[764] | 1 | // This may look like C code, but it is really -*- C++ -*-
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| 2 | #ifndef LOCALMAP_SEEN
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| 3 | #define LOCALMAP_SEEN
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| 4 |
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| 5 | #include "pixelmap.h"
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| 6 | #include "sphericalmap.h"
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| 7 | #include "ndatablock.h"
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| 8 |
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| 9 | #include "anydataobj.h"
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| 10 | #include "ppersist.h"
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| 11 |
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| 12 |
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| 13 |
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| 14 | // ***************** Class LocalMap *****************************
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| 15 |
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[841] | 16 |
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| 17 |
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| 18 | namespace SOPHYA {
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| 19 |
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| 20 |
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[2013] | 21 | template <class T>
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| 22 | class FIO_LocalMap;
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| 23 |
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| 24 | template<class T>
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| 25 | class FITS_LocalMap;
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| 26 |
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[1217] | 27 | /* Class LocalMap */
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| 28 |
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| 29 |
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[764] | 30 | template<class T>
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| 31 | class LocalMap : public PixelMap<T>
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| 32 | {
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| 33 |
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[2013] | 34 | // friend declaration for classes which handle persistence and FITS IO
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| 35 | friend class FIO_LocalMap<T>;
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| 36 | friend class FITS_LocalMap<T>;
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| 37 |
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[764] | 38 | public:
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| 39 |
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| 40 | LocalMap();
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[2013] | 41 | LocalMap(int_4 nx, int_4 ny, double angleX,double angleY, double theta0,double phi0,int_4 x0,int_4 y0,double angle=0.);
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| 42 | LocalMap(int_4 nx, int_4 ny, double angleX,double angleY, double theta0,double phi0, double angle=0.);
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[917] | 43 | LocalMap(const LocalMap<T>& lm, bool share);
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[908] | 44 | LocalMap(const LocalMap<T>& lm);
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[764] | 45 | virtual ~LocalMap();
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| 46 |
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[908] | 47 | inline virtual bool IsTemp(void) const { return pixels_.IsTemp();}
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[1217] | 48 |
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[764] | 49 | /*! Setting blockdata to temporary (see ndatablock documentation) */
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| 50 | inline virtual void SetTemp(bool temp=false) const {pixels_.SetTemp(temp);};
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| 51 |
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| 52 |
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| 53 | // ---------- Overloading of () to access pixel number k ----
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| 54 |
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| 55 | inline T& operator()(int_4 k) {return(PixVal(k));}
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| 56 | inline T const& operator()(int_4 k) const {return(PixVal(k));}
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| 57 | inline T& operator()(int_4 ix, int_4 iy) {return PixVal(iy*nSzX_+ix);};
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| 58 | inline T const& operator()(int_4 ix, int_4 iy) const {return PixVal(iy*nSzX_+ix);};
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[2052] | 59 |
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| 60 | // Acces a un pixel
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| 61 | inline T& operator()(double theta,double phi) {return(PixValSph(theta,phi));};
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| 62 | inline T const& operator()(double theta,double phi) const {return(PixValSph(theta,phi));};
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[764] | 63 |
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| 64 | // ---------- Definition of PixelMap abstract methods -------
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| 65 |
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| 66 | virtual int_4 NbPixels() const; // D.Y. int change en int_4 rationalisation Mac
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| 67 |
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| 68 | virtual T& PixVal(int_4 k);
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| 69 | virtual T const& PixVal(int_4 k) const;
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| 70 |
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[2052] | 71 | inline void SetThrowExceptionWhenOutofMapFlag(bool fg = false) { exc_outofmap_ = fg; }
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| 72 | // true --> Genere des exceptions si theta-phi out of range , sinon, index a -1
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| 73 | inline void GetThrowExceptionWhenOutofMapFlag() { return exc_outofmap_; }
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| 74 |
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[764] | 75 | virtual bool ContainsSph(double theta, double phi) const;
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| 76 | virtual int_4 PixIndexSph(double theta,double phi) const;
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| 77 |
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| 78 | virtual void PixThetaPhi(int_4 k,double& theta,double& phi) const;
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| 79 |
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| 80 | virtual T SetPixels(T v);
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| 81 |
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| 82 | virtual double PixSolAngle(int_4 k) const;
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| 83 |
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| 84 | // ---------- Specific methods ------------------------------
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| 85 |
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| 86 | void ReSize(int_4 nx, int_4 ny);
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| 87 |
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| 88 | inline virtual char* TypeOfMap() const {return "LOCAL";};
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| 89 |
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| 90 |
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[1217] | 91 | /*! Check to see if the local mapping is done */
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[2013] | 92 | //inline bool LocalMap_isDone() const {return(originFlag_ && extensFlag_);};
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[764] | 93 |
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[2013] | 94 | void PixThetaPhi(int_4 ip,int_4 it, double& theta,double& phi) const;
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| 95 |
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| 96 |
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| 97 | void ProjectionToSphere(SphericalMap<T>&) const;
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[764] | 98 |
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| 99 | /* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere.
