Ignore:
Timestamp:
Apr 10, 2000, 3:02:18 PM (25 years ago)
Author:
ansari
Message:

Adaptation s SphereHEALPix et deplacement SkyMap/fitsspherehealpix ici

Reza 10/4/2000

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/SophyaExt/FitsIOServer/fitsioserver.h

    r838 r854  
    33
    44#include "machdefs.h"
    5 #include "tvector.h"
    6 #include "sphericalmap.h"
    7 #include "spherehealpix.h"
    8 #include "localmap.h"
     5#include "array.h"
     6#include "skymap.h"
    97#include "ntuple.h"
    10 //#include "outilsinit.h"
    118#include "cimage.h"
    12 #include "dvlist.h"
    13 #include "anydataobj.h"
    149#include "FitsIO/fitsio.h"   
    1510
     
    3934 void load(ImageR4& DpcImg,char flnm[]);
    4035 void load(ImageI4& DpcImg,char flnm[]);
    41  void load(SphereHealpix<float>& sph, char flnm[], int nth=1);
    42  void load(SphereHealpix<double>& sph, char flnm[], int nth=1);
    43  void load(SphereHealpix<double>& sph1,SphereHealpix<double>& sph2,SphereHealpix<double>& sph3, char filename[]);
    44  void load(SphereHealpix<float>& sph1,SphereHealpix<float>& sph2,SphereHealpix<float>& sph3, char filename[]);
     36 void load(SphereHEALPix<float>& sph, char flnm[], int nth=1);
     37 void load(SphereHEALPix<double>& sph, char flnm[], int nth=1);
     38 void load(SphereHEALPix<double>& sph1,SphereHEALPix<double>& sph2,SphereHEALPix<double>& sph3, char filename[]);
     39 void load(SphereHEALPix<float>& sph1,SphereHEALPix<float>& sph2,SphereHEALPix<float>& sph3, char filename[]);
    4540 void save(TMatrix<double>& mat, char flnm[]);
    4641 void save(TMatrix<float>& mat, char flnm[]);
     
    5449 // so veut sauver par exemple 3 spheres, on appelle 3 fois save
    5550 // avec respectivement nth=1, 2, 3 
    56  void save(SphereHealpix<float>& sph, char filename[], int nth=1);
    57  void save(SphereHealpix<double>& sph, char filename[], int nth=1);
     51 void save(SphereHEALPix<float>& sph, char filename[], int nth=1);
     52 void save(SphereHEALPix<double>& sph, char filename[], int nth=1);
    5853 
    59  void save(SphereHealpix<double>& sph1,SphereHealpix<double>& sph2,SphereHealpix<double>& sph3, char filename[]);   
    60  void save(SphereHealpix<float>& sph1,SphereHealpix<float>& sph2,SphereHealpix<float>& sph3, char filename[]);   
     54 void save(SphereHEALPix<double>& sph1,SphereHEALPix<double>& sph2,SphereHEALPix<double>& sph3, char filename[]);   
     55 void save(SphereHEALPix<float>& sph1,SphereHEALPix<float>& sph2,SphereHEALPix<float>& sph3, char filename[]);   
    6156 void save(const LocalMap<double>& locm, char flnm[]);
    6257 void save(const ImageR4& DpcImg,char flnm[]);
Note: See TracChangeset for help on using the changeset viewer.