| [843] | 1 | #ifndef SPHEREHEALPIX_SEEN | 
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|  | 2 | #define SPHEREHEALPIX_SEEN | 
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|  | 3 |  | 
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|  | 4 | #include "sphericalmap.h" | 
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|  | 5 | #include "tvector.h" | 
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|  | 6 | #include "ndatablock.h" | 
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|  | 7 |  | 
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|  | 8 | #include "anydataobj.h" | 
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|  | 9 | #include "ppersist.h" | 
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|  | 10 |  | 
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| [1196] | 11 | #include "HEALPixUtils.h" | 
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| [843] | 12 |  | 
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|  | 13 | namespace SOPHYA { | 
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|  | 14 |  | 
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|  | 15 |  | 
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| [853] | 16 | // ***************** CLASSE SphereHEALPix ***************************** | 
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| [843] | 17 |  | 
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| [1217] | 18 | /*! Class SphereHEALPix */ | 
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| [843] | 19 |  | 
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|  | 20 |  | 
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|  | 21 | template<class T> | 
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| [853] | 22 | class FIO_SphereHEALPix; | 
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| [843] | 23 |  | 
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|  | 24 | template<class T> | 
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| [853] | 25 | class FITS_SphereHEALPix; | 
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| [843] | 26 |  | 
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|  | 27 | template<class T> | 
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| [853] | 28 | class SphereHEALPix : public SphericalMap<T> | 
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| [843] | 29 | { | 
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| [1196] | 30 | public : | 
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|  | 31 | // Static Methods to ease the use of HEALPix index <> angle conversion methods | 
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| [843] | 32 |  | 
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| [1196] | 33 | static inline int_4  nest2ring(int_4 nside,int_4 ipnest) | 
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|  | 34 | { return HEALPix::nest2ring(nside, ipnest); } | 
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|  | 35 | static inline int_4  ring2nest(int_4 nside,int_4 ipring) | 
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|  | 36 | { return HEALPix::ring2nest(nside, ipring); } | 
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|  | 37 | static inline int_4  ang2pix_ring(int_4 nside,double theta,double phi) | 
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|  | 38 | { return HEALPix::ang2pix_ring(nside, theta, phi); } | 
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|  | 39 | static inline int_4  ang2pix_nest(int_4 nside,double theta,double phi) | 
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|  | 40 | { return HEALPix::ang2pix_nest(nside, theta, phi); } | 
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|  | 41 | static inline void   pix2ang_ring(int_4 nside,int_4 ipix,double& theta,double& phi) | 
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|  | 42 | { HEALPix::pix2ang_ring(nside, ipix, theta, phi); } | 
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|  | 43 | static inline void   pix2ang_nest(int_4 nside,int_4 ipix,double& theta,double& phi) | 
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|  | 44 | { HEALPix::pix2ang_nest(nside, ipix, theta, phi); } | 
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| [843] | 45 |  | 
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| [2973] | 46 | //! return the size index (=nside) corresponding to resolution res (in radian) | 
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|  | 47 | static inline int_4 ResolToSizeIndex(double res) | 
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|  | 48 | { return  HEALPix::ResolToSizeIndex(res); } | 
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|  | 49 |  | 
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|  | 50 | //! return the size index (=nside) corresponding to resolution res (in radian) | 
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|  | 51 | static inline int_4 ResolToNSide(double res) | 
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|  | 52 | { return  HEALPix::ResolToSizeIndex(res); } | 
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| [2985] | 53 | //! return the pixel resolution (in radian) for the size index (=nside) m | 
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|  | 54 | static inline double  SizeIndexToResol(int_4 m) | 
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|  | 55 | { return  HEALPix::SizeIndexToResol(m); } | 
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|  | 56 | //! return the pixel resolution (in radian) for the size index (=nside) m | 
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|  | 57 | static inline double  NSideToResol(int_4 m) | 
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|  | 58 | { return  HEALPix::SizeIndexToResol(m); } | 
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| [2973] | 59 |  | 
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| [2978] | 60 | SphereHEALPix(bool fgring=true); | 
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|  | 61 | SphereHEALPix(int_4 m, bool fgring=true); | 
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| [906] | 62 | SphereHEALPix(const SphereHEALPix<T>& s, bool share); | 
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|  | 63 | SphereHEALPix(const SphereHEALPix<T>& s); | 
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| [853] | 64 | virtual ~SphereHEALPix(); | 
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| [843] | 65 |  | 
