- Timestamp:
- Nov 5, 2010, 3:45:55 PM (14 years ago)
- File:
-
- 1 edited
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trunk/source/visualization/OpenGL/include/G4OpenGLStoredSceneHandler.hh
r1337 r1340 25 25 // 26 26 // 27 // $Id: G4OpenGLStoredSceneHandler.hh,v 1.2 8 2009/02/04 16:48:40 lgarnierExp $28 // GEANT4 tag $Name: geant4-09-04-beta-01$27 // $Id: G4OpenGLStoredSceneHandler.hh,v 1.29 2010/11/05 06:25:23 allison Exp $ 28 // GEANT4 tag $Name: $ 29 29 // 30 30 // … … 69 69 void ClearTransientStore (); 70 70 71 static G4int GetDisplayListLimit() {return fDisplayListLimit;} 72 static void SetDisplayListLimit(G4int lim) {fDisplayListLimit = lim;} 73 71 74 protected: 72 75 … … 77 80 static G4int fSceneIdCount; // static counter for OpenGLStored scenes. 78 81 G4int fDisplayListId; // Workspace. 79 G4bool fMemoryForDisplayLists; // avoid memory overflow 82 G4bool fMemoryForDisplayLists; // avoid memory overflow 83 static G4int fDisplayListLimit; // avoid memory overflow 84 static G4int fDisplayListBase; // avoid memory overflow 80 85 G4int fAddPrimitivePreambleNestingDepth; 81 86
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