[843] | 1 | #ifndef SPHEREHEALPIX_SEEN
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| 2 | #define SPHEREHEALPIX_SEEN
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| 3 |
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| 4 | #include "sphericalmap.h"
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| 5 | #include "tvector.h"
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| 6 | #include "ndatablock.h"
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| 7 |
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| 8 | #include "anydataobj.h"
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| 9 | #include "ppersist.h"
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| 10 |
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[1196] | 11 | #include "HEALPixUtils.h"
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[843] | 12 |
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| 13 | namespace SOPHYA {
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| 14 |
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| 15 |
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[853] | 16 | // ***************** CLASSE SphereHEALPix *****************************
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[843] | 17 |
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[1217] | 18 | /*! Class SphereHEALPix */
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[843] | 19 |
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| 20 |
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| 21 | template<class T>
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[853] | 22 | class FIO_SphereHEALPix;
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[843] | 23 |
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| 24 | template<class T>
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[853] | 25 | class FITS_SphereHEALPix;
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[843] | 26 |
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| 27 | template<class T>
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[853] | 28 | class SphereHEALPix : public SphericalMap<T>
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[843] | 29 | {
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[1196] | 30 | public :
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| 31 | // Static Methods to ease the use of HEALPix index <> angle conversion methods
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[843] | 32 |
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[1196] | 33 | static inline int_4 nest2ring(int_4 nside,int_4 ipnest)
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| 34 | { return HEALPix::nest2ring(nside, ipnest); }
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| 35 | static inline int_4 ring2nest(int_4 nside,int_4 ipring)
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| 36 | { return HEALPix::ring2nest(nside, ipring); }
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| 37 | static inline int_4 ang2pix_ring(int_4 nside,double theta,double phi)
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| 38 | { return HEALPix::ang2pix_ring(nside, theta, phi); }
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| 39 | static inline int_4 ang2pix_nest(int_4 nside,double theta,double phi)
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| 40 | { return HEALPix::ang2pix_nest(nside, theta, phi); }
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| 41 | static inline void pix2ang_ring(int_4 nside,int_4 ipix,double& theta,double& phi)
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| 42 | { HEALPix::pix2ang_ring(nside, ipix, theta, phi); }
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| 43 | static inline void pix2ang_nest(int_4 nside,int_4 ipix,double& theta,double& phi)
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| 44 | { HEALPix::pix2ang_nest(nside, ipix, theta, phi); }
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[843] | 45 |
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[853] | 46 | SphereHEALPix();
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| 47 | SphereHEALPix(int_4 m);
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[906] | 48 | SphereHEALPix(const SphereHEALPix<T>& s, bool share);
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| 49 | SphereHEALPix(const SphereHEALPix<T>& s);
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[853] | 50 | virtual ~SphereHEALPix();
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[843] | 51 |
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[908] | 52 | inline virtual bool IsTemp(void) const {
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| 53 |
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| 54 | if (sliceBeginIndex_.IsTemp() != pixels_.IsTemp() || sliceLenght_.IsTemp() != pixels_.IsTemp() )
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| 55 | throw PException(" l'etat 'temporaire' de la spherehealpix est incoherent");
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| 56 | return pixels_.IsTemp();
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| 57 | }
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[1217] | 58 |
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[843] | 59 | inline virtual void SetTemp(bool temp=false) const
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| 60 | {
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| 61 | pixels_.SetTemp(temp);
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| 62 | sliceBeginIndex_.SetTemp(temp);
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| 63 | sliceLenght_.SetTemp(temp);
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| 64 | };
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| 65 | // ------------------ Definition of PixelMap abstract methods
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| 66 |
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| 67 | virtual int_4 NbPixels() const;
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| 68 |
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| 69 | virtual T& PixVal(int_4 k);
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| 70 | virtual T const& PixVal(int_4 k) const;
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| 71 |
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| 72 | uint_4 NbThetaSlices() const;
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| 73 | virtual void GetThetaSlice(int_4 index,r_8& theta,TVector<r_8>& phi,TVector<T>& value) const;
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| 74 | virtual void GetThetaSlice(int_4 sliceIndex,r_8& theta, r_8& phi0, TVector<int_4>& pixelIndices,TVector<T>& value) const ;
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| 75 |
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| 76 | virtual bool ContainsSph(double theta, double phi) const;
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| 77 | virtual int_4 PixIndexSph(double theta,double phi) const;
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| 78 |
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| 79 | virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const;
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| 80 |
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| 81 | virtual T SetPixels(T v);
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| 82 |
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[1217] | 83 | /*! Pixel Solid angle (steradians)
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[843] | 84 |
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| 85 | All the pixels have the same solid angle. The dummy argument is
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| 86 | for compatibility with eventual pixelizations which would not
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| 87 | fulfil this requirement.
