>=twopi ) phi = phi - twopi;
 | 
|---|
| 971 |   if( phi<0. )    phi = phi + twopi;
 | 
|---|
| 972 |   tt = phi / piover2;// ! in [0,4[
 | 
|---|
| 973 |   if( za<=z0 ) { // then ! equatorial region
 | 
|---|
| 974 |     
 | 
|---|
| 975 |     //(the index of edge lines increase when the longitude=phi goes up)
 | 
|---|
| 976 |     jp = (int)floor(ns_max*(0.5 + tt - z*0.75));// !  ascending edge line index
 | 
|---|
| 977 |     jm = (int)floor(ns_max*(0.5 + tt + z*0.75));// ! descending edge line index
 | 
|---|
| 978 |     
 | 
|---|
| 979 |     //c        finds the face
 | 
|---|
| 980 |     ifp = jp / ns_max;//  ! in {0,4}
 | 
|---|
| 981 |     ifm = jm / ns_max;
 | 
|---|
| 982 |     if( ifp==ifm ) face_num = (int)fmod(ifp,4) + 4; //then  ! faces 4 to 7
 | 
|---|
| 983 |     else if( ifp<ifm ) face_num = (int)fmod(ifp,4); // (half-)faces 0 to 3
 | 
|---|
| 984 |     else face_num = (int)fmod(ifm,4) + 8;//! (half-)faces 8 to 11
 | 
|---|
| 985 |     
 | 
|---|
| 986 |     ix = (int)fmod(jm, ns_max);
 | 
|---|
| 987 |     iy = ns_max - (int)fmod(jp, ns_max) - 1;
 | 
|---|
| 988 |   }
 | 
|---|
| 989 |   else { //! polar region, za > 2/3
 | 
|---|
| 990 |     
 | 
|---|
| 991 |     ntt = (int)floor(tt);
 | 
|---|
| 992 |     if( ntt>=4 ) ntt = 3;
 | 
|---|
| 993 |     tp = tt - ntt;
 | 
|---|
| 994 |     tmp = sqrt( 3.*(1. - za) );//  ! in ]0,1]
 | 
|---|
| 995 |     
 | 
|---|
| 996 |     //(the index of edge lines increase when distance from the closest pole goes up)
 | 
|---|
| 997 |     jp = (int)floor(ns_max*tp*tmp); // ! line going toward the pole as phi increases
 | 
|---|
| 998 |     jm = (int)floor(ns_max*(1.-tp)*tmp); // ! that one goes away of the closest pole
 | 
|---|
| 999 |     jp = (int)min(ns_max-1, jp);// ! for points too close to the boundary
 | 
|---|
| 1000 |     jm = (int)min(ns_max-1, jm);
 | 
|---|
| 1001 |     
 | 
|---|
| 1002 |     // finds the face and pixel's (x,y)
 | 
|---|
| 1003 |     if( z>=0 ) {
 | 
|---|
| 1004 |       face_num = ntt;//  ! in {0,3}
 | 
|---|
| 1005 |       ix = ns_max - jm - 1;
 | 
|---|
| 1006 |       iy = ns_max - jp - 1;
 | 
|---|
| 1007 |     }
 | 
|---|
| 1008 |     else {
 | 
|---|
| 1009 |       face_num = ntt + 8;// ! in {8,11}
 | 
|---|
| 1010 |       ix =  jp;
 | 
|---|
| 1011 |       iy =  jm;
 | 
|---|
| 1012 |     }
 | 
|---|
| 1013 |   }
 | 
|---|
| 1014 |   
 | 
|---|
| 1015 |   ix_low = (int)fmod(ix,128);
 | 
|---|
| 1016 |   ix_hi  =     ix/128;
 | 
|---|
| 1017 |   iy_low = (int)fmod(iy,128);
 | 
|---|
| 1018 |   iy_hi  =     iy/128;
 | 
|---|
| 1019 |   ipf= (PXY.x2pix_(ix_hi)+PXY.y2pix_(iy_hi))*(128*128)+(PXY.x2pix_(ix_low)+PXY.y2pix_(iy_low));
 | 
|---|
| 1020 |   //  ipf = ipf / pow(ns_max/nside,2.);//  ! in {0, nside**2 - 1}
 | 
|---|
| 1021 |   //  return ( ipf + face_num*pow(nside,2));//    ! in {0, 12*nside**2 - 1}
