Changeset 1295 for trunk/source/visualization/OpenGL
- Timestamp:
- Jun 2, 2010, 11:25:35 AM (14 years ago)
- Location:
- trunk/source/visualization/OpenGL/src
- Files:
-
- 5 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/source/visualization/OpenGL/src/G4OpenGLImmediateQtViewer.cc
r1285 r1295 26 26 // 27 27 // $Id: G4OpenGLImmediateQtViewer.cc,v 1.18 2010/03/10 11:03:46 lgarnier Exp $ 28 // GEANT4 tag $Name: $28 // GEANT4 tag $Name: vis-V09-03-06 $ 29 29 // 30 30 // … … 82 82 // glDrawBuffer (GL_FRONT); // FIXME : Ne marche pas avec cette ligne, mais affiche le run correctement... 83 83 // clear the buffers and window. 84 //ClearView ();85 //FinishView ();84 ClearView (); 85 FinishView (); 86 86 87 87 glDepthFunc (GL_LEQUAL); … … 105 105 106 106 #ifdef G4DEBUG_VIS_OGL 107 printf("G4OpenGLImmediateQtViewer::ComputeView %d %d &:%d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight(),this);107 printf("G4OpenGLImmediateQtViewer::ComputeView %d %d VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV\n",getWinWidth(), getWinHeight()); 108 108 #endif 109 109 makeCurrent(); … … 156 156 { 157 157 #ifdef G4DEBUG_VIS_OGL 158 printf("\n\nG4OpenGLImmediateQtViewer::paintGL &: %d??\n",this);158 printf("\n\nG4OpenGLImmediateQtViewer::paintGL ??\n"); 159 159 #endif 160 160 if (!fReadyToPaint) { -
trunk/source/visualization/OpenGL/src/G4OpenGLImmediateSceneHandler.cc
r1286 r1295 26 26 // 27 27 // $Id: G4OpenGLImmediateSceneHandler.cc,v 1.32 2010/05/29 15:52:49 allison Exp $ 28 // GEANT4 tag $Name: $28 // GEANT4 tag $Name: vis-V09-03-06 $ 29 29 // 30 30 // … … 208 208 void G4OpenGLImmediateSceneHandler::RequestPrimitives (const G4VSolid& solid) 209 209 { 210 #ifdef G4DEBUG_VIS_OGL211 // printf("G4OpenGLImmediateSceneHandler::RequestPrimitives \n");212 #endif213 210 if (fReadyForTransients) { 214 211 // Always draw transient solids, e.g., hits represented as solids. … … 246 243 // Else invoke base class method... 247 244 G4VSceneHandler::RequestPrimitives (solid); 248 #ifdef G4DEBUG_VIS_OGL 249 // printf("G4OpenGLImmediateSceneHandler::RequestPrimitives END\n"); 245 } 246 247 G4int G4OpenGLImmediateSceneHandler::fSceneIdCount = 0; 248 250 249 #endif 251 }252 253 G4int G4OpenGLImmediateSceneHandler::fSceneIdCount = 0;254 255 #endif -
trunk/source/visualization/OpenGL/src/G4OpenGLStoredQtViewer.cc
r1285 r1295 26 26 // 27 27 // $Id: G4OpenGLStoredQtViewer.cc,v 1.29 2010/03/10 11:03:46 lgarnier Exp $ 28 // GEANT4 tag $Name: $28 // GEANT4 tag $Name: vis-V09-03-06 $ 29 29 // 30 30 // … … 85 85 86 86 // clear the buffers and window. 87 //ClearView ();88 //FinishView ();87 ClearView (); 88 FinishView (); 89 89 90 90 glDepthFunc (GL_LEQUAL); -
trunk/source/visualization/OpenGL/src/G4OpenGLStoredViewer.cc
r1242 r1295 26 26 // 27 27 // $Id: G4OpenGLStoredViewer.cc,v 1.26 2009/04/08 16:55:44 lgarnier Exp $ 28 // GEANT4 tag $Name: $28 // GEANT4 tag $Name: vis-V09-03-06 $ 29 29 // 30 30 // … … 126 126 void G4OpenGLStoredViewer::DrawDisplayLists () { 127 127 #ifdef G4DEBUG_VIS_OGL 128 //printf("G4OpenGLStoredViewer::DrawDisplayLists \n");128 printf("G4OpenGLStoredViewer::DrawDisplayLists \n"); 129 129 #endif 130 130 … … 134 134 size_t nPasses = cutawayUnion? cutaways.size(): 1; 135 135 #ifdef G4DEBUG_VIS_OGL 136 //printf("G4OpenGLStoredViewer::DrawDisplayLists");136 printf("G4OpenGLStoredViewer::DrawDisplayLists"); 137 137 #endif 138 138 for (size_t i = 0; i < nPasses; ++i) { 139 139 #ifdef G4DEBUG_VIS_OGL 140 //printf("+");140 printf("+"); 141 141 #endif 142 142 … … 156 156 for (size_t i = 0; i < fG4OpenGLStoredSceneHandler.fTOList.size(); ++i) { 157 157 #ifdef G4DEBUG_VIS_OGL 158 //printf("-");158 printf("-"); 159 159 #endif 160 160 G4OpenGLStoredSceneHandler::TO& to = … … 179 179 } 180 180 #ifdef G4DEBUG_VIS_OGL 181 //printf("\n");181 printf("\n"); 182 182 #endif 183 183 -
trunk/source/visualization/OpenGL/src/G4OpenGLStoredXViewer.cc
r1286 r1295 26 26 // 27 27 // $Id: G4OpenGLStoredXViewer.cc,v 1.26 2010/05/29 15:56:50 allison Exp $ 28 // GEANT4 tag $Name: $28 // GEANT4 tag $Name: vis-V09-03-06 $ 29 29 // 30 30 // … … 57 57 } 58 58 59 G4OpenGLStoredXViewer::~G4OpenGLStoredXViewer () { 60 #ifdef G4DEBUG_VIS_OGL 61 printf("G4OpenGLStoredXViewer::~G4OpenGLStoredXViewer DELETE\n"); 62 #endif 63 // GetSceneHandler()->RemoveViewerFromList(this); 64 } 59 G4OpenGLStoredXViewer::~G4OpenGLStoredXViewer () {} 65 60 66 61 void G4OpenGLStoredXViewer::Initialise () {
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