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| 88 | */
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[1217] | 89 | inline virtual double PixSolAngle(int_4 dummy=0) const {return omeg_;}
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[843] | 90 |
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| 91 | /* Acces to the DataBlock */
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| 92 | inline NDataBlock<T>& DataBlock() {return pixels_;}
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| 93 | inline const NDataBlock<T>& DataBlock() const {return pixels_;}
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| 94 |
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| 95 | // --------------- Specific methods
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| 96 |
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[1217] | 97 | virtual void Resize(int_4 m);
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[843] | 98 |
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[1217] | 99 | /*!
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[843] | 100 |
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[1217] | 101 | \return type of storage of the map : RING or NESTED
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| 102 |
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| 103 | at the moment, always RING
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[843] | 104 | */
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| 105 | inline virtual char* TypeOfMap() const {return "RING";};
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| 106 |
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| 107 |
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| 108 | virtual T& PixValNest(int_4 k);
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| 109 | virtual T const& PixValNest(int_4 k) const;
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| 110 |
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| 111 | virtual int_4 PixIndexSphNest(double theta,double phi) const;
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| 112 |
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| 113 | virtual void PixThetaPhiNest(int_4 k,double& theta,double& phi) const;
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| 114 |
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| 115 | void Pixelize(int_4);
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| 116 |
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| 117 | int_4 NestToRing(int_4) const;
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| 118 |
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| 119 | int_4 RingToNest(int_4) const;
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| 120 |
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| 121 |
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[1217] | 122 | /*! \return value of healpix nside */
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[843] | 123 | inline virtual int_4 SizeIndex() const {return(nSide_);}
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| 124 |
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| 125 | void print(ostream& os) const;
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[892] | 126 |
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| 127 |
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| 128 |
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[1419] | 129 |
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| 130 |
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| 131 |
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| 132 |
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| 133 |
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| 134 | // Operations diverses = , +=, ...
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| 135 |
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| 136 |
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| 137 | SphereHEALPix<T>& Set(const SphereHEALPix<T>& a);
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[892] | 138 | inline SphereHEALPix<T>& operator = (const SphereHEALPix<T>& a)
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[980] | 139 | {return Set(a);}
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[1195] | 140 |
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[1419] | 141 | // A += -= *= /= x (ajoute, soustrait, ... x a tous les elements)
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| 142 |
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| 143 | //! Fill SphereHEALPix with all elements equal to \b x
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| 144 | virtual SphereHEALPix<T>& SetT(T a);
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| 145 | inline SphereHEALPix<T>& operator = (T a) {return SetT(a);}
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| 146 |
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| 147 | //! Add \b x to all elements
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| 148 | virtual SphereHEALPix<T>& Add(T a);
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| 149 | inline SphereHEALPix<T>& operator += (T x) { return Add(x); }
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| 150 | //! Substract \b x to all elements
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| 151 | virtual SphereHEALPix<T>& Sub(T a);
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| 152 | inline SphereHEALPix<T>& operator -= (T x) { return Sub(x); }
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| 153 | //! Multiply all elements by \b x
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| 154 | virtual SphereHEALPix<T>& Mul(T a);
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| 155 | inline SphereHEALPix<T>& operator *= (T x) { return Mul(x); }
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| 156 | //! Divide all elements by \b x
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| 157 | virtual SphereHEALPix<T>& Div(T a);
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| 158 | inline SphereHEALPix<T>& operator /= (T x) { return Div(x); }