 | 
|---|
| 1022 |   // $CHECK$  Reza 25/10/99 , pow remplace par *
 | 
|---|
| 1023 |   ipf = ipf / ((ns_max/nside)*(ns_max/nside));
 | 
|---|
| 1024 |   return (ipf + face_num*nside*nside);
 | 
|---|
| 1025 | }
 | 
|---|
| 1026 | 
 | 
|---|
| 1027 | template<class T>
 | 
|---|
| 1028 | void SphereHEALPix<T>::pix2ang_ring(int_4 nside,int_4 ipix,double& theta,double& phi) const {
 | 
|---|
| 1029 |   /*
 | 
|---|
| 1030 |     ===================================================
 | 
|---|
| 1031 |     c     gives theta and phi corresponding to pixel ipix (RING) 
 | 
|---|
| 1032 |     c     for a parameter nside
 | 
|---|
| 1033 |     ===================================================
 | 
|---|
| 1034 |   */
 | 
|---|
| 1035 |   // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
 | 
|---|
| 1036 |   //  (16/12/98)
 | 
|---|
| 1037 |   
 | 
|---|
| 1038 |   int nl2, nl4, npix, ncap, iring, iphi, ip, ipix1;
 | 
|---|
| 1039 |   double  fact1, fact2, fodd, hip, fihip;
 | 
|---|
| 1040 |   
 | 
|---|
| 1041 |   int ns_max(8192);
 | 
|---|
| 1042 |   
 | 
|---|
| 1043 |   if( nside<1 || nside>ns_max ) {
 | 
|---|
| 1044 |     cout << "nside out of range" << endl;
 | 
|---|
| 1045 |     exit(0);
 | 
|---|
| 1046 |   }
 | 
|---|
| 1047 |   npix = 12*nside*nside;      // ! total number of points
 | 
|---|
| 1048 |   if( ipix<0 || ipix>npix-1 ) {
 | 
|---|
| 1049 |     cout << "ipix out of range" << endl;
 | 
|---|
| 1050 |     exit(0);
 | 
|---|
| 1051 |   }
 | 
|---|
| 1052 |   
 | 
|---|
| 1053 |   ipix1 = ipix + 1; // in {1, npix}
 | 
|---|
| 1054 |   nl2 = 2*nside;
 | 
|---|
| 1055 |   nl4 = 4*nside;
 | 
|---|
| 1056 |   ncap = 2*nside*(nside-1);// ! points in each polar cap, =0 for nside =1
 | 
|---|
| 1057 |   fact1 = 1.5*nside;
 | 
|---|
| 1058 |   fact2 = 3.0*nside*nside;
 | 
|---|
| 1059 |   
 | 
|---|
| 1060 |   if( ipix1 <= ncap ) {  //! North Polar cap -------------
 | 
|---|
| 1061 |     
 | 
|---|
| 1062 |     hip   = ipix1/2.;
 | 
|---|
| 1063 |     fihip = floor(hip);
 | 
|---|
| 1064 |     iring = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;// ! counted from North pole
 | 
|---|
| 1065 |     iphi  = ipix1 - 2*iring*(iring - 1);
 | 
|---|
| 1066 |     
 | 
|---|
| 1067 |     theta = acos( 1. - iring*iring / fact2 );
 | 
|---|
| 1068 |     phi   = ((double)iphi - 0.5) * Pi/(2.*iring);
 | 
|---|
| 1069 |     //    cout << theta << " " << phi << endl;
 | 
|---|
| 1070 |   }
 | 
|---|
| 1071 |   else if( ipix1 <= nl2*(5*nside+1) ) {//then ! Equatorial region ------
 | 
|---|
| 1072 |     
 | 
|---|
| 1073 |     ip    = ipix1 - ncap - 1;
 | 
|---|
| 1074 |     iring = (int)floor( ip / nl4 ) + nside;// ! counted from North pole
 | 
|---|
| 1075 |     iphi  = ip%nl4 + 1;
 | 
|---|
| 1076 |     
 | 
|---|
| 1077 |     fodd  = 0.5 * (1 + (iring+nside)%2 );//  ! 1 if iring+nside is odd, 1/2 otherwise