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| 100 | -> static method, or separate class */
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| 101 |
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[1217] | 102 | /*! provides a integer characterizing the pixelization refinement (here : number of pixels) */
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[764] | 103 | inline virtual int_4 SizeIndex() const {return(nPix_);}
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| 104 | inline int_4 Size_x() const {return nSzX_;}
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| 105 | inline int_4 Size_y() const {return nSzY_;}
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| 106 |
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[1163] | 107 | /* Je rajoute ces 2 fonctions inlines pour compatibilite d'interface
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| 108 | avec TArray - Reza 30/8/2000 */
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| 109 | inline int_4 SizeX() const {return nSzX_;}
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| 110 | inline int_4 SizeY() const {return nSzY_;}
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| 111 |
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[2013] | 112 | inline void Origin(double& theta,double& phi,int_4& x0,int_4& y0,double& angle) const {theta= thetaDegresC_; phi= phiDegresC_; x0= x0_; y0= y0_;angle= angleDegres_;}
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[764] | 113 |
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[2013] | 114 | /*! total aperture in theta and phi, in degrees ( from SetSize() ) */
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| 115 | inline void Aperture(double& anglex,double& angley) const {anglex= angleDegresX_; angley= angleDegresY_;}
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[764] | 116 |
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| 117 |
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| 118 | /* Acces to the DataBlock */
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[2013] | 119 | inline NDataBlock<T>& DataBlock() {return pixels_.DataBlock();}
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| 120 | inline const NDataBlock<T>& DataBlock() const {return pixels_.DataBlock();}
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[764] | 121 |
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[2013] | 122 | /* Acces to the matrix */
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| 123 | //! access to matrix
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| 124 | /*!
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| 125 | \warning : a pixel is defined by the pair of a phi-like index
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| 126 | (x-axis) and a theta-like index (y-axis). The phi-like index denotes
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| 127 | the column number in the matrix ; the theta-like index denotes the
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| 128 | row number.
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| 129 | */
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| 130 | inline TMatrix<T>& Matrix() {return pixels_;}
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| 131 | inline const TMatrix<T>& Matrix() const {return pixels_;}
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| 132 |
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[764] | 133 | /* impression */
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| 134 | void print(ostream& os) const;
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| 135 |
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[1419] | 136 | // Operations diverses = , +=, ...
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| 137 |
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| 138 |
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| 139 | virtual LocalMap<T>& Set(const LocalMap<T>& a);
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[908] | 140 | inline LocalMap<T>& operator = (const LocalMap<T>& a) {return Set(a);}
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| 141 |
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[1419] | 142 | // A += -= *= /= x (ajoute, soustrait, ... x a tous les elements)
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[908] | 143 |
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[1419] | 144 | //! Fill LocalMap with all elements equal to \b x
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| 145 | virtual LocalMap<T>& SetT(T a);
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| 146 | inline LocalMap<T>& operator = (T a) {return SetT(a);}
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[908] | 147 |
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[1419] | 148 | //! Add \b x to all elements
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| 149 | virtual LocalMap<T>& Add(T a);
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| 150 | inline LocalMap<T>& operator += (T x) { return Add(x); }
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| 151 | //! Substract \b x to all elements
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[1624] | 152 | virtual LocalMap<T>& Sub(T a,bool fginv=false);
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[1419] | 153 | inline LocalMap<T>& operator -= (T x) { return Sub(x); }
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| 154 | //! Multiply all elements by \b x
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| 155 | virtual LocalMap<T>& Mul(T a);
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| 156 | inline LocalMap<T>& operator *= (T x) { return Mul(x); }
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| 157 | //! Divide all elements by \b x
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| 158 | virtual LocalMap<T>& Div(T a);
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| 159 | inline LocalMap<T>& operator /= (T x) { return Div(x); }
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| 160 |
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| 161 | // A += -= (ajoute, soustrait element par element les deux spheres )
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| 162 | //! Operator LocalMap += LocalMap
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| 163 | virtual LocalMap<T>& AddElt(const LocalMap<T>& a);
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| 164 | inline LocalMap<T>& operator += (const LocalMap<T>& a) { return AddElt(a); }
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| 165 |
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| 166 |
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| 167 |
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| 168 | virtual LocalMap<T>& SubElt(const LocalMap<T>& a);
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| 169 | //! Operator LocalMap -= LocalMap
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| 170 | inline LocalMap<T>& operator -= (const LocalMap<T>& a) { return SubElt(a); }
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| 171 | // Multiplication, division element par element les deux LocalMap
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| 172 | virtual LocalMap<T>& MulElt(const LocalMap<T>& a);
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| 173 | inline LocalMap<T>& operator *= (const LocalMap<T>& a) { return MulElt(a); }
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[1551] | 174 | virtual LocalMap<T>& DivElt(const LocalMap<T>& a);
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| 175 | inline LocalMap<T>& operator /= (const LocalMap<T>& a) { return DivElt(a); }