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| [908] | 66 | inline virtual bool   IsTemp(void) const { | 
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|  | 67 |  | 
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|  | 68 | if (sliceBeginIndex_.IsTemp() != pixels_.IsTemp() || sliceLenght_.IsTemp() != pixels_.IsTemp() ) | 
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|  | 69 | throw PException(" l'etat 'temporaire' de la spherehealpix est incoherent"); | 
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|  | 70 | return pixels_.IsTemp(); | 
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|  | 71 | } | 
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| [1217] | 72 |  | 
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| [843] | 73 | inline virtual void SetTemp(bool temp=false) const | 
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|  | 74 | { | 
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|  | 75 | pixels_.SetTemp(temp); | 
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|  | 76 | sliceBeginIndex_.SetTemp(temp); | 
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|  | 77 | sliceLenght_.SetTemp(temp); | 
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|  | 78 | }; | 
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|  | 79 | // ------------------ Definition of PixelMap abstract methods | 
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|  | 80 |  | 
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|  | 81 | virtual int_4 NbPixels() const; | 
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|  | 82 |  | 
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|  | 83 | virtual T& PixVal(int_4 k); | 
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|  | 84 | virtual T const& PixVal(int_4 k) const; | 
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|  | 85 |  | 
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| [2968] | 86 | virtual uint_4 NbThetaSlices() const; | 
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|  | 87 | virtual r_8  ThetaOfSlice(int_4 index) const; | 
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| [2973] | 88 | virtual bool  HasSymThetaSlice() const; | 
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|  | 89 | virtual int_4 GetSymThetaSliceIndex(int_4 idx) const; | 
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|  | 90 |  | 
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| [843] | 91 | virtual void GetThetaSlice(int_4 index,r_8& theta,TVector<r_8>& phi,TVector<T>& value) const; | 
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|  | 92 | virtual void GetThetaSlice(int_4 sliceIndex,r_8& theta, r_8& phi0, TVector<int_4>& pixelIndices,TVector<T>& value) const ; | 
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| [2990] | 93 | virtual T*   GetThetaSliceDataPtr(int_4 sliceIndex); | 
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| [843] | 94 |  | 
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|  | 95 | virtual bool ContainsSph(double theta, double phi) const; | 
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|  | 96 | virtual int_4 PixIndexSph(double theta,double phi) const; | 
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|  | 97 |  | 
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|  | 98 | virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const; | 
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|  | 99 |  | 
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|  | 100 | virtual T SetPixels(T v); | 
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|  | 101 |  | 
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| [2978] | 102 | /*! \brief Pixel Solid angle  (steradians) | 
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| [843] | 103 |  | 
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|  | 104 | All the pixels have the same solid angle. The dummy argument is | 
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|  | 105 | for compatibility with eventual pixelizations which would not | 
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|  | 106 | fulfil this requirement. | 
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|  | 107 | */ | 
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| [1217] | 108 | inline virtual double PixSolAngle(int_4 dummy=0) const {return omeg_;} | 
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| [843] | 109 |  | 
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|  | 110 | /*  Acces to the DataBlock  */ | 
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|  | 111 | inline       NDataBlock<T>& DataBlock()       {return pixels_;} | 
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|  | 112 | inline const NDataBlock<T>& DataBlock() const {return pixels_;} | 
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|  | 113 |  | 
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|  | 114 | // --------------- Specific methods | 
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|  | 115 |  | 
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| [1217] | 116 | virtual void Resize(int_4 m); | 
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| [2978] | 117 | virtual string TypeOfMap() const; | 
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| [843] | 118 |  | 
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| [2978] | 119 | inline bool IfRING() const { return fgring_; } | 
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|  | 120 | inline bool IfNESTED() const { return ( (fgring_) ? false : true ); } | 
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| [843] | 121 |  | 
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|  | 122 |  | 
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|  | 123 | void Pixelize(int_4); | 
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|  | 124 |  | 
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|  | 125 | int_4 NestToRing(int_4) const; | 
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|  | 126 |  | 
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|  | 127 | int_4 RingToNest(int_4) const; | 
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|  | 128 |  | 
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|  | 129 |  | 
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| [1217] | 130 | /*! \return value of healpix nside */ | 
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| [843] | 131 | inline virtual int_4 SizeIndex() const {return(nSide_);} | 
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|  | 132 |  | 