 | 
|---|
| 1078 |     theta = acos( (nl2 - iring) / fact1 );
 | 
|---|
| 1079 |     phi   = ((double)iphi - fodd) * Pi /(2.*nside);
 | 
|---|
| 1080 |   }
 | 
|---|
| 1081 |   else {//! South Polar cap -----------------------------------
 | 
|---|
| 1082 |     
 | 
|---|
| 1083 |     ip    = npix - ipix1 + 1;
 | 
|---|
| 1084 |     hip   = ip/2.;
 | 
|---|
| 1085 |     fihip = floor(hip);
 | 
|---|
| 1086 |     iring = (int)floor( sqrt( hip - sqrt(fihip) ) ) + 1;//     ! counted from South pole
 | 
|---|
| 1087 |     iphi  = (int)(4.*iring + 1 - (ip - 2.*iring*(iring-1)));
 | 
|---|
| 1088 |     
 | 
|---|
| 1089 |     theta = acos( -1. + iring*iring / fact2 );
 | 
|---|
| 1090 |     phi   = ((double)iphi - 0.5) * Pi/(2.*iring);
 | 
|---|
| 1091 |     //    cout << theta << " " << phi << endl;
 | 
|---|
| 1092 |   }
 | 
|---|
| 1093 | }
 | 
|---|
| 1094 | 
 | 
|---|
| 1095 | template<class T>
 | 
|---|
| 1096 | void SphereHEALPix<T>::pix2ang_nest(int_4 nside,int_4 ipix,double& theta,double& phi) const {
 | 
|---|
| 1097 |   /*
 | 
|---|
| 1098 |     ==================================================
 | 
|---|
| 1099 |     subroutine pix2ang_nest(nside, ipix, theta, phi)
 | 
|---|
| 1100 |     ==================================================
 | 
|---|
| 1101 |     c     gives theta and phi corresponding to pixel ipix (NESTED) 
 | 
|---|
| 1102 |     c     for a parameter nside
 | 
|---|
| 1103 |     ==================================================
 | 
|---|
| 1104 |   */
 | 
|---|
| 1105 |   // tranlated from FORTRAN (Gorski) to C, by B. Revenu, revised Guy Le Meur
 | 
|---|
| 1106 |   //  (16/12/98)
 | 
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| 1107 | 
 | 
|---|
| 1108 |   const PIXELS_XY& PXY= PIXELS_XY::instance();
 | 
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| 1109 |     
 | 
|---|
| 1110 |   int npix, npface, face_num;
 | 
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| 1111 |   int ipf, ip_low, ip_trunc, ip_med, ip_hi;
 | 
|---|
| 1112 |   int ix, iy, jrt, jr, nr, jpt, jp, kshift, nl4;
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| 1113 |   double z, fn, fact1, fact2;
 | 
|---|
| 1114 |   double piover2(Pi/2.);
 | 
|---|
| 1115 |   int ns_max(8192);
 | 
|---|
| 1116 |           
 | 
|---|
| 1117 |   // ! coordinate of the lowest corner of each face
 | 
|---|
| 1118 |   int jrll[12]={2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4};//! in unit of nside
 | 
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| 1119 |   int jpll[12]={1, 3, 5, 7, 0, 2, 4, 6, 1, 3, 5, 7};// ! in unit of nside/2
 | 
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| 1120 |   
 | 
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| 1121 |   if( nside<1 || nside>ns_max ) {
 | 
|---|
| 1122 |     cout << "nside out of range" << endl;
