Ignore:
Timestamp:
Feb 23, 2001, 2:57:40 PM (25 years ago)
Author:
ansari
Message:

modif pour documentation - Reza 23/2/2001

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/SophyaLib/SkyMap/spherehealpix.h

    r1419 r1423  
    209209////////////////////////////////////////////////////////////////
    210210// Surcharge d'operateurs A (+,-,*,/) (T) x
    211 /*! \ingroup SphereHEALPix \fn operator+(const SphereHEALPix<T>&,T)
     211/*! \ingroup SkyMap \fn operator+(const SphereHEALPix<T>&,T)
    212212  \brief Operator SphereHEALPix = SphereHEALPix + constant */
    213213template <class T> inline SphereHEALPix<T> operator + (const SphereHEALPix<T>& a, T b)
    214214    {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true);
    215215    result.Add(b); return result;}
    216 /*! \ingroup SphereHEALPix \fn operator+(T,const SphereHEALPix<T>&)
     216/*! \ingroup SkyMap \fn operator+(T,const SphereHEALPix<T>&)
    217217  \brief Operator SphereHEALPix = constant + SphereHEALPix */
    218218template <class T> inline SphereHEALPix<T> operator + (T b,const SphereHEALPix<T>& a)
     
    233233    result.Sub(b,true); return result;}
    234234
    235 /*! \ingroup SphereHEALPix \fn operator*(const SphereHEALPix<T>&,T)
     235/*! \ingroup SkyMap \fn operator*(const SphereHEALPix<T>&,T)
    236236  \brief Operator SphereHEALPix = SphereHEALPix * constant */
    237237template <class T> inline SphereHEALPix<T> operator * (const SphereHEALPix<T>& a, T b)
     
    239239    result.Mul(b); return result;}
    240240
    241 /*! \ingroup SphereHEALPix \fn operator*(T,const SphereHEALPix<T>&)
     241/*! \ingroup SkyMap \fn operator*(T,const SphereHEALPix<T>&)
    242242  \brief Operator SphereHEALPix = constant * SphereHEALPix */
    243243template <class T> inline SphereHEALPix<T> operator * (T b,const SphereHEALPix<T>& a)
     
    245245    result.Mul(b); return result;}
    246246
    247 /*! \ingroup SphereHEALPix \fn operator/(const SphereHEALPix<T>&,T)
     247/*! \ingroup SkyMap \fn operator/(const SphereHEALPix<T>&,T)
    248248  \brief Operator SphereHEALPix = SphereHEALPix / constant */
    249249template <class T> inline SphereHEALPix<T> operator / (const SphereHEALPix<T>& a, T b)
     
    251251    result.Div(b); return result;}
    252252
    253 /*! \ingroup SphereHEALPix \fn operator/(T,const SphereHEALPix<T>&)
     253/*! \ingroup SkyMap \fn operator/(T,const SphereHEALPix<T>&)
    254254  \brief Operator SphereHEALPix = constant / SphereHEALPix  */
    255255template <class T> inline SphereHEALPix<T> operator / (T b, const SphereHEALPix<T>& a)
     
    260260// Surcharge d'operateurs C = A (+,-) B
    261261
    262 /*! \ingroup SphereHEALPix \fn operator+(const SphereHEALPix<T>&,const SphereHEALPix<T>&)
     262/*! \ingroup SkyMap \fn operator+(const SphereHEALPix<T>&,const SphereHEALPix<T>&)
    263263  \brief Operator SphereHEALPix = SphereHEALPix + SphereHEALPix */
    264264template <class T>
     
    269269    return result; }
    270270
    271 /*! \ingroup SphereHEALPix \fn operator-(const SphereHEALPix<T>&,const SphereHEALPix<T>&)
     271/*! \ingroup SkyMap \fn operator-(const SphereHEALPix<T>&,const SphereHEALPix<T>&)
    272272  \brief Operator SphereHEALPix = SphereHEALPix - SphereHEALPix */
    273273template <class T>
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