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|  | 133 | void print(ostream& os) const; | 
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| [2973] | 134 | inline void Print(ostream& os) const { print(os); } | 
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| [892] | 135 |  | 
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| [2978] | 136 | //--------------------- Operations diverses  = , +=, ... | 
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| [892] | 137 |  | 
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| [1419] | 138 | SphereHEALPix<T>& Set(const SphereHEALPix<T>& a); | 
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| [892] | 139 | inline  SphereHEALPix<T>& operator = (const SphereHEALPix<T>& a) | 
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| [980] | 140 | {return Set(a);} | 
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| [1195] | 141 |  | 
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| [1419] | 142 | // A += -= *= /= x (ajoute, soustrait, ... x a tous les elements) | 
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|  | 143 |  | 
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| [2978] | 144 | //! Fill SphereHEALPix with all elements equal to \b x | 
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| [1419] | 145 | virtual SphereHEALPix<T>& SetT(T a); | 
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|  | 146 | inline  SphereHEALPix<T>& operator = (T a) {return SetT(a);} | 
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|  | 147 |  | 
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|  | 148 | //! Add \b x to all elements | 
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|  | 149 | virtual SphereHEALPix<T>& Add(T a); | 
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| [2290] | 150 | inline  SphereHEALPix<T>&  operator += (T x)  { pixels_ += x; return *this; } | 
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| [1419] | 151 | //! Substract \b x to all elements | 
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| [1624] | 152 | virtual SphereHEALPix<T>& Sub(T a,bool fginv=false); | 
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| [2290] | 153 | inline   SphereHEALPix<T>&  operator -= (T x)  { pixels_ -= x; return *this; } | 
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| [1419] | 154 | //! Multiply all elements by \b x | 
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|  | 155 | virtual SphereHEALPix<T>& Mul(T a); | 
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| [2290] | 156 | inline  SphereHEALPix<T>&  operator *= (T x)  {pixels_ *= x; return *this; } | 
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| [1419] | 157 | //! Divide all elements by \b x | 
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|  | 158 | virtual SphereHEALPix<T>& Div(T a); | 
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| [2290] | 159 | inline  SphereHEALPix<T>&  operator /= (T x)  {pixels_ /= x; return *this; } | 
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| [1419] | 160 |  | 
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|  | 161 | // A += -=  (ajoute, soustrait element par element les deux spheres ) | 
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|  | 162 | //! Operator SphereHEALPix += SphereHEALPix | 
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|  | 163 | virtual SphereHEALPix<T>&  AddElt(const SphereHEALPix<T>& a); | 
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|  | 164 | inline  SphereHEALPix<T>&  operator += (const SphereHEALPix<T>& a)  { return AddElt(a); } | 
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|  | 165 |  | 
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|  | 166 |  | 
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|  | 167 |  | 
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|  | 168 | virtual SphereHEALPix<T>&  SubElt(const SphereHEALPix<T>& a); | 
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|  | 169 | //! Operator SphereHEALPix -= SphereHEALPix | 
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|  | 170 | inline  SphereHEALPix<T>&  operator -= (const SphereHEALPix<T>& a)  { return SubElt(a); } | 
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|  | 171 | // Multiplication, division element par element les deux SphereHEALPix | 
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|  | 172 | virtual SphereHEALPix<T>&  MulElt(const SphereHEALPix<T>& a); | 
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|  | 173 | inline  SphereHEALPix<T>&  operator *= (const SphereHEALPix<T>& a)  { return MulElt(a); } | 
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| [1551] | 174 | virtual SphereHEALPix<T>&  DivElt(const SphereHEALPix<T>& a); | 
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|  | 175 | inline  SphereHEALPix<T>&  operator /= (const SphereHEALPix<T>& a)  { return DivElt(a); } | 
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| [1419] | 176 |  | 
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|  | 177 |  | 
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| [1196] | 178 | void CloneOrShare(const SphereHEALPix<T>& a); | 
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| [1419] | 179 | void Share(const SphereHEALPix<T>& a); | 
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| [1196] | 180 | SphereHEALPix<T>& CopyElt(const SphereHEALPix<T>& a); | 
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|  | 181 |  | 
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| [3174] | 182 | //! assign a new object Id (or DataRef Id) - useful for PPF write operations | 
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|  | 183 | // Reza 02/2007 : Est-il suffisant de faire l'operation sur pixels_ ? | 
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|  | 184 | inline void RenewObjId() { pixels_.RenewObjId(); } | 
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| [1196] | 185 |  | 
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|  | 186 | // friend declaration for classes which handle persistence and FITS IO | 
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|  | 187 | friend class FIO_SphereHEALPix<T>; | 
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|  | 188 | friend class FITS_SphereHEALPix<T>; | 
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| [1195] | 189 |  | 
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| [1196] | 190 | protected : | 
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| [843] | 191 |  | 
