Ignore:
Timestamp:
Nov 9, 2009, 6:57:11 PM (15 years ago)
Author:
garnier
Message:

mise en place de Vis dans UI

Location:
trunk/source/visualization/OpenGL/include
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • trunk/source/visualization/OpenGL/include/G4OpenGLQtViewer.hh

    r1147 r1160  
    4545
    4646class G4OpenGLSceneHandler;
     47class G4UImanager;
    4748
    4849class QGLWidget;
     
    121122protected:
    122123  QGLWidget* fWindow;
    123   //  QDialog* fGLWindow;
    124124  QWidget* fGLWindow;
    125125  bool hasPendingEvents();
  • trunk/source/visualization/OpenGL/include/G4OpenGLStoredSceneHandler.hh

    r942 r1160  
    4141#include <map>
    4242#include <vector>
    43 #include "G4Polymarker.hh"
    4443
    4544class G4OpenGLStored;
     
    105104  // A proper implementation would use geometry hierarchy.
    106105  std::map <const G4VSolid*, G4int, std::less <const G4VSolid*> > fSolidMap;
    107 
    108 private:
    109   G4Polymarker fLastPolymarker ;
    110   std::vector<   std::vector< G4Polymarker> > fLastPolymarkers ;
    111   int nbDoublons;
    112106};
    113107
  • trunk/source/visualization/OpenGL/include/G4OpenGLXmViewer.hh

    r1049 r1160  
    202202                               XtPointer callData);
    203203 
    204   static void activate_callback (Widget w,
    205                                XtPointer clientData,
    206                                XtPointer callData);
    207  
    208204  static void actions_callback (Widget w,
    209205                                XtPointer clientData,
     
    377373  G4OpenGLXmViewer (const G4OpenGLXmViewer&);
    378374  G4OpenGLXmViewer& operator = (const G4OpenGLXmViewer&);
     375 
    379376};
    380377
Note: See TracChangeset for help on using the changeset viewer.