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[1419] | 176 |
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| 177 |
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| 178 | void CloneOrShare(const LocalMap<T>& a);
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| 179 | void Share(const LocalMap<T>& a);
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| 180 | LocalMap<T>& CopyElt(const LocalMap<T>& a);
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| 181 |
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| 182 |
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[764] | 183 | // ---------- Méthodes internes -----------------------------
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| 184 |
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| 185 | private :
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| 186 |
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| 187 | void InitNul();
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[2013] | 188 | void SetOrigin(double theta=90.,double phi=0.,double angle=0.);
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| 189 | void SetOrigin(double theta,double phi,int_4 x0,int_4 y0,double angle=0.);
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| 190 | void SetSize(double angleX,double angleY);
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| 191 | void SetCoorC(double theta0, double phi0);
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| 192 | TMatrix<double> CalculMatricePassage();
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[764] | 193 | void Getij(int_4 k,int_4& i,int_4& j) const;
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[2013] | 194 | void PixToSphereC(int_4 ip, int_4 it, double& XP, double& YP, double& ZP) const;
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[764] | 195 |
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[908] | 196 | void recopierVariablesSimples(const LocalMap<T>& lm);
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| 197 |
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| 198 |
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[764] | 199 | // ---------- Variables internes ----------------------------
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| 200 |
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[2013] | 201 |
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| 202 | // variables suffisantes pour reconstruire l'objet
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| 203 |
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| 204 | int_4 nSzX_;
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| 205 | int_4 nSzY_;
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| 206 | double angleDegresX_;
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| 207 | double angleDegresY_;
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| 208 | double thetaDegresC_;
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| 209 | double phiDegresC_;
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| 210 | int_4 x0_;
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| 211 | int_4 y0_;
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| 212 | double angleDegres_;
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| 213 |
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| 214 | // NDataBlock<T> pixels_;
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| 215 | TMatrix<T> pixels_;
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| 216 |
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| 217 |
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| 218 | // variables derivees (redondantes, precalculees pour ameliorer
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| 219 | // les performances)
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| 220 |
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| 221 | int_4 nPix_;
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| 222 |
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| 223 |
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| 224 | double thetaC_;
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| 225 | double phiC_;
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| 226 | double csthC_;
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| 227 | double snthC_;
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| 228 | double csphC_;
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| 229 | double snphC_;
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| 230 | double XC_;
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| 231 | double YC_;
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| 232 | double ZC_;
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| 233 |
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| 234 |
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| 235 | double angle_;
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| 236 | double cosAngle_;
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| 237 | double sinAngle_;
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| 238 | double deltaPhi_;
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| 239 | double deltaTheta_;
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| 240 |
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[2052] | 241 | bool exc_outofmap_;
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[2013] | 242 |
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| 243 |
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[764] | 244 | };
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| 245 |
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[1419] | 246 | ////////////////////////////////////////////////////////////////
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| 247 | // Surcharge d'operateurs A (+,-,*,/) (T) x
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[1423] | 248 | /*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,T)
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[1419] | 249 | \brief Operator LocalMap = LocalMap + constant */
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| 250 | template <class T> inline LocalMap<T> operator + (const LocalMap<T>& a, T b)
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| 251 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 252 | result.Add(b); return result;}
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[1423] | 253 | /*! \ingroup SkyMap \fn operator+(T,const LocalMap<T>&)
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[1419] | 254 | \brief Operator LocalMap = constant + LocalMap */
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| 255 | template <class T> inline LocalMap<T> operator + (T b,const LocalMap<T>& a)
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| 256 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 257 | result.Add(b); return result;}
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[764] | 258 |
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| 259 |
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[1423] | 260 | /*! \ingroup SkyMap\fn operator-(const LocalMap<T>&,T)
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[1419] | 261 | \brief Operator LocalMap = LocalMap - constant */
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| 262 | template <class T> inline LocalMap<T> operator - (const LocalMap<T>& a, T b)
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| 263 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 264 | result.Sub(b); return result;}
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| 265 |
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| 266 | /*! \ingroup \fn operator-(T,const LocalMap<T>&)