 | 
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| 1123 |     exit(0);
 | 
|---|
| 1124 |   }
 | 
|---|
| 1125 |   npix = 12 * nside*nside;
 | 
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| 1126 |   if( ipix<0 || ipix>npix-1 ) {
 | 
|---|
| 1127 |     cout << "ipix out of range" << endl;
 | 
|---|
| 1128 |     exit(0);
 | 
|---|
| 1129 |   }
 | 
|---|
| 1130 |   
 | 
|---|
| 1131 |   fn = 1.*nside;
 | 
|---|
| 1132 |   fact1 = 1./(3.*fn*fn);
 | 
|---|
| 1133 |   fact2 = 2./(3.*fn);
 | 
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| 1134 |   nl4   = 4*nside;
 | 
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| 1135 | 
 | 
|---|
| 1136 |   //c     finds the face, and the number in the face
 | 
|---|
| 1137 |   npface = nside*nside;
 | 
|---|
| 1138 |   
 | 
|---|
| 1139 |   face_num = ipix/npface;//  ! face number in {0,11}
 | 
|---|
| 1140 |   ipf = (int)fmod(ipix,npface);//  ! pixel number in the face {0,npface-1}
 | 
|---|
| 1141 |   
 | 
|---|
| 1142 |   //c     finds the x,y on the face (starting from the lowest corner)
 | 
|---|
| 1143 |   //c     from the pixel number
 | 
|---|
| 1144 |   ip_low = (int)fmod(ipf,1024);//       ! content of the last 10 bits
 | 
|---|
| 1145 |   ip_trunc =   ipf/1024 ;//       ! truncation of the last 10 bits
 | 
|---|
| 1146 |   ip_med = (int)fmod(ip_trunc,1024);//  ! content of the next 10 bits
 | 
|---|
| 1147 |   ip_hi  =     ip_trunc/1024   ;//! content of the high weight 10 bits
 | 
|---|
| 1148 |   
 | 
|---|
| 1149 |   ix = 1024*PXY.pix2x_(ip_hi)+32*PXY.pix2x_(ip_med)+PXY.pix2x_(ip_low);
 | 
|---|
| 1150 |   iy = 1024*PXY.pix2y_(ip_hi)+32*PXY.pix2y_(ip_med)+PXY.pix2y_(ip_low);
 | 
|---|
| 1151 |   
 | 
|---|
| 1152 |   //c     transforms this in (horizontal, vertical) coordinates
 | 
|---|
| 1153 |   jrt = ix + iy;//  ! 'vertical' in {0,2*(nside-1)}
 | 
|---|
| 1154 |   jpt = ix - iy;//  ! 'horizontal' in {-nside+1,nside-1}
 | 
|---|
| 1155 |   
 | 
|---|
| 1156 |   //c     computes the z coordinate on the sphere
 | 
|---|
| 1157 |   //      jr =  jrll[face_num+1]*nside - jrt - 1;//   ! ring number in {1,4*nside-1}
 | 
|---|
| 1158 |   jr =  jrll[face_num]*nside - jrt - 1;
 | 
|---|
| 1159 |   nr = nside;//                  ! equatorial region (the most frequent)
 | 
|---|
| 1160 |   z  = (2*nside-jr)*fact2;
 | 
|---|
| 1161 |   kshift = (int)fmod(jr - nside, 2);
 | 
|---|
| 1162 |   if( jr<nside ) { //then     ! north pole region
 | 
|---|
| 1163 |     nr = jr;
 | 
|---|
| 1164 |     z = 1. - nr*nr*fact1;
 | 
|---|
| 1165 |     kshift = 0;
 | 
|---|
| 1166 |   }
 | 
|---|
| 1167 |   else {
 | 
|---|
| 1168 |     if( jr>3*nside ) {// then ! south pole region
 | 
|---|
| 1169 |       nr = nl4 - jr;
 | 
|---|
| 1170 |       z = - 1. + nr*nr*fact1;
 | 
|---|
| 1171 |       kshift = 0;
 | 
|---|
| 1172 |     }