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| 159 |
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| 160 | // A += -= (ajoute, soustrait element par element les deux spheres )
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| 161 | //! Operator SphereHEALPix += SphereHEALPix
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| 162 | virtual SphereHEALPix<T>& AddElt(const SphereHEALPix<T>& a);
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| 163 | inline SphereHEALPix<T>& operator += (const SphereHEALPix<T>& a) { return AddElt(a); }
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| 164 |
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| 165 |
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| 166 |
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| 167 | virtual SphereHEALPix<T>& SubElt(const SphereHEALPix<T>& a);
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| 168 | //! Operator SphereHEALPix -= SphereHEALPix
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| 169 | inline SphereHEALPix<T>& operator -= (const SphereHEALPix<T>& a) { return SubElt(a); }
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| 170 | // Multiplication, division element par element les deux SphereHEALPix
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| 171 | virtual SphereHEALPix<T>& MulElt(const SphereHEALPix<T>& a);
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| 172 | inline SphereHEALPix<T>& operator *= (const SphereHEALPix<T>& a) { return MulElt(a); }
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| 173 |
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| 174 |
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[1196] | 175 | void CloneOrShare(const SphereHEALPix<T>& a);
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[1419] | 176 | void Share(const SphereHEALPix<T>& a);
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[1196] | 177 | SphereHEALPix<T>& CopyElt(const SphereHEALPix<T>& a);
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| 178 |
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| 179 |
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| 180 | // friend declaration for classes which handle persistence and FITS IO
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| 181 | friend class FIO_SphereHEALPix<T>;
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| 182 | friend class FITS_SphereHEALPix<T>;
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[1195] | 183 |
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[1196] | 184 | protected :
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[843] | 185 |
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| 186 | // ------------- méthodes internes ----------------------
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| 187 | void InitNul();
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| 188 | void SetThetaSlices();
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| 189 |
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| 190 | inline void setParameters(int_4 nside, int_4 nbpixels, double solangle)
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| 191 | {
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| 192 | nSide_= nside;
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| 193 | nPix_= nbpixels;
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| 194 | omeg_= solangle;
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| 195 | }
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| 196 |
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| 197 | // ------------- variables internes -----------------------
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| 198 |
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| 199 | int_4 nSide_;
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| 200 | int_4 nPix_;
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| 201 | double omeg_;
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| 202 |
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| 203 | NDataBlock<T> pixels_;
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[1217] | 204 | NDataBlock<int_4> sliceBeginIndex_; // Rationalisation Mac. D.Y.
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[1145] | 205 | NDataBlock<int_4> sliceLenght_;
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[843] | 206 |
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| 207 | };
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| 208 |
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[1419] | 209 | ////////////////////////////////////////////////////////////////
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| 210 | // Surcharge d'operateurs A (+,-,*,/) (T) x
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[1423] | 211 | /*! \ingroup SkyMap \fn operator+(const SphereHEALPix<T>&,T)
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[1419] | 212 | \brief Operator SphereHEALPix = SphereHEALPix + constant */
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| 213 | template <class T> inline SphereHEALPix<T> operator + (const SphereHEALPix<T>& a, T b)
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| 214 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 215 | result.Add(b); return result;}
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[1423] | 216 | /*! \ingroup SkyMap \fn operator+(T,const SphereHEALPix<T>&)
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[1419] | 217 | \brief Operator SphereHEALPix = constant + SphereHEALPix */
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| 218 | template <class T> inline SphereHEALPix<T> operator + (T b,const SphereHEALPix<T>& a)
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| 219 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 220 | result.Add(b); return result;}
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[843] | 221 |
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| 222 |
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[1419] | 223 | /*! \ingroup SphereHEALPix\fn operator-(const SphereHEALPix<T>&,T)