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| 267 | \brief Operator LocalMap = constant - LocalMap */
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| 268 | template <class T> inline LocalMap<T> operator - (T b,const LocalMap<T>& a)
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| 269 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 270 | result.Sub(b,true); return result;}
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| 271 |
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[1423] | 272 | /*! \ingroup SkyMap \fn operator*(const LocalMap<T>&,T)
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[1419] | 273 | \brief Operator LocalMap = LocalMap * constant */
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| 274 | template <class T> inline LocalMap<T> operator * (const LocalMap<T>& a, T b)
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| 275 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 276 | result.Mul(b); return result;}
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| 277 |
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[1423] | 278 | /*! \ingroup SkyMap \fn operator*(T,const LocalMap<T>&)
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[1419] | 279 | \brief Operator LocalMap = constant * LocalMap */
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| 280 | template <class T> inline LocalMap<T> operator * (T b,const LocalMap<T>& a)
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| 281 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 282 | result.Mul(b); return result;}
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| 283 |
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[1423] | 284 | /*! \ingroup SkyMap \fn operator/(const LocalMap<T>&,T)
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[1419] | 285 | \brief Operator LocalMap = LocalMap / constant */
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| 286 | template <class T> inline LocalMap<T> operator / (const LocalMap<T>& a, T b)
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| 287 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 288 | result.Div(b); return result;}
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| 289 |
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[1423] | 290 | /*! \ingroup SkyMap \fn operator/(T,const LocalMap<T>&)
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[1419] | 291 | \brief Operator LocalMap = constant / LocalMap */
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| 292 | template <class T> inline LocalMap<T> operator / (T b, const LocalMap<T>& a)
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| 293 | {LocalMap<T> result; result.CloneOrShare(a); result.SetTemp(true);
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| 294 | result.Div(b, true); return result;}
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| 295 |
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| 296 | ////////////////////////////////////////////////////////////////
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| 297 | // Surcharge d'operateurs C = A (+,-) B
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| 298 |
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[1423] | 299 | /*! \ingroup SkyMap \fn operator+(const LocalMap<T>&,const LocalMap<T>&)
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[1419] | 300 | \brief Operator LocalMap = LocalMap + LocalMap */
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| 301 | template <class T>
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| 302 | inline LocalMap<T> operator + (const LocalMap<T>& a,const LocalMap<T>& b)
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| 303 | { LocalMap<T> result; result.SetTemp(true);
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| 304 | if (b.IsTemp()) { result.Share(b); result.AddElt(a); }
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| 305 | else { result.CloneOrShare(a); result.AddElt(b); }
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| 306 | return result; }
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| 307 |
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[1423] | 308 | /*! \ingroup SkyMap \fn operator-(const LocalMap<T>&,const LocalMap<T>&)
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[1419] | 309 | \brief Operator LocalMap = LocalMap - LocalMap */
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| 310 | template <class T>
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| 311 | inline LocalMap<T> operator - (const LocalMap<T>& a,const LocalMap<T>& b)
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| 312 | { LocalMap<T> result; result.SetTemp(true);
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[1429] | 313 | if (b.IsTemp()) { result.Share(b); result.SubElt(a); }
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[1419] | 314 | else { result.CloneOrShare(a); result.SubElt(b); }
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| 315 | return result; }
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| 316 |
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[1551] | 317 | ////////////////////////////////////////////////////////////////
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| 318 | // Surcharge d'operateurs C = A (*,/) B
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[1419] | 319 |
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[1551] | 320 | /*! \ingroup SkyMap \fn operator*(const LocalMap<T>&,const LocalMap<T>&)
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| 321 | \brief Operator LocalMap = LocalMap * LocalMap (pixel by pixel multiply)*/
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| 322 | template <class T>
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| 323 | inline LocalMap<T> operator * (const LocalMap<T>& a,const LocalMap<T>& b)
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| 324 | { LocalMap<T> result; result.SetTemp(true);
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| 325 | if (b.IsTemp()) { result.Share(b); result.MulElt(a); }
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| 326 | else { result.CloneOrShare(a); result.MulElt(b); }
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| 327 | return result; }
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| 328 |
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| 329 | /*! \ingroup SkyMap \fn operator/(const LocalMap<T>&,const LocalMap<T>&)
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| 330 | \brief Operator LocalMap = LocalMap / LocalMap (pixel by pixel divide)*/
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| 331 | template <class T>
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| 332 | inline LocalMap<T> operator / (const LocalMap<T>& a,const LocalMap<T>& b)
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| 333 | { LocalMap<T> result; result.SetTemp(true);
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| 334 | if (b.IsTemp()) { result.Share(b); result.DivElt(a); }
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| 335 | else { result.CloneOrShare(a); result.DivElt(b); }
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| 336 | return result; }
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| 337 |
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| 338 |
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| 339 |
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[841] | 340 | } // Fin du namespace
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[764] | 341 |
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| 342 | #endif
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