 | 
|---|
| 1173 |   }
 | 
|---|
| 1174 |   theta = acos(z);
 | 
|---|
| 1175 |   
 | 
|---|
| 1176 |   //c     computes the phi coordinate on the sphere, in [0,2Pi]
 | 
|---|
| 1177 |   //      jp = (jpll[face_num+1]*nr + jpt + 1 + kshift)/2;//  ! 'phi' number in the ring in {1,4*nr}
 | 
|---|
| 1178 |   jp = (jpll[face_num]*nr + jpt + 1 + kshift)/2;
 | 
|---|
| 1179 |   if( jp>nl4 ) jp = jp - nl4;
 | 
|---|
| 1180 |   if( jp<1 )   jp = jp + nl4;
 | 
|---|
| 1181 |   phi = (jp - (kshift+1)*0.5) * (piover2 / nr);
 | 
|---|
| 1182 | }
 | 
|---|
| 1183 | 
 | 
|---|
| 1184 | 
 | 
|---|
| 1185 | 
 | 
|---|
| 1186 | template <class T>
 | 
|---|
| 1187 | void SphereHEALPix<T>::print(ostream& os) const
 | 
|---|
| 1188 | {
 | 
|---|
| 1189 |   if(mInfo_) os << "  DVList Info= " << *mInfo_ << endl;
 | 
|---|
| 1190 |   //
 | 
|---|
| 1191 |   os << " nSide_ = " << nSide_  << endl;
 | 
|---|
| 1192 |   os << " nPix_   = " << nPix_   << endl;
 | 
|---|
| 1193 |   os << " omeg_ = " << omeg_   << endl;
 | 
|---|
| 1194 | 
 | 
|---|
| 1195 |   os << " content of pixels : ";
 | 
|---|
| 1196 |   for(int i=0; i < nPix_; i++)
 | 
|---|
| 1197 |     {
 | 
|---|
| 1198 |       if(i%5 == 0) os << endl;
 | 
|---|
| 1199 |       os <<  pixels_(i) <<", ";
 | 
|---|
| 1200 |     }
 | 
|---|
| 1201 |   os << endl;
 | 
|---|
| 1202 | 
 | 
|---|
| 1203 |   os << endl;
 | 
|---|
| 1204 |   //const PIXELS_XY& PXY= PIXELS_XY::instance();
 | 
|---|
| 1205 | 
 | 
|---|
| 1206 |   //os << endl;  os << " contenu des tableaux conversions "<<endl;
 | 
|---|
| 1207 |   //for(int i=0; i < 5; i++)
 | 
|---|
| 1208 |   //  {
 | 
|---|
| 1209 |   //   os<<PXY.pix2x_(i)<<", "<<PXY.pix2y_(i)<<", "<<PXY.x2pix_(i)<<", "<<PXY.y2pix_(i)<<endl;
 | 
|---|
| 1210 |   // }
 | 
|---|
| 1211 |   os << endl;
 | 
|---|
| 1212 | 
 | 
|---|
| 1213 | }
 | 
|---|
| 1214 | 
 | 
|---|
| 1215 | 
 | 
|---|
| 1216 | 
 | 
|---|
| 1217 | //*******************************************************************
 | 
|---|
| 1218 | 
 | 
|---|
| 1219 | #ifdef __CXX_PRAGMA_TEMPLATES__
 | 
|---|
| 1220 | #pragma define_template SphereHEALPix<uint_2>
 | 
|---|
| 1221 | #pragma define_template SphereHEALPix<r_8>
 | 
|---|
| 1222 | #pragma define_template SphereHEALPix<r_4>
 | 
|---|
| 1223 | #pragma define_template SphereHEALPix< complex<r_4> >
 | 
|---|
| 1224 | #pragma define_template SphereHEALPix< complex<r_8> >
 | 
|---|
| 1225 | #endif
 | 
|---|
| 1226 | #if defined(ANSI_TEMPLATES) || defined(GNU_TEMPLATES)
 | 
|---|
| 1227 | template class SphereHEALPix<uint_2>;
 | 
|---|
| 1228 | template class SphereHEALPix<r_8>;
 | 
|---|
| 1229 | template class SphereHEALPix<r_4>;
 | 
|---|
| 1230 | template class SphereHEALPix< complex<r_4> >;
 | 
|---|
| 1231 | template class SphereHEALPix< complex<r_8> >;
 | 
|---|
| 1232 | #endif
 | 
|---|
| 1233 | 
 | 
|---|