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| 224 | \brief Operator SphereHEALPix = SphereHEALPix - constant */
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| 225 | template <class T> inline SphereHEALPix<T> operator - (const SphereHEALPix<T>& a, T b)
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| 226 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 227 | result.Sub(b); return result;}
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| 228 |
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| 229 | /*! \ingroup \fn operator-(T,const SphereHEALPix<T>&)
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| 230 | \brief Operator SphereHEALPix = constant - SphereHEALPix */
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| 231 | template <class T> inline SphereHEALPix<T> operator - (T b,const SphereHEALPix<T>& a)
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| 232 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 233 | result.Sub(b,true); return result;}
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| 234 |
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[1423] | 235 | /*! \ingroup SkyMap \fn operator*(const SphereHEALPix<T>&,T)
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[1419] | 236 | \brief Operator SphereHEALPix = SphereHEALPix * constant */
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| 237 | template <class T> inline SphereHEALPix<T> operator * (const SphereHEALPix<T>& a, T b)
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| 238 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 239 | result.Mul(b); return result;}
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| 240 |
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[1423] | 241 | /*! \ingroup SkyMap \fn operator*(T,const SphereHEALPix<T>&)
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[1419] | 242 | \brief Operator SphereHEALPix = constant * SphereHEALPix */
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| 243 | template <class T> inline SphereHEALPix<T> operator * (T b,const SphereHEALPix<T>& a)
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| 244 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 245 | result.Mul(b); return result;}
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| 246 |
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[1423] | 247 | /*! \ingroup SkyMap \fn operator/(const SphereHEALPix<T>&,T)
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[1419] | 248 | \brief Operator SphereHEALPix = SphereHEALPix / constant */
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| 249 | template <class T> inline SphereHEALPix<T> operator / (const SphereHEALPix<T>& a, T b)
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| 250 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 251 | result.Div(b); return result;}
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| 252 |
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[1423] | 253 | /*! \ingroup SkyMap \fn operator/(T,const SphereHEALPix<T>&)
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[1419] | 254 | \brief Operator SphereHEALPix = constant / SphereHEALPix */
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| 255 | template <class T> inline SphereHEALPix<T> operator / (T b, const SphereHEALPix<T>& a)
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| 256 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 257 | result.Div(b, true); return result;}
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| 258 |
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| 259 | ////////////////////////////////////////////////////////////////
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| 260 | // Surcharge d'operateurs C = A (+,-) B
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| 261 |
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[1423] | 262 | /*! \ingroup SkyMap \fn operator+(const SphereHEALPix<T>&,const SphereHEALPix<T>&)
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[1419] | 263 | \brief Operator SphereHEALPix = SphereHEALPix + SphereHEALPix */
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| 264 | template <class T>
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| 265 | inline SphereHEALPix<T> operator + (const SphereHEALPix<T>& a,const SphereHEALPix<T>& b)
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| 266 | { SphereHEALPix<T> result; result.SetTemp(true);
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| 267 | if (b.IsTemp()) { result.Share(b); result.AddElt(a); }
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| 268 | else { result.CloneOrShare(a); result.AddElt(b); }
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| 269 | return result; }
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| 270 |
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[1423] | 271 | /*! \ingroup SkyMap \fn operator-(const SphereHEALPix<T>&,const SphereHEALPix<T>&)
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[1419] | 272 | \brief Operator SphereHEALPix = SphereHEALPix - SphereHEALPix */
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| 273 | template <class T>
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| 274 | inline SphereHEALPix<T> operator - (const SphereHEALPix<T>& a,const SphereHEALPix<T>& b)
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| 275 | { SphereHEALPix<T> result; result.SetTemp(true);
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| 276 | if (b.IsTemp()) { result.Share(b); result.SubElt(a, true); }
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| 277 | else { result.CloneOrShare(a); result.SubElt(b); }
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| 278 | return result; }
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| 279 |
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[843] | 280 | } // Fin du namespace
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| 281 |
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| 282 | #endif
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