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|  | 192 | // ------------- méthodes internes ---------------------- | 
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|  | 193 | void InitNul(); | 
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|  | 194 | void SetThetaSlices(); | 
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|  | 195 |  | 
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| [2978] | 196 | inline void setParameters(int_4 nside, int_4 nbpixels, double solangle, | 
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|  | 197 | bool fgring) | 
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|  | 198 | { | 
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|  | 199 | nSide_= nside; | 
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|  | 200 | nPix_= nbpixels; | 
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|  | 201 | omeg_= solangle; | 
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|  | 202 | fgring_ = fgring; | 
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|  | 203 | } | 
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| [843] | 204 |  | 
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|  | 205 | // ------------- variables internes ----------------------- | 
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|  | 206 |  | 
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|  | 207 | int_4 nSide_; | 
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|  | 208 | int_4 nPix_; | 
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|  | 209 | double omeg_; | 
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| [2978] | 210 | bool fgring_;  // true -> RING pixelisation , false -> NESTED | 
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| [843] | 211 |  | 
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|  | 212 | NDataBlock<T> pixels_; | 
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| [2978] | 213 | NDataBlock<int_4> sliceBeginIndex_;    // Indices in RING scheme | 
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| [1145] | 214 | NDataBlock<int_4> sliceLenght_; | 
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| [843] | 215 |  | 
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|  | 216 | }; | 
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|  | 217 |  | 
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| [1419] | 218 | //////////////////////////////////////////////////////////////// | 
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|  | 219 | // Surcharge d'operateurs A (+,-,*,/) (T) x | 
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| [1423] | 220 | /*! \ingroup SkyMap \fn operator+(const SphereHEALPix<T>&,T) | 
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| [1419] | 221 | \brief Operator SphereHEALPix = SphereHEALPix + constant */ | 
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|  | 222 | template <class T> inline SphereHEALPix<T> operator + (const SphereHEALPix<T>& a, T b) | 
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|  | 223 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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|  | 224 | result.Add(b); return result;} | 
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| [1423] | 225 | /*! \ingroup SkyMap \fn operator+(T,const SphereHEALPix<T>&) | 
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| [1419] | 226 | \brief Operator SphereHEALPix = constant + SphereHEALPix */ | 
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|  | 227 | template <class T> inline SphereHEALPix<T> operator + (T b,const SphereHEALPix<T>& a) | 
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|  | 228 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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|  | 229 | result.Add(b); return result;} | 
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| [843] | 230 |  | 
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|  | 231 |  | 
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| [1419] | 232 | /*! \ingroup SphereHEALPix\fn operator-(const SphereHEALPix<T>&,T) | 
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|  | 233 | \brief Operator SphereHEALPix = SphereHEALPix - constant */ | 
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|  | 234 | template <class T> inline SphereHEALPix<T> operator - (const SphereHEALPix<T>& a, T b) | 
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|  | 235 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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|  | 236 | result.Sub(b); return result;} | 
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|  | 237 |  | 
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|  | 238 | /*! \ingroup  \fn operator-(T,const SphereHEALPix<T>&) | 
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|  | 239 | \brief Operator SphereHEALPix = constant - SphereHEALPix */ | 
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|  | 240 | template <class T> inline SphereHEALPix<T> operator - (T b,const SphereHEALPix<T>& a) | 
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|  | 241 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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|  | 242 | result.Sub(b,true); return result;} | 
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|  | 243 |  | 
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| [1423] | 244 | /*! \ingroup SkyMap \fn operator*(const SphereHEALPix<T>&,T) | 
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| [1419] | 245 | \brief Operator SphereHEALPix = SphereHEALPix * constant */ | 
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|  | 246 | template <class T> inline SphereHEALPix<T> operator * (const SphereHEALPix<T>& a, T b) | 
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|  | 247 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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|  | 248 | result.Mul(b); return result;} | 
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|  | 249 |  | 
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| [1423] | 250 | /*! \ingroup SkyMap \fn operator*(T,const SphereHEALPix<T>&) | 
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| [1419] | 251 | \brief Operator SphereHEALPix = constant * SphereHEALPix */ | 
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|  | 252 | template <class T> inline SphereHEALPix<T> operator * (T b,const SphereHEALPix<T>& a) | 
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|  | 253 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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|  | 254 | result.Mul(b); return result;} | 
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|  | 255 |  | 
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| [1423] | 256 | /*! \ingroup SkyMap \fn operator/(const SphereHEALPix<T>&,T) | 
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| [1419] | 257 | \brief Operator SphereHEALPix = SphereHEALPix / constant */ | 
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|  | 258 | template <class T> inline SphereHEALPix<T> operator / (const SphereHEALPix<T>& a, T b) | 
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|  | 259 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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|  | 260 | result.Div(b); return result;} | 
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|  | 261 |  | 
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| [1423] | 262 | /*! \ingroup SkyMap \fn operator/(T,const SphereHEALPix<T>&) | 
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| [1419] | 263 | \brief Operator SphereHEALPix = constant / SphereHEALPix  */ | 
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|  | 264 | template <class T> inline SphereHEALPix<T> operator / (T b, const SphereHEALPix<T>& a) | 
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|  | 265 | {SphereHEALPix<T> result; result.CloneOrShare(a); result.SetTemp(true); | 
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|  | 266 | result.Div(b, true); return result;} | 
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|  | 267 |  | 
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|  | 268 | //////////////////////////////////////////////////////////////// | 
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|  | 269 | // Surcharge d'operateurs C = A (+,-) B | 
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|  | 270 |  | 
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| [1423] | 271 | /*! \ingroup SkyMap \fn operator+(const SphereHEALPix<T>&,const SphereHEALPix<T>&) | 
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| [1419] | 272 | \brief Operator SphereHEALPix = SphereHEALPix + SphereHEALPix */ | 
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|  | 273 | template <class T> | 
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|  | 274 | inline SphereHEALPix<T> operator + (const SphereHEALPix<T>& a,const SphereHEALPix<T>& b) | 
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|  | 275 | { SphereHEALPix<T> result; result.SetTemp(true); | 
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|  | 276 | if (b.IsTemp())  { result.Share(b); result.AddElt(a); } | 
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|  | 277 | else { result.CloneOrShare(a); result.AddElt(b); } | 
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|  | 278 | return result; } | 
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|  | 279 |  | 
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| [1423] | 280 | /*! \ingroup SkyMap \fn operator-(const SphereHEALPix<T>&,const SphereHEALPix<T>&) | 
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| [1419] | 281 | \brief Operator SphereHEALPix = SphereHEALPix - SphereHEALPix */ | 
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|  | 282 | template <class T> | 
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|  | 283 | inline SphereHEALPix<T> operator - (const SphereHEALPix<T>& a,const SphereHEALPix<T>& b) | 
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|  | 284 | { SphereHEALPix<T> result; result.SetTemp(true); | 
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| [2965] | 285 | result.CloneOrShare(a); result.SubElt(b); | 
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| [1419] | 286 | return result; } | 
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|  | 287 |  | 
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| [1551] | 288 | //////////////////////////////////////////////////////////////// | 
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|  | 289 | // Surcharge d'operateurs C = A (*,/) B | 
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|  | 290 |  | 
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|  | 291 | /*! \ingroup SkyMap \fn operator*(const SphereHEALPix<T>&,const SphereHEALPix<T>&) | 
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|  | 292 | \brief Operator SphereHEALPix = SphereHEALPix * SphereHEALPix (pixel by pixel multiply) */ | 
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|  | 293 | template <class T> | 
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|  | 294 | inline SphereHEALPix<T> operator * (const SphereHEALPix<T>& a,const SphereHEALPix<T>& b) | 
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|  | 295 | { SphereHEALPix<T> result; result.SetTemp(true); | 
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|  | 296 | if (b.IsTemp())  { result.Share(b); result.MulElt(a); } | 
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|  | 297 | else { result.CloneOrShare(a); result.MulElt(b); } | 
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|  | 298 | return result; } | 
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|  | 299 |  | 
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|  | 300 | /*! \ingroup SkyMap \fn operator/(const SphereHEALPix<T>&,const SphereHEALPix<T>&) | 
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|  | 301 | \brief Operator SphereHEALPix = SphereHEALPix / SphereHEALPix (pixel by pixel divide) */ | 
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|  | 302 | template <class T> | 
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|  | 303 | inline SphereHEALPix<T> operator / (const SphereHEALPix<T>& a,const SphereHEALPix<T>& b) | 
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|  | 304 | { SphereHEALPix<T> result; result.SetTemp(true); | 
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| [2433] | 305 | result.CloneOrShare(a); result.DivElt(b); | 
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| [1551] | 306 | return result; } | 
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|  | 307 |  | 
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| [843] | 308 | } // Fin du namespace | 
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|  | 309 |  | 
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|  | 310 | #endif | 
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